View Full Version : [LBP2] Help!
- Level Links or Clever Transitions? (3 replies)
- How to get more people to join your clan? (0 replies)
- Weird level showcase situation... (10 replies)
- Coop Mode? (4 replies)
- Is there an easier way to make a Player Movement sensor? (13 replies)
- Aspect ratio (5 replies)
- LBP2 Vids? (1 replies)
- Gun Decorations (3 replies)
- Can I get Paintinator in LPB2 without help of LBP1? (4 replies)
- Simple timer issue (5 replies)
- Stopping Camera Pan From Magic Mouths (2 replies)
- Game Ender (9 replies)
- Oh Caterpillar, where art though? (8 replies)
- Stuck in capsule please help (1 replies)
- Magic Mouth troubles (5 replies)
- Forcing the level to be played only by 1 person (33 replies)
- Editing a published level (1 replies)
- I can't collect Community objects! (4 replies)
- Renaming DCS buttons won't work anymore. (5 replies)
- Is it possible to create a turn-based "board game" ? (11 replies)
- stickering/decorating sackies online (1 replies)
- Making Lives with a counter (6 replies)
- Grass objects? (5 replies)
- Top down jumping: HELP! (2 replies)
- Severe glitches iv experienced (0 replies)
- LBP 2 Create Moon at risk? (5 replies)
- Sackbot Temporarily Sprinting (8 replies)
- Emitter Parent Velocity (5 replies)
- Bolt too squeaky (4 replies)
- all my memory, gone. (4 replies)
- Need Special Pin Help! (9 replies)
- Sackbot replacing player (3 replies)
- Are there any stickers for D-Pad buttons? (1 replies)
- Sackbot ZZzZZ Decoration? (0 replies)
- How to get colored text and button icons in speech bubbles? (15 replies)
- I can't seem to make these movers work the way I want. (6 replies)
- Somebody help please? (1 replies)
- Versus Scoreboards - How do them things work? (2 replies)
- Animating? (1 replies)
- Is this even possible? (13 replies)
- Arcade Game? (1 replies)
- Help with DCS. Making a crane. (3 replies)
- Can not use Pod Controller !! (6 replies)
- Alternate text -Help (1 replies)
- Sackbot Actor and controlinator (4 replies)
- Logic help (10 replies)
- Destroyer not destroying just making invisible? (2 replies)
- camera panning back past maximum zoom? (4 replies)
- Jack And Daxter (4 replies)
- Start / 180 degree rotation / Stop (7 replies)
- looking for a specific material type - glass mosaic (3 replies)
- piston strength from 0 to 100% (0 replies)
- buying dlc off ebay? (2 replies)
- n-at-a-time randomizer? (7 replies)
- Modification of the emited object (5 replies)
- Player-count Sackbot Actors (4 replies)
- Movie level custom 'clapperboard' icons? (3 replies)
- PS Move use a dualshock as navigation? (3 replies)
- The "Cause and Effect" Levels (2 replies)
- cut scene captions (6 replies)
- Multiple Sackbot behaviors (1 replies)
- Relative Damage Accumulation??? (18 replies)
- Logic Help? >.< (9 replies)
- Bang For Buck 97% Glitch... (7 replies)
- spawn object from emitter - delete old one (5 replies)
- Have a sound effect when Sackboy jumps (2 replies)
- Entrance/Scoreboard not behaving on Versus level as expected (4 replies)
- Emitter Direction? logic??? (10 replies)
- Indestructible Force Field (2 replies)
- Controllinator Issue (2 replies)
- Sound effects in music (1 replies)
- Level Ending time, starting later? (7 replies)
- emitter problem (3 replies)
- Download Content (3 replies)
- What does the zero buoyancy option do on the anti-gravity tweaker? (1 replies)
- How to get a HUD to appear universally when camera pans out (1 replies)
- Movie making trouble/Sackbots (0 replies)
- How can i make my ship get pulled in? (3 replies)
- l.e.d.s and lcds (1 replies)
- Menu Navigation? (2 replies)
- Sackbot Pipes (6 replies)
- Sackbot Question (4 replies)
- Grabinator, 90 degree problem (3 replies)
- Cooldown Timer (2 replies)
- getting players to the scoreboard after losing their lives (9 replies)
- 'Entering' Sackbot With Controlinator? (1 replies)
- Changing wire/connection color (2 replies)
- 3 way impact (10 replies)
- Publishing and a few other questions (4 replies)
- I just want it to blink!!! (14 replies)
- Camera Following Projectile (9 replies)
- What is the Gobotron emiting?? (6 replies)
- Smoke Emitters (0 replies)
- how to copy levels (3 replies)
- Making Emitter spawn from a sequencer (5 replies)
- Sackbot popit cursor (3 replies)
- LBP Backwards Compatibility (1 replies)
- Faking gravity (4 replies)
- missing tools (4 replies)
- Failed to load party data glitch (3 replies)
- Sackbots can't use Grapple Hooks?? (6 replies)
- Valentine's DLC (0 replies)
- Creating analogue extension of a piston? (6 replies)
- Scoring: individual scores for specific players help please (8 replies)
- Really bad graphical glitch -- lighting at the edge of the screen (1 replies)
- Making indestructible materials destructable? (4 replies)
- Emitters not working on Sequencer (7 replies)
- Instructions before a VS. Game starts. (Like on the cosmos VS. Game) (4 replies)
- Question about floating movers? (2 replies)
- object snap to position (4 replies)
- Quick music Help (1 replies)
- holo properties on other material (2 replies)
- Smash Bros Attaks!!!Some Logic Creators Help! (3 replies)
- Is LBP2 profile data region locked?? (2 replies)
- Pictures of the best LBP 1 / 2 Planes Needed! (0 replies)
- Variable Fighter Help (5 replies)
- Movie Camera for a single player? (1 replies)
- Multiplayer help please (3 replies)
- Can someone video a level for my school? (12 replies)
- So is it possible to control a controlinator without seating in it? (5 replies)
- Travelling electric current and related questions (1 replies)
- Corrupt Data?!??!?!! (2 replies)
- Multiplayer: manipulate individual player cameras (1 replies)
- My ps3 wont go online anymore after the latest update! Please help! (5 replies)
- open/close circute board (1 replies)
- Simulating Telekinesis (13 replies)
- Level linking from a hub world? (1 replies)
- Smart Sackbot Bosses (0 replies)
- Help with multiplayer controlinator?! (5 replies)
- create mode glitch (4 replies)
- Trophy Bug? (2 replies)
- Continuous Speed with a moving object (6 replies)
- Help in making a Dynamic Background (12 replies)
- Elevator Help (2 replies)
- Change color of Bouce Pads? (7 replies)
- How do you make the lightning bolt shooter from Victoria's Lab Survival Challenge? (1 replies)
- Randomizer Question (2 replies)
- Force player to stay in boundary (5 replies)
- One shot piston with speed scale? (5 replies)
- Creating Sound FX (2 replies)
- Help with point givers (11 replies)
- Magic mouths on sequencers (4 replies)
- Danger tools (1 replies)
- ball movement logic? (3 replies)
- Toggling controllinator on/off (3 replies)
- Sackbot won't act on cue in a movie (8 replies)
- Addition using toggle logic switches (25 replies)
- Beginning game on a Controllinator? (3 replies)
- Making a new level project, how do I start it? (1 replies)
- Screenshot in Create mode? (9 replies)
- Adding photos to my level page (3 replies)
- Points Scoring System (1 replies)
- Blending a scene (STUCK) (2 replies)
- How? - Holographic Material (6 replies)
- Crippling Thermo Glitch (8 replies)
- How to: Multi-Pulsers and Pulse detection? (21 replies)
- A LBP2 items guide?? (1 replies)
- Sequencer Help (3 replies)
- Movie cameras - Transitioning between separate sequencers (2 replies)
- Game Camera activation scale bugged? (4 replies)
- Check number of players? (0 replies)
- Humanoid Mecha Movement and tips? (2 replies)
- Analogue clock help (1 replies)
- Creatinator that can shoot Remote-controllable rockets (2 replies)
- Seeing who hearted you as creator or for level? (2 replies)
- Moving background (1 replies)
- Changing Sackbot Controls? (2 replies)
- Make a Plasmaturret (3 replies)
- Ping Pong Score System HELP! (2 replies)
- RTS problems (2 replies)
- Level Link Preference (2 replies)
- Help with Multi Level Lifts (6 replies)
- Help with cooldown timer on 'emit once' laser? (5 replies)
- Stop the Music! (3 replies)
- How do you make electricity (plasma, etc) move along a stationary platform? (5 replies)
- A couple of noob questions (15 replies)
- Help with player model following controllinator... no as easy as it sounds (0 replies)
- Exiting the Controllinator (3 replies)
- Controllinator is too much in control! (7 replies)
- Profile help! (5 replies)
- Walking Legs - Help (5 replies)
- Flying machine (4 replies)
- Customizing creatinators (1 replies)
- Sackbot electrocuted on contact with water (2 replies)
- Creatures destroyed = Gate opened (17 replies)
- Sackbot help! (4 replies)
- Big blue ball of death! (1 replies)
- Menus and cameras (5 replies)
- Using a Speed Signal to Control Length (or Angle), How? (7 replies)
- Emitting on an emitted object help (3 replies)
- I'm going to cry --- please help (4 replies)
- Sackbot Boss Battle Help (4 replies)
- Dungeon Crawler Logic Help (7 replies)
- 4 players, 4 checkpoints, 4 bots. (7 replies)
- Dead Ops Arcade Game Help (1 replies)
- Invisible (4 replies)
- Player Sensor Bug? (3 replies)
- creatinator messed up grabbing so I need a work around (3 replies)
- Hungry Caterpillars - How to sync cameras and vehicle release (1 replies)
- Time Issue!! (2 replies)
- How to store the output signal value of a sensor (11 replies)
- Ungrabbable sackbots? (3 replies)
- DCS 'Nearest Player' issues and a sackbot that doesn't know its right from left... (2 replies)
- Grapple Hooked Trophy (1 replies)
- Neon colour based on player (6 replies)
- Toggling visibility of HP bar? (3 replies)
- Toggle problem (5 replies)
- Cameras Skippable on Sequencer (2 replies)
- Lights in BG Layers (3 replies)
- Randomisers and duplicate outputs (4 replies)
- Need Help Emitting a Sackbot with Behaviors Tied to a Sequencer (8 replies)
- How do I make a brain cluster like Kling Klong's? (1 replies)
- LBP2 first week cap? (3 replies)
- Help with impact sensors (3 replies)
- Good material combination? (2 replies)
- making the entrance disappear until sequenze ends (10 replies)
- SPiffing and amazing clever clogs needed! (3 replies)
- Random emitting stuff, and some questions (3 replies)
- Digital counter issue.... (3 replies)
- Stuck: Survival challenge timing/optimising with speed/scale setting (6 replies)
- Designating specific Controlinators to players in versus games. (11 replies)
- Maintaining the Speed of the Arkanoid Ball (3 replies)
- I need help! (1 replies)
- Publishing Questions (5 replies)
- Logic - push/move object from layer to layer (3 replies)
- Top Down Sword Swinging (10 replies)
- Map Borders and Camera Help. (8 replies)
- Final Obstacle build help, race starter help. (7 replies)
- Tag Sensors on Players (2 replies)
- Help - Players Taking Turns? (6 replies)
- Settting waypoints for a vechile?? (2 replies)
- Invisible Material! (13 replies)
- Spawning outside of camera range?? (3 replies)
- Level creator: Need help with entrance and scoreboard :( (8 replies)
- How do cameras work in competitive levels? (6 replies)
- Some Logic Help Please. (28 replies)
- Bounce pad score (4 replies)
- How do I build this? (5 replies)
- Gettings Sackbots to shoot non-player targets (2 replies)
- Controlinator works in Play mode, but not in Create mode (4 replies)
- Checkpoint Follower (7 replies)
- Recorded audio - max time limit? (7 replies)
- Cutscene (1 replies)
- Controlinator problems when starting level in Play mode - Resolved/Solution enclosed (5 replies)
- From Cooporate to cutscene mode without "destroying" the movie. (3 replies)
- How would you create a torch? (14 replies)
- How to create character with holo-animation? (6 replies)
- Little Big Planet 2 Wont Load Up. (9 replies)
- 8001002B on LBP2 :( (2 replies)
- Bulding problem (3 replies)
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