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View Full Version : [LBP2] Help!



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  1. Ammo Refill without touching... (4 replies)
  2. Slanting Subtitles a big no no. (6 replies)
  3. Top down shooter (Heath bar regenerate) (5 replies)
  4. Best way to sync sounds with pistons/movement? (17 replies)
  5. My level has a glitch... (0 replies)
  6. Failing emitters (5 replies)
  7. Need a name? (6 replies)
  8. I'm back (sort of...) What did I miss? (2 replies)
  9. electricity (4 replies)
  10. Changing Diagonal Input Size. (4 replies)
  11. Sackboy Can't Jump! (5 replies)
  12. "Scoring system for 4 player versus games". Projectile hits to give points. (3 replies)
  13. Need help to figure out the general logic (6 replies)
  14. Drag-able stone? (22 replies)
  15. Player HUD question (3 replies)
  16. Need urgent help :( (5 replies)
  17. LBP1 to LPB2 (9 replies)
  18. Stickers messed up (4 replies)
  19. Ghost Glitch? (6 replies)
  20. How to make water (7 replies)
  21. Forcing the player to move in a certain direction. (2 replies)
  22. complicated material (5 replies)
  23. Top down shooter. (Shooting things) (4 replies)
  24. Problem with making a movie (2 replies)
  25. Trophies don't unlock (two) (1 replies)
  26. Controlinator Query - Uncontrolable Controlinator (4 replies)
  27. Selector problems (5 replies)
  28. Sackbot running faster (5 replies)
  29. Problems with movers. (8 replies)
  30. Moving Sackbots to the glitch layers (8 replies)
  31. camera shake (5 replies)
  32. I am gltiched. HALP. (3 replies)
  33. Controllinator input ports disabled? (7 replies)
  34. Littlebigplanet items won't go over to my lbp2! (2 replies)
  35. Need Cam per-player Tricks (5 replies)
  36. Split Screen Vs Level (4 replies)
  37. Help with Teleporter (2 replies)
  38. How to make Hedge Hopping (2 replies)
  39. Tag Sensor isn't working right. (4 replies)
  40. Can`t play any level (0 replies)
  41. Pixel Sized Font (4 replies)
  42. Can`t zoom in/out (3 replies)
  43. Game camera troubles. (1 replies)
  44. Controlinator Problem! (4 replies)
  45. Hiding checkpoint lights? (7 replies)
  46. Is LBP1 forward compatible? (4 replies)
  47. Invisible hazards (5 replies)
  48. Wobble bolt mech (0 replies)
  49. Switching between playable Sackbot and animations? (0 replies)
  50. Sackbot animations in score screen. (2 replies)
  51. Make Lethal Holograms? (5 replies)
  52. spinning platforms (5 replies)
  53. Killing the Player. (11 replies)
  54. Breaking bounce pads (2 replies)
  55. Theck/Thack material? (5 replies)
  56. sackbot controled to a toggle looks like it lags (0 replies)
  57. Recording Sackbot Bouncepad Animations (6 replies)
  58. controllinator screwing with the creatinator :( (5 replies)
  59. Help Creating Falling Columns (13 replies)
  60. A question about elevators (8 replies)
  61. Critical topdown racer problem; need help. (10 replies)
  62. Can LBP1 Data be deleted and not mess up LBP2? (7 replies)
  63. Over complex warning message? (17 replies)
  64. How to Import/Record outside music with Mic (1 replies)
  65. Backgrounds? (3 replies)
  66. Sackbot Logic Help (9 replies)
  67. Help! Co-Op Level. (3 replies)
  68. Melee Attack (1 replies)
  69. Music Help? (9 replies)
  70. Scoreboard help (not game completion scoreboard) :( (13 replies)
  71. induvidual player emitter? (4 replies)
  72. Controlled Sackbot Jumping disabled (5 replies)
  73. How to get plays? (10 replies)
  74. Lag or gap when looping custom music (4 replies)
  75. Not receiving ‘Community Spirit’ and ‘A Series of Tubes’ Trophies. (6 replies)
  76. Destroying/Emitting to save thermo (5 replies)
  77. my subtitles aren't working outside of create (5 replies)
  78. LBP2 + What's New? (2 replies)
  79. Sticky substances for a top down racer (7 replies)
  80. LBP2 / lbp.me still not working? (2 replies)
  81. Hologram, Hellogram (9 replies)
  82. How to make a Sackbot Fly/float like the Hansel & Gretelbot fairy ? (1 replies)
  83. Troublesome HUD... (5 replies)
  84. Checkpoint Trouble (1 replies)
  85. Player specific checkpoints (20 replies)
  86. Best way to make Tube Logic? (13 replies)
  87. Analog Signals and Timers (3 replies)
  88. Can you control objects with controlinator without jumping in it?? (7 replies)
  89. A really awful glitch... Please help!! (10 replies)
  90. Hovering vehicle? (11 replies)
  91. Controlinator Cameras (6 replies)
  92. Logic (3 replies)
  93. Sackbot custom animation etc. (6 replies)
  94. advanced elevator help? (10 replies)
  95. Help with creatinator (2 replies)
  96. Does Nauxed sackboy glitch cure work offline? (1 replies)
  97. Anybody want to give me feedback? (12 replies)
  98. Score by time, giving it only to players that are alive? (9 replies)
  99. Rewind help please (10 replies)
  100. Help Required with Logic (27 replies)
  101. Individual Score Sensor (15 replies)
  102. Help with Level Menu (3 replies)
  103. Story Vs. Visuals (21 replies)
  104. Four player ride HELP (10 replies)
  105. Any Star Wars Music Maker out there? (2 replies)
  106. Flee from waypoint? (5 replies)
  107. Level overheat Question. . . (5 replies)
  108. Portal Gun Logic Frustration (5 replies)
  109. RPG Level System (8 replies)
  110. R1 commands (6 replies)
  111. Controling a Projectile (7 replies)
  112. Top Down view in out mover (9 replies)
  113. Where has my logic gone wrong? (18 replies)
  114. could use your ideas...not that im out of my own (17 replies)
  115. Danger Tweaker question (5 replies)
  116. drift over time? (1 replies)
  117. How to make a switch toggle reverse motion of a series of pistons (13 replies)
  118. Need contraptions help please :) (12 replies)
  119. Music Experts (9 replies)
  120. How do I make a Sinking Ship? (5 replies)
  121. Problem with teleportation. (4 replies)
  122. Gorilla pod (0 replies)
  123. Score giver!! (12 replies)
  124. Cut Scene linked to Co-op Level (4 replies)
  125. Glitch to make materials with no collision? (12 replies)
  126. Music Sequencer Looping Delay (12 replies)
  127. Sackbot Attack Animations {Request} (2 replies)
  128. screen recording? (1 replies)
  129. rotating a wheel left or right. (7 replies)
  130. Resettable Inputs in a Sequence (3 replies)
  131. The Sticker Tool (3 replies)
  132. Bob the Boss (You will not survive) (56 replies)
  133. Shut Up Emitters (7 replies)
  134. Respawning Sackbots? (2 replies)
  135. Multi-Pivit Robotic Arm (4 replies)
  136. Dialog problems (6 replies)
  137. Magic Mouth problem (6 replies)
  138. Camera fixed behind vehical (1 replies)
  139. Importing Little Big Planet 1 Costumes After Starting Little Big Planet 2 (2 replies)
  140. Bot Speed logic (13 replies)
  141. How to make a planet "orbit"? (8 replies)
  142. Advanced Movers behaving weirdly? (8 replies)
  143. Minimum Output (17 replies)
  144. GOOD voice capture (2 replies)
  145. Sackbot attacks and offensives (7 replies)
  146. A couple of Creator Questions (11 replies)
  147. joining flat layers to flat layers (4 replies)
  148. Grr score giver why wont you behave? (11 replies)
  149. game ender for 1 player (2 replies)
  150. Camera soft pan transition in sequencer? (4 replies)
  151. LBP1 Things on LBP2 (6 replies)
  152. Can Old Levels Get Noticed? (0 replies)
  153. Speech Bubble Glitch (3 replies)
  154. Controlled Sackbot not collecting score/prize bubbles (6 replies)
  155. Artillery Cannon: movable AND retractble? (6 replies)
  156. Bot Emotions (40 replies)
  157. Can checkponts be assigned to individual players? (3 replies)
  158. HELP Creators BLOCK!? (14 replies)
  159. Probability (11 replies)
  160. Remote Control Sackbot with Logic on Chip Help: Switching Controllinators? (7 replies)
  161. Music works in Create, but... (4 replies)
  162. I have problems with LBP 2 Thermometer (6 replies)
  163. 3d layer glitch help (4 replies)
  164. sack bot help (4 replies)
  165. Moving Sackbot and Sackboy through Hamster Tubes in multiple directions (8 replies)
  166. How do I make a Survival level! HELP! (4 replies)
  167. Are there any drawbacks to publishing a level (movie) with sublinks? (4 replies)
  168. Full direction mapping? (3 replies)
  169. need help w/ cycling logic (2 replies)
  170. Direction Specific Spin (7 replies)
  171. Randomizer (6 replies)
  172. No-Collision Material? (14 replies)
  173. Er randomizers.. (3 replies)
  174. camera swiTCH (11 replies)
  175. push out and retract (2 replies)
  176. No music in pod (23 replies)
  177. 3D Glitch - Foreground Disappearing? (5 replies)
  178. how to get plays? (1 replies)
  179. Draw in Help (3 replies)
  180. Score Display Unit (5 replies)
  181. Need help understanding logic (16 replies)
  182. Looking for amazing music sequencer levels (0 replies)
  183. Crazy Sackbot! STAY IN THE CONTROLINATOR! (3 replies)
  184. A Couple of Sackbot Questions (6 replies)
  185. Music player on story mode? (1 replies)
  186. LBP2 hates me!!! (11 replies)
  187. Making a Sackbot Punch and Kick? (6 replies)
  188. Emitter Problems (12 replies)
  189. Holographic hit-testing (5 replies)
  190. Remote Control Sackbot Not Working? (8 replies)
  191. Okay... Camera and natural lighting troubles... (11 replies)
  192. Why is Q censored? (3 replies)
  193. Bubble combo in VS mode (4 replies)
  194. Problems with lbp2 dlc (1 replies)
  195. Phantom Speech Bubble (3 replies)
  196. camera shift (3 replies)
  197. Odd time signatures in music sequencers. (2 replies)
  198. DCS Text? (4 replies)
  199. Making Sackbots not jump (5 replies)
  200. Cancel out attacks (6 replies)
  201. Music over music or resume music? (17 replies)
  202. Score Giver - Just You (7 replies)
  203. Sackbot + Paintinator default aiming position?! (5 replies)
  204. HEY! You didn't build that! (19 replies)
  205. Unplayable Bug! (2 replies)
  206. Need help making a code! (4 replies)
  207. Sackbot help (5 replies)
  208. Making cameras follow sackbots? (2 replies)
  209. Scoring Trouble (7 replies)
  210. Creatinator w/sackbot (4 replies)
  211. Player Dependent Spawn Locations? (4 replies)
  212. Versus: Picture in picture (14 replies)
  213. LBP1 and LBP2 communication (2 replies)
  214. sackbot help (7 replies)
  215. Moving something from background glitch to regular space during gameplay? (5 replies)
  216. Need help to build advanced wave logic!! (7 replies)
  217. Mysterious floating cardboard in my level? (12 replies)
  218. Solid Hologram? (17 replies)
  219. motor bolt strength help (7 replies)
  220. How to get points from Projectiles? (5 replies)
  221. Need Help with rotator (1 replies)
  222. Logic Inconsistency? (12 replies)
  223. Help! My Sackboy is claustrophobic! (5 replies)
  224. Projectile sensor issue (2 replies)
  225. How To Organize Created Objects (4 replies)
  226. What are some of the other LBP2 websites with forums to showcase your level? (4 replies)
  227. Controlinator - PLEASE HELP (10 replies)
  228. What Is The Best Ice Material? (17 replies)
  229. Emulating delayed speech (6 replies)
  230. Toggler on a seqencer question (1 replies)
  231. Emitter+timer+trigger = :S (10 replies)
  232. Following rotations (8 replies)
  233. Weird Slurpee Question...... (4 replies)
  234. LBP Profile transfer question (4 replies)
  235. Score Sensitive Doors? (5 replies)
  236. Game Camera local space bug...trying to get fix confirmation from MM (2 replies)
  237. Can someone with the UK Version play with someone with the NA Version? (2 replies)
  238. Cannot Play for some reason :( (4 replies)
  239. 4 player sackbot checkpoint (7 replies)
  240. comphermc's timer health bar % issue (4 replies)
  241. Losing Movie camera controls (4 replies)
  242. [NTK] Dive In 25 (5 replies)
  243. HD DVR please help (14 replies)
  244. Can a Timer Control the Speed/brightness of an Object? (4 replies)
  245. Help with zombie barriers (1 replies)
  246. HELP! i need answers... (1 replies)
  247. Sackbot holding items? (2 replies)
  248. This object is getting to complicated problem. (3 replies)
  249. Spinning blade (5 replies)
  250. Subtitles eluding me? (10 replies)