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View Full Version : [LBP2] Help!



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  1. Custom Stickers (1 replies)
  2. snow/ash effects (6 replies)
  3. Strange behaviours with joystick and advanced rotator (9 replies)
  4. Followers that ignore certain players? (1 replies)
  5. Camera sequence at start of level (8 replies)
  6. Mirroring/flipping objects? (10 replies)
  7. How to force a player into controllinator, but not the usual way... (4 replies)
  8. Mana Bar (6 replies)
  9. Anyway to pick up dlc items without going though the levels? (3 replies)
  10. Top Down Racing Game Starting Grid Randomiser (5 replies)
  11. VS thermo vs Normal Thermo? (2 replies)
  12. Level link bug HELP PLEASE (3 replies)
  13. Sackbot ENLARGE? (8 replies)
  14. subtitle help (1 replies)
  15. Decisions Decisions. (6 replies)
  16. Need help to build logic for hologram bullets!! (4 replies)
  17. Prehistotic Moves help (4 replies)
  18. What should I do? (3 replies)
  19. Waterpoofing Sackbots? (6 replies)
  20. Jump cancel advice =S (3 replies)
  21. revival? (1 replies)
  22. Can't exactly think of a name for my problem =S (7 replies)
  23. Sprites without Holo? (2 replies)
  24. Top down mech legs going wild on me (12 replies)
  25. Which DLC is essential to creation? (3 replies)
  26. Getting controllable sackbots to aim properly with Paintinator/Creatinator (9 replies)
  27. music sequencer help (2 replies)
  28. Aiming display advice (5 replies)
  29. Homing Attack(HELP) (4 replies)
  30. Different controller input names at different times (8 replies)
  31. Logic help (3 replies)
  32. Switching controls?? (1 replies)
  33. Replay help (2 replies)
  34. a couple of logic questions (4 replies)
  35. Any glitches with LBP2 and Marvel Level Kit... (0 replies)
  36. entering a level (1 replies)
  37. Help with Camera Tool? (2 replies)
  38. Teleport to Scoreboard? (6 replies)
  39. Moving levels? (1 replies)
  40. HELP strange glitch Plagues me (6 replies)
  41. Health level up logic (4 replies)
  42. Solstice Costume (7 replies)
  43. sequencer play once?? (11 replies)
  44. Logic Help (11 replies)
  45. Piston Movement (6 replies)
  46. How/where do you get this material? (3 replies)
  47. Discreetly killing Sackboy (3 replies)
  48. decorations (6 replies)
  49. Satellite Dish Decoration (2 replies)
  50. multiple controlinators help (3 replies)
  51. Logic problem (fairly simple) (4 replies)
  52. Magic Mouth Query (16 replies)
  53. Obstacles? (2 replies)
  54. How do you make a menu (3 replies)
  55. Looking for Two Peculiarities (0 replies)
  56. Sackbot Questions (8 replies)
  57. lbp servers (403) (2 replies)
  58. How to expand an object ? (8 replies)
  59. How to make a motor bolt change direction? (5 replies)
  60. Reload cycle?? (3 replies)
  61. Couple of problems stopping my first created level from releasing. (5 replies)
  62. "The Mercenary" - Project Help Thread (11 replies)
  63. electric shaver? (3 replies)
  64. Grab Sensor Connected to a Score Giver... (3 replies)
  65. Help with trophe! (0 replies)
  66. Soundless Sticker Switch (4 replies)
  67. Soundless Sticker Switch (5 replies)
  68. Grass material? (2 replies)
  69. '2 Free Packs' on the Store in LBP2 (16 replies)
  70. question about downloading from playstation store (3 replies)
  71. Counter decrement rather than increment (8 replies)
  72. Advise for avd programming counter (10 replies)
  73. I need help with lowering input/output usage (2 replies)
  74. LBP Central Question (3 replies)
  75. Playstation Symbols in subtitles/description? (3 replies)
  76. Awarding points on killing other player, (2 replies)
  77. Sackbot recorded behaviour (3 replies)
  78. logic help with rolling after falling (1 replies)
  79. Cant find an item...help? (2 replies)
  80. Sackbot Attacks (3 replies)
  81. Any way to disable Magic Mouth sounds? (2 replies)
  82. Creating Urban Environments (1 replies)
  83. Help! Grab Switch Dilemma (4 replies)
  84. Helicopter Movement Help! (2 replies)
  85. Prober health system in a topdown level? (3 replies)
  86. Topdown shooter - Proper health system? (1 replies)
  87. Feedback Looping Problems (21 replies)
  88. Output After Moving Stops (3 replies)
  89. Lap Counter! (2 replies)
  90. Linking an intro movie to a level (8 replies)
  91. LBP.Me Question (3 replies)
  92. making a short (2 replies)
  93. Emitting item relative to sackbot direction (1 replies)
  94. Tips for making level multiplayer friendly (7 replies)
  95. Magic Mouth text (2 replies)
  96. Help with logic. (11 replies)
  97. How can I do this? (8 replies)
  98. Switching cameras back and forth (2 replies)
  99. Object randomly invisible in play mode! Argh! (2 replies)
  100. Sackbot jump using analog stick? (2 replies)
  101. Quick questions about level linking (7 replies)
  102. Basic Car Movement? (4 replies)
  103. Emitting object problem (2 replies)
  104. How to make a moving cloud? (5 replies)
  105. Help Setting an Actor Sackbot on a Controllinator (4 replies)
  106. Sending a DOWN signal? (7 replies)
  107. my son has spawn "cancer". need help please (13 replies)
  108. Triggering Sackbot acting. (1 replies)
  109. Power modulation of tags (31 replies)
  110. Music Question (2 replies)
  111. Tower of Whoop jump pad (3 replies)
  112. Aaaaggggghhhh!!!! X( (8 replies)
  113. Advanced "Mover" Logic (15 replies)
  114. Building a pulpit? (1 replies)
  115. Help resetting pistons to original postion (+images) (15 replies)
  116. Level no longer playable (2 replies)
  117. Spawnpopcancer? (4 replies)
  118. Just wanted to ask a few things (5 replies)
  119. Plasma Tool not showing up? (1 replies)
  120. Help with 25 Versus wins Trophy (9 replies)
  121. A couple of quick questions (6 replies)
  122. Can't get objects to rotate upon impact! (3 replies)
  123. Sackbots and grappling hooks!!???... (6 replies)
  124. Uncopyable items.......... (9 replies)
  125. Music Help (2 replies)
  126. Path Snapping and Navigation (8 replies)
  127. Help!! (6 replies)
  128. Magic Mouth question (7 replies)
  129. Moving an object with controllinator in different directions. (1 replies)
  130. Disabling Six-Axis (7 replies)
  131. Help with helicopter physics? (7 replies)
  132. Question about water (DLC) (4 replies)
  133. A.I in TopDown Levels? (2 replies)
  134. Follow/Gravity Logic HELP Please (4 replies)
  135. Score Target????¿?? (1 replies)
  136. What is the LBPC sticker? (3 replies)
  137. HELP Upgrading HD without losing LBP progress and saves? (5 replies)
  138. Camera and Rotation Issues (11 replies)
  139. Controlling Gravity, Then What? (open for suggestions, not one of those fix-er-ups) (17 replies)
  140. Timer Workaround? (8 replies)
  141. randomizer logic (5 replies)
  142. Need a bit of help with my airlock-ish-thingy (1 replies)
  143. Problem with Point Bubbles (3 replies)
  144. Ran into a problem (2 replies)
  145. Lookin' for a little help here. (3 replies)
  146. Blast Radius (3 replies)
  147. People getting 4,000,000 points on story levels (2 replies)
  148. Sackbot not grab? (3 replies)
  149. 3d Layer Glitch made specifically for LBP2? (3 replies)
  150. Ideas that I can't figure out. LBP2 (4 replies)
  151. Why won't my sackbot act accurately? (6 replies)
  152. Overriding Player Sensor on Sackbot? (1 replies)
  153. Snap To Grid (3 replies)
  154. Moving objects in the 3d layers (9 replies)
  155. Boat?!?! (12 replies)
  156. Thermo-Defiance, HELP ME! (1 replies)
  157. Spawning sackbots with creatinators (3 replies)
  158. Co-op level ideas! (7 replies)
  159. Quick Question on Multiplayer Cameras. (10 replies)
  160. [Advanced?] Multi-Floor Elevator (16 replies)
  161. Help with gravity. (1 replies)
  162. Projectiles and Scoring? Linking a player to their projectile (3 replies)
  163. Motorstorm Apocalypse DLC isn't showing up (4 replies)
  164. Kesakitty Levels.... (3 replies)
  165. Help me think of a better name! (3 replies)
  166. Change amount of points gained from destroying a brain? (3 replies)
  167. Stop creatures from wandering? (2 replies)
  168. Winter Hat (with earflaps) help! (1 replies)
  169. Question about Connectors (4 replies)
  170. Need someone to record my level (5 replies)
  171. the year of 2012 (6 replies)
  172. Hologram material..... (2 replies)
  173. Spotlight toggle in movie camera mode (4 replies)
  174. level design, music, and names! Oh my?! (3 replies)
  175. Music (3 replies)
  176. Sackbot recording help (1 replies)
  177. The Most Terrible Thing (1 replies)
  178. 365 Long Term Publisher Pin (22 replies)
  179. How do I make my sackbot act, but be inactive until someone walks into it's radius? (4 replies)
  180. Captured object failing before being placed (3 replies)
  181. Score Giver Problem (10 replies)
  182. How to become known? (10 replies)
  183. Emitters which fire at the player (8 replies)
  184. Perfect Level Icons? (13 replies)
  185. level start problem (2 replies)
  186. Grapple hooks in create mode (2 replies)
  187. can't jump or use jumpads (2 replies)
  188. Feedback on my level please? (1 replies)
  189. Level keys? (3 replies)
  190. Help getting an image without a PS3 Eye Camera (11 replies)
  191. sackbot grabbing sackbot (3 replies)
  192. Togglable Gyroscope on a Timer? (4 replies)
  193. Help: Movie Making (4 replies)
  194. Thermo help (4 replies)
  195. Walkthrough Tweaker? (2 replies)
  196. LBP2 won't accept my save data? (2 replies)
  197. Water colour. (5 replies)
  198. Using a "timer" to display "health" (3 replies)
  199. I need some LBP2 fonts (4 replies)
  200. How to create a One-Off Switch effect? (2 replies)
  201. Multplayer Camara (2 replies)
  202. Help with logic :( (1 replies)
  203. Freezing Sackbots (5 replies)
  204. How do you earn this pin? (16 replies)
  205. Putting things on a missile (1 replies)
  206. All DLC missing after PSN outage? (3 replies)
  207. Question regarding material (7 replies)
  208. 3D layers + thin layer = FAIL (8 replies)
  209. Multiple Cameras for multiple players? (2 replies)
  210. How to Make Pixel Animations? (4 replies)
  211. Black hole? (10 replies)
  212. Looping Foreground Inconsistencies (13 replies)
  213. Half cycles in pistons? (3 replies)
  214. Profile Corruption? (1 replies)
  215. Help with making a level flow (9 replies)
  216. creatinator and grab (2 replies)
  217. help with building please.. (2 replies)
  218. Feedback looped variable values for a damage system??? (0 replies)
  219. A few super simple questions~ (15 replies)
  220. I need help with a part of my FPS? (5 replies)
  221. teleport help (4 replies)
  222. Not recieving Trophies/Pins (7 replies)
  223. 2 Annoying Glitches... (9 replies)
  224. I need logic help (Sequencer Positional) (11 replies)
  225. Problem with emitted projectiles (3 replies)
  226. Combat A.I help (3 replies)
  227. How do you make it so a controlled Sackbot, cannot grab? (5 replies)
  228. Movers interfering with Controlinator! (3 replies)
  229. Friends list trouble (4 replies)
  230. LBP2 Pod music anyone? (0 replies)
  231. Lights that work in background layers? (2 replies)
  232. Need help with bicycle rotation! (8 replies)
  233. Versus Highscore Bars (3 replies)
  234. Multiplayer Sackbot problem (2 replies)
  235. Laser Pigeon Level? (3 replies)
  236. Jump of sackbot (3 replies)
  237. Best Audio Option (USB Line-In Audio?) (3 replies)
  238. Linking levels: but without replay option. (5 replies)
  239. Lots of animated holos on screen lead to missing sticker images (5 replies)
  240. How should I build my level!? (7 replies)
  241. Need Help: One life race with points reset to zero. (6 replies)
  242. How do you trigger sound effects in a movie using a sequencer? (2 replies)
  243. Grabable Holo Glitch (Makes you fall) (6 replies)
  244. Would This Be Removed By Copyright...? (8 replies)
  245. Emitters problem (2 replies)
  246. Interactive Music Sequencer (9 replies)
  247. Is there a cure to SpawnPop Cancer? (3 replies)
  248. Mystery holes in level, won't go away :( (12 replies)
  249. Image inappropriate? (7 replies)
  250. How to make pixel perfect sticker placement? (4 replies)