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View Full Version : [LBP2] Help!



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  1. Power Ups/Upgrades for objecs??? (5 replies)
  2. Smooth moving Hologram (0 replies)
  3. help me please :D boss logics :D (2 replies)
  4. Controlling Animated Sprites, aka, 8-bit characters (1 replies)
  5. Top-Down Twin-Stick Shooter AI (1 replies)
  6. How do I make Dimmer-Controlled Style Car (1 replies)
  7. projectile reflection, help pls! (3 replies)
  8. Invisible plasma... (4 replies)
  9. Flipping objects? (6 replies)
  10. Yet antoher question about emitters (4 replies)
  11. Controllinator left right mixed up..... (3 replies)
  12. 3 levels, 1 lbp.me link? (2 replies)
  13. Going to install a new HDD for PS3... is there anyway to backup my saved data?? (14 replies)
  14. How do I make in/out moving bounce pads? (2 replies)
  15. Pool creation (4 replies)
  16. Please help, pod problem. <i cant play!> (2 replies)
  17. Counter up/down? (2 replies)
  18. I can't seem to do it. (6 replies)
  19. Starting game with long cutscene level? (1 replies)
  20. Order of outfits (0 replies)
  21. Need help with logic, timer, and other logic for making a sequenced light. (2 replies)
  22. LBP1 GOTY Community Levels (3 replies)
  23. Why can i not change to single player? (4 replies)
  24. Dealing with Jellyfish (1 replies)
  25. Bubbles explode on impact (5 replies)
  26. Does this glitch exist? (6 replies)
  27. Question about Hologram material... (1 replies)
  28. urgent help needed please!!!!! (8 replies)
  29. Colour Glitch help plz (0 replies)
  30. Underwater obstacle suggestions please, and one other thing. (9 replies)
  31. make a material non-destoryable? (4 replies)
  32. Random sequence generator (2 replies)
  33. Need Help with how to wear costumes? (5 replies)
  34. Space like background, which can transition to Earth (7 replies)
  35. Problem when doing Sprite Animations. (0 replies)
  36. Weighted randomizer output problems (6 replies)
  37. Emitter and sound (3 replies)
  38. Fr some reason Im not getting community objects (2 replies)
  39. moving layer blocks help. (3 replies)
  40. Sack-bot waypoints (3 replies)
  41. Enemy Help (2 replies)
  42. Emitter, Controlinator and Menu questions for an ambitious project... (4 replies)
  43. How to link to levels seamlesly? (1 replies)
  44. Make an NPC on a controllinator face backwards? (1 replies)
  45. satellite dish decoration (1 replies)
  46. Controllinator questions (5 replies)
  47. How do you move holgram to follow sackbots... (2 replies)
  48. Creating Cutscene/Movies - Not camrea related (6 replies)
  49. The Controllinator (2 replies)
  50. Flying limit? (2 replies)
  51. Inventory (3 replies)
  52. Help with Camera (4 replies)
  53. Problem with an object (0 replies)
  54. Movie Question (2 replies)
  55. How do I make trailer and photos? (1 replies)
  56. Creatinator Help Please (7 replies)
  57. 1up logic (10 replies)
  58. How can i make a rocket-funland? (5 replies)
  59. Last Man Standing? (4 replies)
  60. Follower logic in a maze environment? (27 replies)
  61. Making the camera wait until all players are in the DCS (16 replies)
  62. Basicilly ; No connection (2 replies)
  63. How do you get your levels on the cool pages? (16 replies)
  64. Magic mouth timing (2 replies)
  65. Help Please!!! (1 replies)
  66. Camera stopped working? (0 replies)
  67. No Scores Yet, glitch or not? (2 replies)
  68. Rotating trap door obsticle - help (2 replies)
  69. LBP dlc not transfering. PLEASE HELP (4 replies)
  70. Unable to Jump (3 replies)
  71. Joystick Rotator (5 replies)
  72. Taking apart a grouped font object from a community level (2 replies)
  73. Costume Ordering and Spotting (4 replies)
  74. Music Sequencer? (2 replies)
  75. All Sound is lost! (5 replies)
  76. A Few Things... (1 replies)
  77. Imputs in order equiling one output - Cosmos (3 replies)
  78. so question ( aiming) (8 replies)
  79. Looking for (0 replies)
  80. "My Advice" Question (6 replies)
  81. Automaticlly leave controllinator when game ends? (4 replies)
  82. Top down rpg (4 replies)
  83. Mover Platform Help! (13 replies)
  84. Many problems, no solutions (2 replies)
  85. Sackbot Checkpoint help! (1 replies)
  86. Character select for Multiplayer. (0 replies)
  87. Does Patapon costume glows in the dark ? (3 replies)
  88. how do you un gray the right handed option in sackbots? (2 replies)
  89. Need some help on creating a moving boss creature. Pic of rough draft inside. (1 replies)
  90. Unclose-able Mouths! (9 replies)
  91. Controllinator help (1 replies)
  92. Timer/Button Help (1 replies)
  93. Can anyone help me with this? (1 replies)
  94. Adding time? (0 replies)
  95. Not Sure what to do. (1 replies)
  96. "Neat" Magic Mouth Speeches (2 replies)
  97. Weird sackbot 'warp speed' bug that I can't get around! (4 replies)
  98. Emitter frequency & other guff (7 replies)
  99. Ski-lift Design Help (0 replies)
  100. Sackbot Pet? (1 replies)
  101. How do I make a sackbot unmovable/ungrabable? (5 replies)
  102. How to kill the controller? (4 replies)
  103. Need help selecting either deathmatch or capture the flag for my Vs. level, via menu (5 replies)
  104. Costume Question (11 replies)
  105. Sackbot construction dude (1 replies)
  106. Points for Sackbot Falling To Their Deaths in Multiplayer (0 replies)
  107. How not to make a level 2 (6 replies)
  108. Give bonus every X score? (4 replies)
  109. How do you make the sizziling sound? (2 replies)
  110. little big toyota (4 replies)
  111. how to make A.I. for a top down enemy character (6 replies)
  112. Two Questions I Need Answering (2 replies)
  113. How does "import collected objects from lbp1" work? (4 replies)
  114. How To Make Motor Bolts Turn In Different Directions Depending on Button Presses? (4 replies)
  115. Remotely controlled Sackbot: How to disable desired buttons? (6 replies)
  116. Different speeds from one mover (5 replies)
  117. fire randomiser once (8 replies)
  118. Chick Flick lvl? (2 replies)
  119. Cutscene Help (12 replies)
  120. Disabling certain commands (esp. jumping) in a sackbot? (5 replies)
  121. Creating a score zone and triggering sound effects (7 replies)
  122. Object Sounds (2 replies)
  123. Background Animations and Scrolling Q&A (5 replies)
  124. Smoothing out material? (5 replies)
  125. Conveyor belt. (3 replies)
  126. You stole my sackbots!!! (3 replies)
  127. Stiff pistons (8 replies)
  128. HELP: with Linking lights to more then 1 switch. (1 replies)
  129. Random Level Sequence Generator Help (6 replies)
  130. Mirror Reflect (1 replies)
  131. Teleporting Sackbot and Player? (6 replies)
  132. Switching object with controllinater (4 replies)
  133. Emitters cut off for no apparent reason. (7 replies)
  134. I need lots of help with Logic. (Excitebike clone, Bounce pad issues, and more!) (2 replies)
  135. Number stickers ? (3 replies)
  136. Sackbot Checkpoints (7 replies)
  137. Making a sticker? (1 replies)
  138. Sidescrolling Shoot 'em Up - Level Size and other Things (4 replies)
  139. Hazard Lighting Bad (1 replies)
  140. Rotators!! HELP! (2 replies)
  141. LBP1 detection in lbp2? (1 replies)
  142. Would someone please help me? (1 replies)
  143. Hamstertron 2000 and destroyable walls (13 replies)
  144. D-Pads and controlinators... (2 replies)
  145. Sackbots and switches (6 replies)
  146. How to make sackbots act in a movie (4 replies)
  147. Little Big Store - Having Trouble (1 replies)
  148. Thermo? (0 replies)
  149. Movie Cameras (2 replies)
  150. Grabinator help (different) (0 replies)
  151. Slap to Kill Sackbots? (2 replies)
  152. My level is not a versus level ? (4 replies)
  153. Sackbot Spawning (3 replies)
  154. Help with paintinator (5 replies)
  155. scoreboard question (0 replies)
  156. Is it possible to give Holo material properties? (6 replies)
  157. Neon on/off dimming? (14 replies)
  158. Sidescroller help (1 replies)
  159. Sackbots with powers. (1 replies)
  160. Cheat Codes (7 replies)
  161. Making a custom background (1 replies)
  162. LBP1 100% help (0 replies)
  163. sackbot timing problem (2 replies)
  164. How to make guns without Controllinator? + some other problems (8 replies)
  165. Music sequencer in 9/8? (2 replies)
  166. How To Create A Sackbot Boss That Fights You Back (19 replies)
  167. How to get projectile sensors to affect hologram health bar (2 replies)
  168. Toggling an object on and off multiple times with a sequencer? (1 replies)
  169. Help with sackbots and grabinator (5 replies)
  170. Loading LBP1 Account that was Imported (5 replies)
  171. Recording Audio (7 replies)
  172. Creating a level on 2 different PS3s (3 replies)
  173. Advnced rotator - Buggy? (2 replies)
  174. controlinator + danger (4 replies)
  175. Popit out of map. (4 replies)
  176. Boundaries for top-down shooter (19 replies)
  177. Picking up Prize Bubbles with Objects (1 replies)
  178. Weird collision issue with corners. (6 replies)
  179. Sackbot timing issues!!! Please help!! (1 replies)
  180. want to make strategy/tower defence game (1 replies)
  181. Submarine Help (8 replies)
  182. What type of material is the waterfall? (1 replies)
  183. Movie Camera inserted automatically?? (0 replies)
  184. Mover Trouble! (5 replies)
  185. Trophy/pin issues (0 replies)
  186. Syncing Music and Animation (Lights/Neon/Global Lighting) (1 replies)
  187. square root of analog signal? (0 replies)
  188. Breaking objects apart still possible? (3 replies)
  189. How do you create 2D Animations? (2 replies)
  190. Top down racer car, brake/slowingdown help (5 replies)
  191. Level Link Question (1 replies)
  192. limit a cursor (1 replies)
  193. Disabling movers When Opposite Is Active (10 replies)
  194. Button assign in the bottom of the screen (3 replies)
  195. Target rotating magic system. (4 replies)
  196. magic mouths for music (2 replies)
  197. Top down sackbots (4 replies)
  198. Contextual magic mouths? (0 replies)
  199. Questions about sub-levels (2 replies)
  200. Random object movement (4 replies)
  201. A Couple of Questions (2 replies)
  202. Help with level design. (2 replies)
  203. Need help: One vehicle per Sack in vs. race/ battle level (6 replies)
  204. Swim, nod, profile glitches help! (2 replies)
  205. Sine Wave Gun (3 replies)
  206. Camera Conundrums (7 replies)
  207. Rotate analog clockwise = move block right? (1 replies)
  208. If I.... (2 replies)
  209. Rotation Sensors? (6 replies)
  210. Impact sensor to emitters broken? (1 replies)
  211. water like material question (6 replies)
  212. Unable to shrink objects. (2 replies)
  213. Umm What? My Pod Esplode. (2 replies)
  214. Making an object a center of gravity for a certain area? (13 replies)
  215. re-spawning objects when you die (3 replies)
  216. Gadget Help!!! (1 replies)
  217. How To Create Health Bars/Logic (5 replies)
  218. Can Acting Sackbots Use Controllinator? Please Help!!! (5 replies)
  219. Rotator Problems (4 replies)
  220. Piano Puzzle Help (1 replies)
  221. Speed scale issue (5 replies)
  222. How do I make a non-linear game? (2 replies)
  223. How to detect number of players grabbing a single object? (1 replies)
  224. Sackbot + Paintinator? (2 replies)
  225. A couple of (possibly very simple) questions (5 replies)
  226. reversing motor bolt using logic? (1 replies)
  227. Cutting letters out of downloaded font (7 replies)
  228. Another Camera Issue Thread (5 replies)
  229. Point giver and sackbots help (2 replies)
  230. Need help with making music (3 replies)
  231. Levels of the beta in lbp 2 full game (2 replies)
  232. Can't move my head. WHat the frag is going on? (7 replies)
  233. Allow Sackbot to Exit Controllinator (2 replies)
  234. D-Pad not working for Controlinator. (9 replies)
  235. Camera help! (5 replies)
  236. Same layer player sensor? (2 replies)
  237. How to disable controlinator controls? (2 replies)
  238. Cutscene Prizes? (2 replies)
  239. Import Help (0 replies)
  240. gaining points for shooting another player (NOT a sackbot) with the creatinator? (9 replies)
  241. Advanced Sackbot Help Request (3 replies)
  242. Can you replace the sound of the bounce pad? (15 replies)
  243. can you make sackbots respawn? (5 replies)
  244. 2 Player fighting games? (3 replies)
  245. How to get text that's not from magic mouth? (14 replies)
  246. impact sensor problem? (4 replies)
  247. Help with Emitter Logic (2 replies)
  248. Magic mouth trouble (0 replies)
  249. Help!!! (2 replies)
  250. Subtitles Not Straight (1 replies)