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View Full Version : [LBP2] Help!



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  1. Can Other Players Hear It?
  2. Invisable Grabinators on Sackbots?
  3. Secret "Socks?"
  4. Any way to get a completely still sackbot?
  5. Unorganized ToolBag??
  6. Getting LBP1 items back
  7. Help making a chase sequence, and the cutscene that follows
  8. Controlinator Prompts
  9. 3d camera help
  10. tower defense waves (oddness found)
  11. Keeping momentum
  12. Import profiles?
  13. Sackbot to recognize button press by player?
  14. Logic help.
  15. Light, source / shadows
  16. Cutscenes and Music
  17. Any barrels?
  18. Pick-Up/Drop Weapon(Holograms)
  19. pokemon
  20. Logic - Movable target for shooting
  21. Sakbot inventory?!
  22. Controlinator Prompts not working
  23. PS3 button symbols??
  24. Rotation acceleration
  25. Stickers / Level Badges / What The Fudge?
  26. Sackbot Help
  27. Any way to tweak an object to sink or float in water?
  28. Logic for Quiz-Type Menu?
  29. Adjusting plama brightness?
  30. Realistic FPS gun.
  31. I'm about to break something!
  32. Visible Microchips in Play mode?
  33. Lbp2 Music in create mode while hovering
  34. Paint won't clean from my level!
  35. Tag Sensor Inaccuracy
  36. Nevermind
  37. Teach me the ways of art in lbp2
  38. Put out fire with water?
  39. Logic Frustration
  40. Need help finding level showcased in LBP2 trailer
  41. How do i shot movie
  42. sackbot woes
  43. The Dreaded something broke sound
  44. Making a moving platform move down, stop, and go back up later in a cutscene
  45. Destroyers on robotic limbs not working! >_<
  46. Controlinator Grid Movement
  47. How do you sort your pop it?
  48. Lights and their attributes
  49. Level Linking Question
  50. Sackbot can't collect point bubbles
  51. Wall-Walking Enemies Help
  52. Help with scoring in a Versus level
  53. How to make natural looking landscape
  54. When to publish a level?
  55. A few questions.
  56. 3D Cam Help
  57. Controlinator Logic Help
  58. Weapon Aiming
  59. Shut Up & Drive
  60. Movie Camera Transistions Problem
  61. Can Anyone Tell Me...
  62. Emitted Tag Sensor Glitch
  63. Sackbots from a top-down view?
  64. Needing help with picking up and dropping...
  65. Sequencer / holographic help
  66. A little switch help, if you please xD
  67. Inverse Kinematics (Robotic Arm)
  68. Destroying emitted object
  69. Managing Timer Signals
  70. Help with Sackbots! They wont chase me up stairs
  71. Impersonators?
  72. Side view vehicles
  73. Need some help with subtitles
  74. Subtitles.
  75. Controlling 2 controllinators at the same time.
  76. Top-Down name/plot ideas anyone?
  77. Temporarily Disable Movement (while controlling sackbot)
  78. Alternating Holo Text when talking to NPCs?
  79. controlinator not working in play mode
  80. Allowing player to Turn off/Get out of controlinator?
  81. Music Sequencer BPM..
  82. Infinite Layers
  83. New to Cutscenes and Movies
  84. Simple sensor question (I think?)
  85. Holo Projectile Won't Impact
  86. How To Confine Holographic Material In A Certain Space?
  87. Is it possible to make something grow?
  88. Displaying subtitles for Magic Mouths with recorded voices.
  89. SubLevels
  90. Quality loss
  91. Custom Fire
  92. How do you do a 3D camera?
  93. Controlinator Help (Prius)
  94. Help with Advanced Logic
  95. Level finish THEN link possible?
  96. Camera Independent HUD?
  97. How to respawn as a sackbot?
  98. sackbot help!
  99. HUD in corner of screen?
  100. Health Bar Variable Damage?
  101. Make something grabable and slippery?
  102. Bravery Test Stairs?
  103. Stickering
  104. Mover & Advanced Mover Won't Work Together?
  105. Oh no!
  106. Batteries Bug
  107. Microchips Question.
  108. Dynamic orientation of moveable objects
  109. Multiplayer Questions
  110. Material Category please help!
  111. How to make a sackbot indestructible?
  112. Randomization with No Repeats?
  113. How do you make melee combos?
  114. How to most efficiently compare analog signal strengths?
  115. Selector Issue
  116. Is it possible to...
  117. Score Givers...
  118. Four-frame Neon animation flickers on each frame (Sprite building)
  119. getting text highlighted or bold
  120. Movie Camera 360 Spinning
  121. Please help me!!!!!!!!
  122. Rt Stick controls arm R2 dash on sackbot, how do I do that?
  123. hologram won't go through other hologram
  124. Is there a way to recreate Crank's puzzles ? (Ratchet)
  125. Need help with bomb counter
  126. Displaying Controlinator Button Usage Instructions
  127. restricting an objects movement
  128. Multi Level elevator guide
  129. How do you glitch the thermometer?
  130. Level Badge Help!
  131. Sackbot Animations on 'Command'
  132. Sack Bot acting and speech
  133. sackbot top down view
  134. Easiest way to aim and shoot with right arm?
  135. 'One Time' Movie Camera
  136. Picture Perfect
  137. Three Score Sensors?
  138. Can you still make glitch glass in LBP2? How
  139. Piston that streches a set amount?
  140. Sackbot emition dash , spammin kids!!!!
  141. "Square for text chat" prompt
  142. current affairs
  143. Global lighting question
  144. Counting explosion impacts
  145. Can't find the 3D Tool...
  146. Problem with Energy Blasts and Health Bar
  147. Any way to delethalize story object missiles?
  148. Teleport player w/o killing them
  149. Lazy emitters?
  150. A couple of questions about sackbots
  151. Sackbots Following Too Closely
  152. How do you make the neon or hologram material glow?
  153. Problems With Making a Cut Scene/Movie
  154. Scoreboard Help!!
  155. Controlinator 'Nearest Player' Woes
  156. Need bomb help!
  157. 90 degree rotation problem
  158. Object omit and move help
  159. Scores for enemy with a brain
  160. Boss Attack Pattern Help
  161. Ragdolls??
  162. Let a sackbot control something on its own?
  163. sackbot complete control
  164. Does anyone know how to do this?
  165. Glassy Cardboard? O.o
  166. Enemy sackbot tutorial request
  167. music sequencer
  168. Combo based fighter ie GOW game Questions
  169. A problem about Sackbots and Movie cameras
  170. Control hints.
  171. I need to display a number based on how many active...
  172. Tag sensors, how do they work?
  173. What Is Invisible Material
  174. help with sackbot punchs and hit tagging
  175. objects distorting
  176. Realistic Waterfall?
  177. Confining a Reticle in a Moving Border?
  178. Lost Vikings-ish Conundrum
  179. No items in prize bubbles when in play mode
  180. Hologram / Lighting based splash animation
  181. Is it possible to...
  182. HELP! My Account, What Happened.
  183. Extension based on analogue signal
  184. Better way of displaying incredibly small fraction values?
  185. Randomizer isn't random?
  186. Changing Sackbot Costume With Press Of A Button
  187. Emitting Enemies in My Level
  188. Controllinator works in create mode and does not work in play mode
  189. Pick Up items like the Bee (sort of)
  190. Versus Level Checkpoints
  191. which LBP to get?
  192. Timers/counters Logic question
  193. Tags and switches help
  194. where to get a brick material
  195. double jump, no wall jump
  196. Having Turret turn with Analog Stick
  197. How do people prefer to level up?
  198. Sequencer help
  199. Game language and save game files
  200. Question about DLC~~
  201. Sackbots & controllinarors help
  202. OR gate that outputs smallest value?
  203. Gyroscope/Wobble Bolts don't seem to like pistons
  204. Here are 2 key gameplay elements that I need help with
  205. Sackbot baseball slide
  206. How do you make sounds louder than the max?
  207. Help needed transferring LBP2 profile to a different PSN account
  208. Achievements
  209. How to make text stay up? (So the player can read instructions) (Also not notes)
  210. Text Search Filters ?
  211. Teleporter Help
  212. Turn on/fade off
  213. Tag Sensor Help!
  214. change Advanced Mover's origin angle?
  215. True Randomizer?
  216. ~Where can I find the 3D camera tool?~
  217. camera angle at scoreboard
  218. Basic mover on sequencer?
  219. Possible Glitch. Extremely Lame
  220. 3D Camera Help
  221. quick spring question
  222. How to Force into Single Player?
  223. Problem with music sequencer
  224. Impact sensor doens't do the trick.
  225. How do I make Magic Mouths not have a pop up?
  226. A Strange Occurance
  227. Sackbot death event.
  228. How to detect what order two signals were activate in
  229. Moving Parts Help
  230. loss of points when sackboy dies
  231. using stick or dpad to cycle through menu
  232. Possible Creatinator bug
  233. Menu camera help
  234. how can i restore story mode?
  235. Playing music from a media server using LittleBigPlanet 2's player?
  236. Game Ender Tweaker Question...
  237. How do I make a decent HUD?
  238. chechkpoint glitch HELP
  239. How do you unlock the Pod object?
  240. Questions about sackbot custom jumps and sackbot checkpoints.
  241. Jump help
  242. Music Creating help
  243. Sliding door help
  244. Ladder Help
  245. A Sackbot Question
  246. Controllinator Entry Using Switches
  247. Sackbot Line of Sight?
  248. Question about re-publishing a level
  249. Give the score a color?
  250. Theck & Thack Material