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View Full Version : [LBP2] Help!



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  1. Problem getting LBP2 to work under metal gear solid (9 replies)
  2. Emitter Problems (6 replies)
  3. Making a mortal kombat 500+ costumes level but have problem with the menu (8 replies)
  4. Randomizing a 3x3 set of tiles (4 replies)
  5. How Does One make Sticker Panel Art? (5 replies)
  6. invisible lethal material? (3 replies)
  7. Crushed Players - In/Out Mover Help (7 replies)
  8. My levels are disapearing!!! (5 replies)
  9. Creatinator turned level into a cutscene (3 replies)
  10. Create mode Shifting (4 replies)
  11. Cross Controller Pack Not working... (2 replies)
  12. Tweakable Underminer's Drill? (4 replies)
  13. Side-Scrolling Endless Runners? (2 replies)
  14. Getting your sackbot to act at certain times! (4 replies)
  15. Advanced Path-finding AI (4 replies)
  16. Stickers for Custom Costumes Blurry! (0 replies)
  17. Glitchy Game? (6 replies)
  18. looping music (5 replies)
  19. Major High Oc-Train Glitch (0 replies)
  20. Sackbot Destroy Noise (3 replies)
  21. Cool Page Spammers (3 replies)
  22. Sackbot respawning (4 replies)
  23. Protoraptor Laboratories Headheld Plasma Generation Device (3 replies)
  24. checkpoints. (3 replies)
  25. I finished making a versus level but don't know how to make player turns/ rounds???? (5 replies)
  26. Having trouble with a moving platform! (12 replies)
  27. Pacman + Ghost-Esque Movement (8 replies)
  28. Snapping noise? (2 replies)
  29. Help: Fatal error (1 replies)
  30. Flickering objects. Is it a common bug? (4 replies)
  31. Users and moon trouble (3 replies)
  32. multi-player game play with sackbots. (8 replies)
  33. Questions about the Cross-Controller Pack (2 replies)
  34. Move required to go thru Move DLC? (3 replies)
  35. Cell Shaded material (0 replies)
  36. LBP marterials ? (5 replies)
  37. FPS 3D 360 Rotation (Without having to ROTATE the whole landscape/ base) (2 replies)
  38. Need help with online play! (1 replies)
  39. First Problem Solved / Question about Camera? (2 replies)
  40. Repuplish a level? (5 replies)
  41. Sackbot Layer Change - Grrrr (1 replies)
  42. 2-4 player sackbot respawns. (4 replies)
  43. Bought the VT kit but can't use it in LBP1 or LBP2 (11 replies)
  44. Shifting Between Controlinators (8 replies)
  45. Help connecting vita (1 replies)
  46. Creating a Decent level badge (2 replies)
  47. Modifying sounds of impacts (2 replies)
  48. Gobotron Driving Me Insane (4 replies)
  49. Time Limit (8 replies)
  50. ?? Combo Sensor ?? There should be one! (3 replies)
  51. Another Question - Fuel Logic (3 replies)
  52. Idle freeze up (2 replies)
  53. analog sanity check Driving me insane (10 replies)
  54. Prjectile sensor help (2 replies)
  55. level Ideas? (2 replies)
  56. Using the ps3 and vita (6 replies)
  57. need advice on add ons (4 replies)
  58. Bit of an odd question? (5 replies)
  59. 2 sackbots 2 different checkpoints help (4 replies)
  60. stripy border around level badge (6 replies)
  61. Ninja Spire Jumps... (Sackbot Logic Related) (1 replies)
  62. level ender fail! (2 replies)
  63. steel drums (0 replies)
  64. Help Staying Motivated (4 replies)
  65. Car problems + Bolt speed (1 replies)
  66. Music Sequencer instruments (3 replies)
  67. Eject controllinator and end level??? (3 replies)
  68. cross controller pack help (0 replies)
  69. What pack do you think I wouldn't buy? Please help me! (4 replies)
  70. Moving things (7 replies)
  71. Transferring Time Between Sub Levels (10 replies)
  72. Logical stuff (1 replies)
  73. Advanced Mover (2 replies)
  74. How did he do that?! (7 replies)
  75. Not so random RANDOMIZER... (5 replies)
  76. Followers and barycentre (6 replies)
  77. Sequencer Echo not Working? (1 replies)
  78. Top down tank, Problem with Turret and camera!! (4 replies)
  79. The tubey-knitted thing? (2 replies)
  80. Emitted Controlinators Logic Help (1 replies)
  81. Having Objects Pass Through Each Other (8 replies)
  82. Interchangeable Wormholes? (4 replies)
  83. Follower ON/OFF state (7 replies)
  84. Cross-Controller Materials (3 replies)
  85. New Cross Controller Logic, Old Feedback loop logic Questions (2 replies)
  86. How to make a boat move along water and a raising platform? (2 replies)
  87. Where to find Wings (2 replies)
  88. How do you make a camera move up an object? (3 replies)
  89. can some one test this having an odd issue with sack bots (7 replies)
  90. Propelling Sackbots with Shockwaves or Explosions? (4 replies)
  91. The Smoke in M.E.R.D? (4 replies)
  92. How to get Mm pick and Crown? (9 replies)
  93. Creating a Fake Explosion (2 replies)
  94. InOut Mover Glitch? (3 replies)
  95. Multiple Creators, Multiple Credit? (5 replies)
  96. Cross controller still not working! (4 replies)
  97. Score and Level Links (2 replies)
  98. 0 Score Bug, anyone? (2 replies)
  99. Four players with controllinators? (3 replies)
  100. Best Way to Animate this? (1 replies)
  101. Sackbots and Emitters (3 replies)
  102. Making a Sackbot Move Its Head (11 replies)
  103. 180 degree spinning platforms (2 replies)
  104. Level Key Question (1 replies)
  105. Stiff Bot Animations? (3 replies)
  106. How can I get more hearts as a creator? (3 replies)
  107. Score Giver - Over 10,000? (2 replies)
  108. Where can I get the Canyon Background? (4 replies)
  109. Level linking Questions (3 replies)
  110. Can wormholes be wired? (5 replies)
  111. Sync issues with sequenced emitters (1 replies)
  112. What does the cross controller pack enhance in lbp2 (5 replies)
  113. LBP2 Vitanator missing (1 replies)
  114. LBP 2 Trophy - Teachers Pet (0 replies)
  115. Mini Map? (2 replies)
  116. Just a Weird Little Thing... (LBP.me) (1 replies)
  117. LBP2 game data lost (3 replies)
  118. Room gravity assistance? [Solved] (3 replies)
  119. Shrinking things with jet pack??? (6 replies)
  120. LBP2 Sixaxis Problem (4 replies)
  121. Where have they gone? (7 replies)
  122. Various Platforming Logic. Help Please? (5 replies)
  123. weird problem . . . (18 replies)
  124. Logic Help (Sorry for the vague title) (6 replies)
  125. 50 Unique Players (2 replies)
  126. Different Controls (3 replies)
  127. cant get rid of a network graphic--resolved (0 replies)
  128. That Media Molecule font? (4 replies)
  129. Help needed hiding animations while in the air (2 replies)
  130. Object only walls? (2 replies)
  131. cross controller help (0 replies)
  132. Analog signals with advanced mover (speed scale) (1 replies)
  133. Animation (4 replies)
  134. cross controller question, how can i make this? (0 replies)
  135. Worm Hole Buge ? (1 replies)
  136. Magic Mouth Output Broken? (3 replies)
  137. Infinite life checkpoint disarray. (2 replies)
  138. Having an issue with a music selection setup (0 replies)
  139. Easy, but having a brain fart . . . (3 replies)
  140. Do you not have any memory on LBP if you dont have a PSN connection? (2 replies)
  141. Need emitter help (2 replies)
  142. cross controller question (9 replies)
  143. How can I have my pins back??? (1 replies)
  144. Update 1.20 Bugs (1 replies)
  145. Lag Reduction? (2 replies)
  146. Question about Cross Control Pack (14 replies)
  147. Dr. Mario (4 replies)
  148. Piston help (6 replies)
  149. Am I missing something with cross controller? (90 replies)
  150. X or Y but when both, only Y (3 replies)
  151. Pairing? (14 replies)
  152. Making Sackboy act during movie cameras (1 replies)
  153. Speed scale and switching off rotators on a single object (3 replies)
  154. Muppets Level Kit Missing Material.. (2 replies)
  155. Movie Camera Zoom (4 replies)
  156. Logic Gurus, Please Help With Sackbot Issue (5 replies)
  157. Can you slow down In/Out Movers? (6 replies)
  158. Looking for ******** from Loaded costume? (0 replies)
  159. Controlinator Help (5 replies)
  160. Controlinator - moving the joystick slightly in one direction yields reverse movement (2 replies)
  161. Does anyone know how to transfer value of one timer to another remote timer wireless? (6 replies)
  162. Level Links kick other players upon loading (my level). Help would be appreciated! (7 replies)
  163. i need some assistance with M.G.R. (2 replies)
  164. Foggy Profile Picture Problem (2 replies)
  165. Game Cameras (1 replies)
  166. I'm stuck on making a thunderstorm, halp! D: (5 replies)
  167. health pick-up issues (2 replies)
  168. Score Givers (2 replies)
  169. Shaking Objects (6 replies)
  170. Winter kit. (17 replies)
  171. Decoration Color Change Glitch (9 replies)
  172. Hint Subtitles? (2 replies)
  173. LBP Fonts (4 replies)
  174. Music Sequencer (7 replies)
  175. Holigram wall problem (5 replies)
  176. Sticker Panel 3D Layer Examples (0 replies)
  177. HD PVR recording LBP (1 replies)
  178. Its me AGAIN- but with a different request. (1 replies)
  179. Sackbots Automatically Entering Controlinators (10 replies)
  180. selector switch position based on number of tags? (5 replies)
  181. Special request - find specific costume - christmas present (4 replies)
  182. Sword animations & Music and so forth (0 replies)
  183. Original snake! (10 replies)
  184. how long to delay gameplay? (6 replies)
  185. Train wheels Help. (18 replies)
  186. Please Help about a following HP Bar (4 replies)
  187. Moving Background Help (2 replies)
  188. Weird costume sticker bug? I’m worried. (0 replies)
  189. Help, Online "TOS" question. Is Blood allowed? (8 replies)
  190. Sackbots Following Tags (9 replies)
  191. Sticker Panel Overload? (1 replies)
  192. Noob Question about Text and Saving Thermospace (3 replies)
  193. How can I fix breaking pistons on rotating objects? (10 replies)
  194. LBP2 Pipe Organ? (2 replies)
  195. fast objects and missed collisions (2 replies)
  196. Need help creating a Special Level. (14 replies)
  197. Quad-pedal Mech. how do I make it? (9 replies)
  198. Question Related to Published Levels (2 replies)
  199. Moving Platform Problem (3 replies)
  200. Need help with 2 pins (applies both to LBP2 and LBP Vita versions) (4 replies)
  201. Sackbot scoring problem (7 replies)
  202. Grabinator Problem (4 replies)
  203. Top down fighter. (5 replies)
  204. Music Sequencer Troubles (2 replies)
  205. LBP2 Trophy Question (2 replies)
  206. Level limit on Earth? (9 replies)
  207. Top down view? (2 replies)
  208. My best level has been moderated, now what? (16 replies)
  209. Logic/controllinator issues (10 replies)
  210. Did i forget or did the Sequencer change a bit? (2 replies)
  211. Please help!!! (4 replies)
  212. Directional Timers (4 replies)
  213. Single Player Versus Mode (2 replies)
  214. how do you make the green text bubble that explains controls? (2 replies)
  215. Need Advice with level links. (1 replies)
  216. dissapearing and reappearing foreground? (8 replies)
  217. Level diary? (3 replies)
  218. how make a sackbot have collision (3 replies)
  219. Weird server problem . . . (2 replies)
  220. headache inducing lag in create mode due to logic. (3 replies)
  221. How to make a platform level? (7 replies)
  222. Sackbot not registering in certain layers? (6 replies)
  223. tag/ tag label limit? (15 replies)
  224. Something to play with? (1 replies)
  225. CONTROLLINATOR issues -- what chips do I use to make sackboy exit? (3 replies)
  226. what is the best substitute for a trumpet? (2 replies)
  227. Always equally-distant moving pieces (20 replies)
  228. Turn based co-op? (3 replies)
  229. Is it possible... (2 replies)
  230. Organized Way of Emitting Enemies (4 replies)
  231. Loop-de-loops (4 replies)
  232. Jumping Objects w/ Controllinator Logic? (3 replies)
  233. Help help help help!!! (7 replies)
  234. Failed to Connect... (2 replies)
  235. close proximity decreasing HP (5 replies)
  236. Emitter/Destroyer Logic Help? (3 replies)
  237. LBP freezing (10 replies)
  238. Eye Blinkng?! (2 replies)
  239. Where did these glitched materials come from? (1 replies)
  240. Can't edit mah level. (10 replies)
  241. Help finding a certain material (3 replies)
  242. Basic Emitter Question (16 replies)
  243. Arcade Room Pod Background (1 replies)
  244. Destroyer on Glued Objects (2 replies)
  245. [doors] Oh...you stupid so and so... (2 replies)
  246. Detecting which player (not sackbots) (1 replies)
  247. Spiky things? (6 replies)
  248. magic mouth question re: speech bubbles (3 replies)
  249. Level Freezing... (2 replies)
  250. Transferring Chips (11 replies)