- making the hologram jumping? (1 replies)
- Destroyed sackbots to trigger cutscene? (2 replies)
- Movinator Cursor, and sackbot movinator with controlinator? (2 replies)
- Do I need the Move for Create? (5 replies)
- Controllable Sackbot Arm Animation (3 replies)
- Movinator Cursor + Emitter (3 replies)
- Switch Sackbots Without Switching Controlinators (7 replies)
- Randomizer doesn't output (3 replies)
- Sticker Panel pictures FAILING! (4 replies)
- Movie Camera - Fade tool not working? (8 replies)
- 8bit Side Scroller? (9 replies)
- Paint Tool. Please help! (1 replies)
- help please.... (7 replies)
- Move Controller Colour (3 replies)
- Where is the sticker panel material? (7 replies)
- Playing with People?! (15 replies)
- Controlinator output: Active (5 replies)
- Music sequencer Tips, Text tutorials, info? (2 replies)
- Paint Tool Question.... (12 replies)
- Creatinator Laser Beams? (6 replies)
- Double-recording sackbots? (2 replies)
- Creating a single 3D object (not 3D layer gltich) (4 replies)
- All of my paintings. Corrupted. (3 replies)
- 3 odd things to confirm.. better solutions? (11 replies)
- 2nd Waterfall material? (7 replies)
- A question about editing published levels. (5 replies)
- A few questions... (5 replies)
- How to create a fighting game LBP2? (5 replies)
- Creatinator Prompts (3 replies)
- don't want movinator cursor firing continuously (4 replies)
- Exact grid movements? (4 replies)
- Have move pack, don't have move. (6 replies)
- Cant edit my lvl! (7 replies)
- Eye Camera flipping photos (1 replies)
- ...Sticker panel not layering good... (21 replies)
- Problem with new instruments? (3 replies)
- Weird Movement Bug/Glitch (3 replies)
- Random music select (2 replies)
- Lbp costumes? bow and arrow (3 replies)
- Detect Sackboy's Limbs (3 replies)
- Lethal Explosion Ideas (7 replies)
- Paint Stickers not Loading (7 replies)
- LBP2 - Breaking SFX in create with only sackbot/circuits/chips (7 replies)
- Rotating... backlight I guess? (1 replies)
- About the Movie Camera (1 replies)
- DLC not loading (4 replies)
- QQ about move code (2 replies)
- my level ideas (0 replies)
- restricting cursor movement (15 replies)
- Using extra layers for backgrounds? (3 replies)
- Cross forum Controlinator help please. (1 replies)
- Detect controller (2 replies)
- making sprites on the sticker panel (2 replies)
- Magic Mouth not appearing? (1 replies)
- Move onjects freely using Adv. Mover and PS Move (6 replies)
- Make music loop to a specific position. (3 replies)
- (Move) It's just not grabbing. (13 replies)
- Level intro test help (8 replies)
- What am I doing wrong here? (6 replies)
- Trophy/Achievements (3 replies)
- No paint tool?! (IMPORTANT!) (7 replies)
- Help! My PS3 keeps beeping three times on turn off! (6 replies)
- [Move] Does the Activate input on the Move Cursor even work? (14 replies)
- Track individual players? (5 replies)
- Voices But No Text... (2 replies)
- Creative process? (8 replies)
- Where is the paint tool? found (5 replies)
- LBP2 Move Pack (7 replies)
- Sackbot Limit?? (22 replies)
- How did this guy do it? (5 replies)
- HELP! Sack bot Throwing speed and trijectory (1 replies)
- still can't get rotating local space camera to work... (2 replies)
- Cant get views for my levels anymore :( (10 replies)
- Making movies and cutscenes with sequencer (2 replies)
- Hearted items won't show up! (4 replies)
- Making a floating enemy move left and right and fire projectiles (5 replies)
- dividing an analog signal in half (7 replies)
- Help creating a drone (5 replies)
- New Score Multipliers (1.06) (5 replies)
- Making a grabbable ball attatched to a grab-sensored piston (3 replies)
- creators pack 2?! (3 replies)
- Looking for two objects... (3 replies)
- Stickers on microchips (7 replies)
- Bleeding off Excessive Momentum (3 replies)
- Need a tune -out- of the game! (1 replies)
- Invisible AND solid material needed! (8 replies)
- Local Space 3D Camera... "Not Working As Advertised"... (2 replies)
- Anybody know the lbp2 music used in this (4 replies)
- Sackbot emotions? (1 replies)
- How to make Konami code? (3 replies)
- Holo or Neon? Your Opinion. (17 replies)
- 3D Layer Glitch Question... (4 replies)
- LBP2 thriller/horror music help? (2 replies)
- Make things happen only once (9 replies)
- Emitter doesn't emit 1/20th of the time. (3 replies)
- Why don't things work like they should? (3 replies)
- Syncing Music Sequencer w/ lights (1 replies)
- Update 1.06 ruined my DISC, DO NOT INSTALL (2 replies)
- 3D layer and you. (4 replies)
- Move trigger sensitivity help? (1 replies)
- Select-Rewind Glitch, Is This New? (1 replies)
- Creators Block (2 replies)
- 1.06 Not Downloading? (15 replies)
- theck in background (2 replies)
- Impact Sensor Problem (1 replies)
- Tis the season for a question... (1 replies)
- Bolted Checkpoint/ Enterance (2 replies)
- Sensing button release? (7 replies)
- Logic order (5 replies)
- Level Breaking Glitch (4 replies)
- Trouble with narration over a cutscene (9 replies)
- 1.6 Deleted "Costumes" Personal Section (1 replies)
- Problem with game camera and Local Space (Pictures included) (8 replies)
- Sackbot running towards tag refuses to run down ramp (4 replies)
- hearted page no longer showing my hearted items (1 replies)
- Sections disappearing (4 replies)
- Update 1.06 HELP!!!!!!!!!!!!! (12 replies)
- Emitter failed to emit sensor? (1 replies)
- How do u make a flying object move around on its own? (2 replies)
- New update affecting notes in music sequences? (22 replies)
- Angle Sensor Use (25 replies)
- Caterpillar help!!! (3 replies)
- Import problem lbp to lbp2 (3 replies)
- Simple Left/Right or Up/Down enemy movement help please. (9 replies)
- Hold for attack? (6 replies)
- Space Shooter Camera Help (4 replies)
- storing numbers (and manipulating them) (2 replies)
- Portal logic (2 replies)
- Snapshot camera with no countdown? (4 replies)
- Cameras only triggering once (9 replies)
- How to end a game on a helicopter like l4d 2? (3 replies)
- Flaming sackbot? (4 replies)
- Rocket Rotators? (1 replies)
- Using lights to signal danger approaching (7 replies)
- Making objects disappear and reappear (7 replies)
- Why does this happen? (2 replies)
- Costume Control Question... (3 replies)
- Ninja Gaiden style flip jump... (1 replies)
- Possible to disable sound of winch? (0 replies)
- Gyroscopes, Followers and what-not (10 replies)
- help (2 replies)
- Lethal sackbot zombie that doesnt look lethal? (5 replies)
- Questions about LBP 2 Physics (2 replies)
- Turn off checkpoints in a Versus level. (6 replies)
- The Overlord Glitch (21 replies)
- Dangers of overheating? (7 replies)
- Problematic pistons and looney logic! (5 replies)
- Ghosted camera!? (can't edit) (9 replies)
- jghjghhjg (2 replies)
- Randomizer reset (3 replies)
- Follower problems (1 replies)
- "Bee There" -- How to create something similar? (3 replies)
- Wireless Controlinator and levels changing randomly (4 replies)
- Music Creation: Frustrated, Please Help! (7 replies)
- repetitive randomizers ruining randomness (7 replies)
- Freeze mechanic (7 replies)
- Emitters (3 replies)
- Building with limited space on the thermo (3 replies)
- Decorations won't show up in play mode (4 replies)
- Sackbot emission/player enter controlinator question (complex logic) (1 replies)
- lbp.me question (11 replies)
- Making a Dispenser Stop (10 replies)
- is this possible? (3 replies)
- Level Idea Help... (2 replies)
- Cant find any sackbot wall running tutorials (4 replies)
- How to make sure a certain sackboy automatically enters a certain controlinator? (10 replies)
- Helicopter Logic fail (7 replies)
- Throwing out the garbage (15 replies)
- How do you single out Community Fonts? (10 replies)
- Getting Levels at least Noticed (10 replies)
- Magic Mouths (5 replies)
- Preferable method for controlling sackbots (4 replies)
- QR Codes and YOU! (6 replies)
- Tractor Beam (Please Close) (21 replies)
- followers and tags selecting (5 replies)
- Sackbot Controlinator (and other things) (2 replies)
- Running out of tags? (18 replies)
- Score Giver Colors (4 replies)
- selector cycle (7 replies)
- Targeting Redicule (5 replies)
- Emitter malfunction? (2 replies)
- Deleting part of an emitted object? (4 replies)
- I have been nagged lately. (10 replies)
- Game Camera focusing issue (5 replies)
- Rotator problems (8 replies)
- Reset timer to full? (2 replies)
- game enders and completion (4 replies)
- Sword Melee Animation (4 replies)
- Sackbot tag sensor (2 replies)
- Tag sensors (4 replies)
- Slap button? (3 replies)
- Help with Cameras/Mouths? (2 replies)
- Entrance for joining players (4 replies)
- Hologram Material (1 replies)
- Will this work in mulitplayer? (3 replies)
- Sackbot respawn points (5 replies)
- Emitting fire balls (2 replies)
- Question about logic priority (5 replies)
- Objects Can Jump Too! (2 replies)
- target lock (3 replies)
- Boundaries died... (0 replies)
- How can I make a fully playable -Solo- level? (5 replies)
- creatinator emitter problem (15 replies)
- Regenerating health bar? (1 replies)
- Wandering level... (3 replies)
- Material Question... (6 replies)
- Auto scrolling Sack-Runs level? (6 replies)
- Glowing text (2 replies)
- Wireless Logic (3 replies)
- Special attack cooldown logic? (4 replies)
- Paradox and Time travel... with emitters! (7 replies)
- Stickers and decorations (6 replies)
- Available layers through logic. (7 replies)
- Why do the mech gods hate me? (6 replies)
- Remotely Detonate Emitt Object (5 replies)
- Where to Begin (14 replies)
- Grid rotation problems (3 replies)
- Outline material colors (1 replies)
- Logic fail (5 replies)
- Can't find level >_< (3 replies)
- Flee...but not THAT far. (7 replies)
- need help with sackbot hitbox (2 replies)
- i need piece of art! (7 replies)
- capture question (2 replies)
- Sackbots Health Bar (5 replies)
- What qualifies a level for "Cool Levels"? (10 replies)
- What's better in making things stay in place? (15 replies)
- Have an object follow a path (2 replies)
- attack animation keeps looping? (2 replies)
- Controllinators (2 replies)
- Making a movie? (2 replies)
- sackbot respawn (2 replies)
- Disabling score display at level start? (2 replies)
- Crushing and Cave-In Points for a Damageable Car (2 replies)
- Level Re-publishing. (0 replies)
- In a Creative Toss-Up (13 replies)
- Publishing Concerns (1 replies)
- Music making problem (2 replies)
- Emiiter Problem (9 replies)
- Sackbot destroyer not working properly (4 replies)
- Retro camera woes. (1 replies)
- Score Giver woes (5 replies)
- LBP2 level link locked (4 replies)
- Sackbot Costumes? (2 replies)
- not picking up my PSeye camera to record speech (4 replies)
- Checkpoints and Sackbots. (2 replies)
- Stickers on Score Bubbles (3 replies)
- Flickering Stickers problem? (5 replies)
- Need help (3 replies)
- A selection within a selection (6 replies)