View Full Version : [LBP2] Help!
- Problem getting LBP2 to work under metal gear solid (9 replies)
- Emitter Problems (6 replies)
- Making a mortal kombat 500+ costumes level but have problem with the menu (8 replies)
- Randomizing a 3x3 set of tiles (4 replies)
- How Does One make Sticker Panel Art? (5 replies)
- invisible lethal material? (3 replies)
- Crushed Players - In/Out Mover Help (7 replies)
- My levels are disapearing!!! (5 replies)
- Creatinator turned level into a cutscene (3 replies)
- Create mode Shifting (4 replies)
- Cross Controller Pack Not working... (2 replies)
- Tweakable Underminer's Drill? (4 replies)
- Side-Scrolling Endless Runners? (2 replies)
- Getting your sackbot to act at certain times! (4 replies)
- Advanced Path-finding AI (4 replies)
- Stickers for Custom Costumes Blurry! (0 replies)
- Glitchy Game? (6 replies)
- looping music (5 replies)
- Major High Oc-Train Glitch (0 replies)
- Sackbot Destroy Noise (3 replies)
- Cool Page Spammers (3 replies)
- Sackbot respawning (4 replies)
- Protoraptor Laboratories Headheld Plasma Generation Device (3 replies)
- checkpoints. (3 replies)
- I finished making a versus level but don't know how to make player turns/ rounds???? (5 replies)
- Having trouble with a moving platform! (12 replies)
- Pacman + Ghost-Esque Movement (8 replies)
- Snapping noise? (2 replies)
- Help: Fatal error (1 replies)
- Flickering objects. Is it a common bug? (4 replies)
- Users and moon trouble (3 replies)
- multi-player game play with sackbots. (8 replies)
- Questions about the Cross-Controller Pack (2 replies)
- Move required to go thru Move DLC? (3 replies)
- Cell Shaded material (0 replies)
- LBP marterials ? (5 replies)
- FPS 3D 360 Rotation (Without having to ROTATE the whole landscape/ base) (2 replies)
- Need help with online play! (1 replies)
- First Problem Solved / Question about Camera? (2 replies)
- Repuplish a level? (5 replies)
- Sackbot Layer Change - Grrrr (1 replies)
- 2-4 player sackbot respawns. (4 replies)
- Bought the VT kit but can't use it in LBP1 or LBP2 (11 replies)
- Shifting Between Controlinators (8 replies)
- Help connecting vita (1 replies)
- Creating a Decent level badge (2 replies)
- Modifying sounds of impacts (2 replies)
- Gobotron Driving Me Insane (4 replies)
- Time Limit (8 replies)
- ?? Combo Sensor ?? There should be one! (3 replies)
- Another Question - Fuel Logic (3 replies)
- Idle freeze up (2 replies)
- analog sanity check Driving me insane (10 replies)
- Prjectile sensor help (2 replies)
- level Ideas? (2 replies)
- Using the ps3 and vita (6 replies)
- need advice on add ons (4 replies)
- Bit of an odd question? (5 replies)
- 2 sackbots 2 different checkpoints help (4 replies)
- stripy border around level badge (6 replies)
- Ninja Spire Jumps... (Sackbot Logic Related) (1 replies)
- level ender fail! (2 replies)
- steel drums (0 replies)
- Help Staying Motivated (4 replies)
- Car problems + Bolt speed (1 replies)
- Music Sequencer instruments (3 replies)
- Eject controllinator and end level??? (3 replies)
- cross controller pack help (0 replies)
- What pack do you think I wouldn't buy? Please help me! (4 replies)
- Moving things (7 replies)
- Transferring Time Between Sub Levels (10 replies)
- Logical stuff (1 replies)
- Advanced Mover (2 replies)
- How did he do that?! (7 replies)
- Not so random RANDOMIZER... (5 replies)
- Followers and barycentre (6 replies)
- Sequencer Echo not Working? (1 replies)
- Top down tank, Problem with Turret and camera!! (4 replies)
- The tubey-knitted thing? (2 replies)
- Emitted Controlinators Logic Help (1 replies)
- Having Objects Pass Through Each Other (8 replies)
- Interchangeable Wormholes? (4 replies)
- Follower ON/OFF state (7 replies)
- Cross-Controller Materials (3 replies)
- New Cross Controller Logic, Old Feedback loop logic Questions (2 replies)
- How to make a boat move along water and a raising platform? (2 replies)
- Where to find Wings (2 replies)
- How do you make a camera move up an object? (3 replies)
- can some one test this having an odd issue with sack bots (7 replies)
- Propelling Sackbots with Shockwaves or Explosions? (4 replies)
- The Smoke in M.E.R.D? (4 replies)
- How to get Mm pick and Crown? (9 replies)
- Creating a Fake Explosion (2 replies)
- InOut Mover Glitch? (3 replies)
- Multiple Creators, Multiple Credit? (5 replies)
- Cross controller still not working! (4 replies)
- Score and Level Links (2 replies)
- 0 Score Bug, anyone? (2 replies)
- Four players with controllinators? (3 replies)
- Best Way to Animate this? (1 replies)
- Sackbots and Emitters (3 replies)
- Making a Sackbot Move Its Head (11 replies)
- 180 degree spinning platforms (2 replies)
- Level Key Question (1 replies)
- Stiff Bot Animations? (3 replies)
- How can I get more hearts as a creator? (3 replies)
- Score Giver - Over 10,000? (2 replies)
- Where can I get the Canyon Background? (4 replies)
- Level linking Questions (3 replies)
- Can wormholes be wired? (5 replies)
- Sync issues with sequenced emitters (1 replies)
- What does the cross controller pack enhance in lbp2 (5 replies)
- LBP2 Vitanator missing (1 replies)
- LBP 2 Trophy - Teachers Pet (0 replies)
- Mini Map? (2 replies)
- Just a Weird Little Thing... (LBP.me) (1 replies)
- LBP2 game data lost (3 replies)
- Room gravity assistance? [Solved] (3 replies)
- Shrinking things with jet pack??? (6 replies)
- LBP2 Sixaxis Problem (4 replies)
- Where have they gone? (7 replies)
- Various Platforming Logic. Help Please? (5 replies)
- weird problem . . . (18 replies)
- Logic Help (Sorry for the vague title) (6 replies)
- 50 Unique Players (2 replies)
- Different Controls (3 replies)
- cant get rid of a network graphic--resolved (0 replies)
- That Media Molecule font? (4 replies)
- Help needed hiding animations while in the air (2 replies)
- Object only walls? (2 replies)
- cross controller help (0 replies)
- Analog signals with advanced mover (speed scale) (1 replies)
- Animation (4 replies)
- cross controller question, how can i make this? (0 replies)
- Worm Hole Buge ? (1 replies)
- Magic Mouth Output Broken? (3 replies)
- Infinite life checkpoint disarray. (2 replies)
- Having an issue with a music selection setup (0 replies)
- Easy, but having a brain fart . . . (3 replies)
- Do you not have any memory on LBP if you dont have a PSN connection? (2 replies)
- Need emitter help (2 replies)
- cross controller question (9 replies)
- How can I have my pins back??? (1 replies)
- Update 1.20 Bugs (1 replies)
- Lag Reduction? (2 replies)
- Question about Cross Control Pack (14 replies)
- Dr. Mario (4 replies)
- Piston help (6 replies)
- Am I missing something with cross controller? (90 replies)
- X or Y but when both, only Y (3 replies)
- Pairing? (14 replies)
- Making Sackboy act during movie cameras (1 replies)
- Speed scale and switching off rotators on a single object (3 replies)
- Muppets Level Kit Missing Material.. (2 replies)
- Movie Camera Zoom (4 replies)
- Logic Gurus, Please Help With Sackbot Issue (5 replies)
- Can you slow down In/Out Movers? (6 replies)
- Looking for ******** from Loaded costume? (0 replies)
- Controlinator Help (5 replies)
- Controlinator - moving the joystick slightly in one direction yields reverse movement (2 replies)
- Does anyone know how to transfer value of one timer to another remote timer wireless? (6 replies)
- Level Links kick other players upon loading (my level). Help would be appreciated! (7 replies)
- i need some assistance with M.G.R. (2 replies)
- Foggy Profile Picture Problem (2 replies)
- Game Cameras (1 replies)
- I'm stuck on making a thunderstorm, halp! D: (5 replies)
- health pick-up issues (2 replies)
- Score Givers (2 replies)
- Shaking Objects (6 replies)
- Winter kit. (17 replies)
- Decoration Color Change Glitch (9 replies)
- Hint Subtitles? (2 replies)
- LBP Fonts (4 replies)
- Music Sequencer (7 replies)
- Holigram wall problem (5 replies)
- Sticker Panel 3D Layer Examples (0 replies)
- HD PVR recording LBP (1 replies)
- Its me AGAIN- but with a different request. (1 replies)
- Sackbots Automatically Entering Controlinators (10 replies)
- selector switch position based on number of tags? (5 replies)
- Special request - find specific costume - christmas present (4 replies)
- Sword animations & Music and so forth (0 replies)
- Original snake! (10 replies)
- how long to delay gameplay? (6 replies)
- Train wheels Help. (18 replies)
- Please Help about a following HP Bar (4 replies)
- Moving Background Help (2 replies)
- Weird costume sticker bug? I’m worried. (0 replies)
- Help, Online "TOS" question. Is Blood allowed? (8 replies)
- Sackbots Following Tags (9 replies)
- Sticker Panel Overload? (1 replies)
- Noob Question about Text and Saving Thermospace (3 replies)
- How can I fix breaking pistons on rotating objects? (10 replies)
- LBP2 Pipe Organ? (2 replies)
- fast objects and missed collisions (2 replies)
- Need help creating a Special Level. (14 replies)
- Quad-pedal Mech. how do I make it? (9 replies)
- Question Related to Published Levels (2 replies)
- Moving Platform Problem (3 replies)
- Need help with 2 pins (applies both to LBP2 and LBP Vita versions) (4 replies)
- Sackbot scoring problem (7 replies)
- Grabinator Problem (4 replies)
- Top down fighter. (5 replies)
- Music Sequencer Troubles (2 replies)
- LBP2 Trophy Question (2 replies)
- Level limit on Earth? (9 replies)
- Top down view? (2 replies)
- My best level has been moderated, now what? (16 replies)
- Logic/controllinator issues (10 replies)
- Did i forget or did the Sequencer change a bit? (2 replies)
- Please help!!! (4 replies)
- Directional Timers (4 replies)
- Single Player Versus Mode (2 replies)
- how do you make the green text bubble that explains controls? (2 replies)
- Need Advice with level links. (1 replies)
- dissapearing and reappearing foreground? (8 replies)
- Level diary? (3 replies)
- how make a sackbot have collision (3 replies)
- Weird server problem . . . (2 replies)
- headache inducing lag in create mode due to logic. (3 replies)
- How to make a platform level? (7 replies)
- Sackbot not registering in certain layers? (6 replies)
- tag/ tag label limit? (15 replies)
- Something to play with? (1 replies)
- CONTROLLINATOR issues -- what chips do I use to make sackboy exit? (3 replies)
- what is the best substitute for a trumpet? (2 replies)
- Always equally-distant moving pieces (20 replies)
- Turn based co-op? (3 replies)
- Is it possible... (2 replies)
- Organized Way of Emitting Enemies (4 replies)
- Loop-de-loops (4 replies)
- Jumping Objects w/ Controllinator Logic? (3 replies)
- Help help help help!!! (7 replies)
- Failed to Connect... (2 replies)
- close proximity decreasing HP (5 replies)
- Emitter/Destroyer Logic Help? (3 replies)
- LBP freezing (10 replies)
- Eye Blinkng?! (2 replies)
- Where did these glitched materials come from? (1 replies)
- Can't edit mah level. (10 replies)
- Help finding a certain material (3 replies)
- Basic Emitter Question (16 replies)
- Arcade Room Pod Background (1 replies)
- Destroyer on Glued Objects (2 replies)
- [doors] Oh...you stupid so and so... (2 replies)
- Detecting which player (not sackbots) (1 replies)
- Spiky things? (6 replies)
- magic mouth question re: speech bubbles (3 replies)
- Level Freezing... (2 replies)
- Transferring Chips (11 replies)
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