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View Full Version : [LBP2] Help!



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  1. Selector troubles (1 replies)
  2. Local space on a joystick rotator? (8 replies)
  3. how do i make a microchip that acts like a wobble bolt? (6 replies)
  4. Cut scene help. (2 replies)
  5. Scoreboard help - showing high scores (4 replies)
  6. Blending Layers (4 replies)
  7. Importing LBP1 Items After Initial Profile Import (2 replies)
  8. Need a way to get a song in-game!!! (1 replies)
  9. 4 bit addition/subtraction overflow help (0 replies)
  10. Having a hard time trying to figure out some (Probably simple logic) (2 replies)
  11. Sequencer Help (5 replies)
  12. Marshmallows? (1 replies)
  13. Invisible Holo? (2 replies)
  14. Can anyone help me with the logic for this? (0 replies)
  15. Sensors and Lights (3 replies)
  16. Are headsets the only way to record voices? (1 replies)
  17. How can I remove the annoying points giver sound? (4 replies)
  18. BakScratch not working! (14 replies)
  19. Custom level badges - argh! (3 replies)
  20. Trouble With Corner Editing Around Stickers (2 replies)
  21. movie camera help!! (3 replies)
  22. Can't get object to move left or down. (4 replies)
  23. How to Make an Object Stop Rotating, After it Has Turned (10 replies)
  24. Is there a good sequencer tutorial? (1 replies)
  25. What is the name of this costume and where do i find it? (2 replies)
  26. Is there any way to update a published level? (3 replies)
  27. I can't connect with players! (1 replies)
  28. In a bit of a pickle... (materials) (4 replies)
  29. toggle vs selector (13 replies)
  30. Anyone good with the Music Sequencer please read. (2 replies)
  31. Holographic question (2 replies)
  32. Is it possible to... (2 replies)
  33. Controllinator jumping (2 replies)
  34. Can I please get someone with decent creative skills to help me build a level?? (4 replies)
  35. Earth In Pod? (5 replies)
  36. Sackbot steering (1 replies)
  37. execute exibition every time I press x (4 replies)
  38. Importing data from LBP1 demo (4 replies)
  39. Crystal Decoration? (2 replies)
  40. Is there any sure-fire way of becoming game leader in a popular level? (4 replies)
  41. water like material? (8 replies)
  42. Quick question... (5 replies)
  43. how to make a cursor select something (10 replies)
  44. Anti-Gravity (3 replies)
  45. Rubber Band Ball! (3 replies)
  46. Custom Sticker for LBP2 using PSEye: Any tips for noobs? (8 replies)
  47. Changing the direction of a sackbot while on a planet with local gravity. (3 replies)
  48. Road Material ? (1 replies)
  49. How do we upload the pictures of our levels to lbp.me? (1 replies)
  50. Why do we need a battery if we have counter? (4 replies)
  51. Invisible Light Source- does it exist? (5 replies)
  52. Logic Trouble :l (4 replies)
  53. Question about Level Links (2 replies)
  54. Transferring saved data? (1 replies)
  55. Sensors (1 replies)
  56. LBP1 level magic mouths (1 replies)
  57. all materials help (0 replies)
  58. Menu: Left / Right Selector (4 replies)
  59. Hologram Material? (3 replies)
  60. Absolutely Stumped :/ (6 replies)
  61. Freezing when online? (1 replies)
  62. ps3 froze....rebooted lbp2...this happend (7 replies)
  63. Help with a tough situation. (3 replies)
  64. I want to make lightning (7 replies)
  65. Question about front view level... (2 replies)
  66. Bounce Pads and Controllinators (5 replies)
  67. sackbots ((Advanced)) logic help (4 replies)
  68. Controllinator controlled racecar? (1 replies)
  69. I need HP bar help! (3 replies)
  70. Different bullets, different damage (6 replies)
  71. player-controlled emotions in sackbots (3 replies)
  72. Making emitted objects follow a cursor (11 replies)
  73. How to Create a Menu? (1 replies)
  74. How to get player out of controlinator? (2 replies)
  75. Platform game? (0 replies)
  76. Logic help - bit shifting in a state switch (14 replies)
  77. Buying The Collector's Edition Mistake? (5 replies)
  78. Menu System (1 replies)
  79. Points and spawns issues in versus mode (2 replies)
  80. Game Music in Create Mode (3 replies)
  81. Sackbots and the Controlinator (3 replies)
  82. Using a "sprite" with Controlinator? (4 replies)
  83. Area Selection Logic (4 replies)
  84. Stuck on giant hand (3 replies)
  85. SackBots standing on walls (1 replies)
  86. Creators Block!! (10 replies)
  87. Trophy not working (1 replies)
  88. Point and click question. (1 replies)
  89. How to switch between controlinators. (2 replies)
  90. Question about moving elevator (3 replies)
  91. Ready-check logic issues. (6 replies)
  92. Reversing light in relation to rotation? (3 replies)
  93. Logistic Creators Wanted! (5 replies)
  94. Compare values (2 replies)
  95. Is it possible to place DCS directly on Sackbots (4 replies)
  96. Creatinator problemator (2 replies)
  97. "Play LBP2 after 9pm." pin/trophy help? (6 replies)
  98. Sackbot Speech (2 replies)
  99. Multiplayer Sackbots? how? (3 replies)
  100. contorlinator question (6 replies)
  101. How to make vehicles "hop" (3 replies)
  102. How do I make something start on fire by a switch? (3 replies)
  103. Getting water material (9 replies)
  104. Coop or Versus(Camera and Scoring ) Question (10 replies)
  105. How can I make a basic cutscene? (3 replies)
  106. game camera help (1 replies)
  107. In Game Grid Snap (4 replies)
  108. Sucking up a sackbot (17 replies)
  109. How do I make a trap door? (8 replies)
  110. How to: I grab you I get points? (6 replies)
  111. Need help with camera using controllable bots (1 replies)
  112. I need help making a device that... (9 replies)
  113. Showing Controllinator Controls (5 replies)
  114. Tower Defense: Change how much damage is dealt depending on what projectile is used? (5 replies)
  115. Help - Trying to simulate tilt. (5 replies)
  116. thread erased (0 replies)
  117. Help with turning (5 replies)
  118. Little Big Ipod (4 replies)
  119. Into the heart of the negativitron. (2 replies)
  120. The quiet sackbot Rated M (4 replies)
  121. Points on Sackbot death by squish? (4 replies)
  122. Sackbot animations? (1 replies)
  123. transfer a save game to buddy's house (2 replies)
  124. captured pod, breaking your game? (3 replies)
  125. Animation question (1 replies)
  126. Water-proofing and attaching sackbots (2 replies)
  127. Need help testing a 4 Player Versus level later tonight (in about an hour) (0 replies)
  128. Costume's not working together... (0 replies)
  129. how do i make an electic arc? (19 replies)
  130. Automatic Scrolling Backgrounds (Or The Appearance Thereof)? (5 replies)
  131. sack bots are stupid! (3 replies)
  132. Hard 90 degree turns? (3 replies)
  133. Puzzling Points Problem - I'm Perplexed! (14 replies)
  134. Movie Making question(s) (0 replies)
  135. Fire proof Sackbots. (3 replies)
  136. Best "Gun" using decorations (12 replies)
  137. Music Sequencer [: Pause / Resume / Stop :] (9 replies)
  138. Screwed up categories (0 replies)
  139. Pathfinding logic (12 replies)
  140. Save Transfer Question (1 replies)
  141. I always have to do things twice... (3 replies)
  142. Victorias Grabinator Cake logic? (16 replies)
  143. How to make a vehicle go forwards and backwards (5 replies)
  144. Try this out! (0 replies)
  145. Tutorials... (0 replies)
  146. How to get Avalon round glowing sci-fi Deco? (12 replies)
  147. Waterfall material (1 replies)
  148. Racing Logic (1 replies)
  149. Music Request (8 replies)
  150. Micro Machines Rip Off (11 replies)
  151. Backing up profile data (1 replies)
  152. i canīt get out of my controllinators (4 replies)
  153. how do i makea missle that follows the nearest player? (1 replies)
  154. Glowing Objects (6 replies)
  155. How to freeze sackbot in pose? (3 replies)
  156. Need help with movie cameras (3 replies)
  157. Flashlight Sackbot (7 replies)
  158. How to read analog signal strength? (6 replies)
  159. Mover Direction (5 replies)
  160. Holographic material? (3 replies)
  161. Need some help with the triggering of cameras (3 replies)
  162. Can I get dynamic mover speed on emitted objects?!? (3 replies)
  163. Movie camera ON/OFF (3 replies)
  164. Movie camera and starter checkpoint problem (1 replies)
  165. Vehicle health system (2 replies)
  166. MGS Pack in LBP2 (4 replies)
  167. [Music Sequencer] Syncing Logic to the Rhythm? (0 replies)
  168. Is There a Definitive Hologram Material FAQ? (3 replies)
  169. Subtitles??!! (2 replies)
  170. Attack of the Mutant Marshmallow Weapons (4 replies)
  171. Help With Logic on my Level (5 replies)
  172. I live in Sweden, what's wrong with that? (8 replies)
  173. Can I make holograms solid when on and non-solid when off? (5 replies)
  174. Custom points bubble? (4 replies)
  175. Emitting objects with logic problems (2 replies)
  176. Giant Grabbing Hand (1 replies)
  177. How do you guys stay motivated? (10 replies)
  178. Help Please count down timer ! (6 replies)
  179. Help Please count down timer ! (0 replies)
  180. :) im new with sack bots (2 replies)
  181. How to use the grabinator to move an object from layer to layer? (7 replies)
  182. Lethalisation Tools Are Not There (5 replies)
  183. How do I select the control seat of a specific player? (17 replies)
  184. Animated Sackbot's Arms Whilst Running (6 replies)
  185. Sackbot's can't trigger checkpoints? (3 replies)
  186. I need help with a top down shooter please (0 replies)
  187. controlinator isn't working in playmode (5 replies)
  188. General advice (6 replies)
  189. Impact sensors and bouncepads.... (5 replies)
  190. One Time Switch/Button (2 replies)
  191. Multiple missions from the same sackbot. (6 replies)
  192. Turning in 90 degree angles? (2 replies)
  193. Smart Bomb Effect (0 replies)
  194. Any way non-sharable sticker prizes can get shared? (7 replies)
  195. Extinguish Fire? (3 replies)
  196. Need Help Making a Menu Screen (9 replies)
  197. Shooting with a sackbot (4 replies)
  198. Help me! using the controlinator to create a tank. (2 replies)
  199. How can I make random drops? (2 replies)
  200. Need help making a more realistic tank (0 replies)
  201. How do you repost a level without losing plays and hearts? (6 replies)
  202. Top down action!!! (2 replies)
  203. Controlinator wear mexican hats (1 replies)
  204. Sequential Randomizers (29 replies)
  205. Cant find song (1 replies)
  206. Starting and stopping cog rotation (help) (3 replies)
  207. Where is the digital display? (2 replies)
  208. does anyon else have this problem? (1 replies)
  209. Does anyone know where that button on this website went? (4 replies)
  210. Help out with score sensor? (1 replies)
  211. Air vent type lift (2 replies)
  212. Recording attacks (3 replies)
  213. How can I do this? Logic help needed. (11 replies)
  214. Emitter "aging" (1 replies)
  215. Probleme with a Air Hockey level creation (1 replies)
  216. Any way to have a mover not override gravity, even when active? (13 replies)
  217. Decorating the power-ups? (3 replies)
  218. furious... (3 replies)
  219. Make Sackbot Light Up (3 replies)
  220. Help out a newbie (11 replies)
  221. 1. Future functionality? 2. Emit to relative location? 3. Follower overshooting woes (5 replies)
  222. Colour Scheme ideas? (5 replies)
  223. Bad, Bad Bug. (3 replies)
  224. Gradually refilling meter. (4 replies)
  225. Naming Tags (10 replies)
  226. What does the badge with the tree mean? (3 replies)
  227. I need help with Holographic Materials (11 replies)
  228. Versus score problems (3 replies)
  229. HUD or GUI? (1 replies)
  230. did not set screen size correctly! (2 replies)
  231. Snap the hologram cursor (Solved) (2 replies)
  232. Camera not working. (4 replies)
  233. Limit number of players? (12 replies)
  234. Different Dialogue (5 replies)
  235. How do you create a simple Movie? (6 replies)
  236. Does anyone know how to get this hat? (5 replies)
  237. Joystick rotator bug (7 replies)
  238. players needed for multplayer prizes (2 replies)
  239. Need help with followers (4 replies)
  240. Where are story costumes located? (1 replies)
  241. Magnets and Stuff (8 replies)
  242. Is it possible for camera to turn and face same way as top down object? (2 replies)
  243. Make a material object dissolve when player is close to it with a certain score? (4 replies)
  244. How do I make an A/D conversion? (2 replies)
  245. Anyway I can make certain items or sackbots follow a specific player only? (2 replies)
  246. Give Score on Sackbot Death by Fire (7 replies)
  247. How do you create moving background from Opening Level? (4 replies)
  248. Profile reset, kinda... (0 replies)
  249. Got my logic down, now I'm struggling with making "pretty" top down cars.. (0 replies)
  250. Trying to control like Mega Man - Character stuck in the air (6 replies)