View Full Version : [LBP2] Tutorials
- How to make your own T-Shirt (0 replies)
- The Logic for School Girl Horror...Simplified? (0 replies)
- Animated Book Tutorial (3 replies)
- Losing all your DLC 10/27/2014 "EASY FIX" (3 replies)
- "Duck Glitch" New Method (2 replies)
- How to fix Dive-In Glitch (6 replies)
- Remembering Dead Enemies EASILY (kind of) (1 replies)
- How to get a signal greater than 100% on LittleBigPlanet 2: Cross-Controller PS Vita (0 replies)
- Remove ALL wire lag (in a chip) thermo free! (0 replies)
- How to do division accurately and instaneously (2 replies)
- How to make Green Goo from DC comics (3 replies)
- How to make a menu (2 replies)
- Best way to compare percentages (4 replies)
- Color Glitch (3 replies)
- Non-Latency Flow Gate (4 replies)
- Recursion with Logic Probes (thermo efficient probes) (2 replies)
- pulsating zooplankton (6 replies)
- Reset to a value (feedback loop addon tutorial) (0 replies)
- Send/Receive Analogue Rounding (0 replies)
- Utilizing Clock Error (0 replies)
- learn the feedback loop... seriously... (14 replies)
- making a higher than 100% situation NOT gate (0 replies)
- Axis locking (0 replies)
- Working with latency (6 replies)
- Other tips on how to make clean logic (and why) (8 replies)
- Thinking Outside the Box in Bit Compression (6 replies)
- Analogue Cycling (0 replies)
- How to Create a Custom Money System (3 replies)
- Helpful Bug with the Cape (1 replies)
- Invisible checkpoints, entrances, powerups, etc. (1 replies)
- Wiring Cleanly (6 replies)
- Timing with division (0 replies)
- Oscillating decoration spinner (2 replies)
- How to Make a Level (1 replies)
- Some mini logic tutorials/tips (4 replies)
- How to make invisible material! (0 replies)
- Small Small Grid (For those with detail OCD) (1 replies)
- Ingame Intangible Activation (1 replies)
- Requests for logic tutorials? (1 replies)
- Merge Glitch (Alternate Method) (2 replies)
- 1/2 speed repeater (1 replies)
- How To Make Any Material Invisible(You Can Also Draw With It and It Can Curve!) (3 replies)
- having trouble with logic? (1 replies)
- Thick to Thack: A Pumpkin Lid that really fits! (2 replies)
- Everything I Know (2 replies)
- Picture tools for levels (1 replies)
- Dripping Blood (3 replies)
- Logic tutorial requests? (11 replies)
- Rotate Stopper (2 replies)
- Sound advice (1 replies)
- How to make a realistic player sensor (2 replies)
- how to make a realistic lava material no dlc (4 replies)
- How To Make A Gun Reload And Have Sound Effect (Semi-Auto gun or Auto gun) (0 replies)
- How to make a one/only gate (1 replies)
- Limited tick repeater (0 replies)
- 3 simple override gates (logic) (0 replies)
- How to make your own 3D emmiting tool (1 replies)
- Mirrors :D (3 replies)
- Simple alternative to a gravity tweaker (3 replies)
- Counter Linking System (1 replies)
- Accurate counter based logic (0 replies)
- Positional Timer (2 replies)
- WyomingMyst presents "Code Entry Systems" for LBP2. (0 replies)
- Music creating tutorials (9 replies)
- Merge Glitch (3 replies)
- An alternative way to make 3D (2 replies)
- Delayed Spawn and Activation Guide For Wormholes (6 replies)
- Adding Clouds (2 replies)
- Attack-Sack! (3 replies)
- How to block people in LittleBigPlanet 2 (8 replies)
- How to makev a detailed window (21 replies)
- Johnny Depp costume tutorial (4 replies)
- Custom Gravity - Properly walking on walls and the cieling (7 replies)
- How to build a 3D room/warehouse (1 of 2 :-BASIC CONSTRUCTION) (4 replies)
- 1 use pickups (5 replies)
- The Weight is over.... (5 replies)
- Patrol sackbot : how to make a better AI (4 replies)
- How to make a sackbot (4 replies)
- Short range teleportation (7 replies)
- LBPC Post/Thread Editor Mode Tutorial (0 replies)
- Stretch Objects To Any Height/Width Ratio (8 replies)
- Sackbot switch for 1 or 2 players (5 replies)
- Change water's appearance (6 replies)
- Using Wormholes Without Teleportation (6 replies)
- Merged Score Bubble Glitch - Tutorial (8 replies)
- Uploading Album Photos (1 replies)
- Implementing LBP.me Photos (3 replies)
- Handweapons Controllinator logic? (3 replies)
- Ragdoll death animations (3 replies)
- Switching Between Sackbots (1 replies)
- Creativity - My tips and tricks :) (3 replies)
- Dead-Man's Switch! (1 replies)
- How to make a realistic (human like) ragdoll (1 replies)
- Easier way for making ragdoll joints (0 replies)
- My random create advice. Including Tips & Tricks! (LastUpdate 2-26-2013) (18 replies)
- :-) using decorations for other than decorations :-) (11 replies)
- Guards: Three-Dimensional detection system (0 replies)
- Tutorial Requests..? (5 replies)
- Save / Load Data (5 replies)
- Brand new little discovery about the Cross-Controller pack! (7 replies)
- Sound Sensor Switch (2 replies)
- List any visual tricks you know here!!! (16 replies)
- Top-down ramps (3 replies)
- Ragdoll Death Tutorial (0 replies)
- Super-Bot Tutorial (2 replies)
- Weeping Angel & Player Sackbot (3 replies)
- Yet another way to divide signals. (7 replies)
- Potential Way of Dealing with "Tag lag" (4 replies)
- Sackboy death detector (no sackbot needed, single player only) (4 replies)
- Division of Signals (3 replies)
- Equally Spaced Objects (4 replies)
- Lock something with a password (0 replies)
- Delaying buttons! (2 replies)
- How to make a piston STOP. (4 replies)
- Very Awesome 3D Tool (15 replies)
- Youtube level/tutorial recommendations (3 replies)
- Movable view (10 replies)
- How To Do A Thingie (44 replies)
- Artistic Levels without Lag (41 replies)
- Covering the basics - Part 2! (2 replies)
- Mini-tutorial: How to pause the sequencer. (2 replies)
- Record movement without need of Playstation Move. (Even better) (3 replies)
- Tutorial on sky effects (4 replies)
- Covering the basics - How to build a level (Part 1) (6 replies)
- How to make the camera follow the sackbot you're controlling (4 replies)
- Better Decorating Tutorial (great aesthetics) (11 replies)
- Glow-On-The_Glow! (PotC DLC Req.) (0 replies)
- YT: LBP2CHANNEL tutorials (4 replies)
- Invisible Materials (3 replies)
- How to make a vacuum with the creatinator! (14 replies)
- Zeus's Behind an' Stuff - A Guide to Special FX! (5 replies)
- Nudge Tool Give-Away and Tutorial Level (9 replies)
- Lag Free Merge Tool (14 replies)
- Transfer of analog signal through impacts (14 replies)
- How to capture photos and save on your computer! (FOR ALL LBPs) (7 replies)
- LBPvP Tutorial (0 replies)
- Tutorial- How To Become Popular In LBP2! (68 replies)
- All about Repulsorlift Tech. (Useful for hovercraft, landspeeders, and even UFOs!) (3 replies)
- Top down shooter tutorial (Part 2) (1 replies)
- Natural Direction Detection for Sackbots (7 replies)
- Top-down shooter tutorial (Part 1) (0 replies)
- Build your own 3D/Extra Layer Tool (cascade) (17 replies)
- Jump logic, the simple way. (2 replies)
- Tutorial: Getting a Powerpoint or Keynote in LBP2 (3 replies)
- Making Working tanks treads! (No pictures, sorry) (3 replies)
- Simple - Using sequencers effectively (1 replies)
- How to make a Helicopter with Spinning Blades (3 replies)
- How to make a basic health bar (7 replies)
- Interesting Attract-o-tweaker property (1 replies)
- Random Sackbot Spawn (basics) (0 replies)
- Making stairs (6 replies)
- How to add emotion to a sackbot (14 replies)
- Working With The Emit/Destroy Technique (8 replies)
- Sackbot Tutorials for the Beginner, Intermediate, and Advanced LBP2 Creator (10 replies)
- Aesthetic tips - Decoration tricks! (13 replies)
- Using The Music Sequencer (1 replies)
- Decided to start it too :D (7 replies)
- [25/06/2012] The LittleBigPlanet Create Guide (8 replies)
- Adding Car Detal... (5 replies)
- Recording sequencer music on a PC (4 replies)
- Making a Platformer: "Easy as pie!" (10 replies)
- How To Make The Object Stay on Mid-Air Without The Dark Matter (15 replies)
- Sackbots alive and moving around underwater (8 replies)
- How to tame the wildest beast of LBP2 Logic (aka Signal/Object ownership) (5 replies)
- How to create 3D Rotation (14 replies)
- Another way of Waypointing (3 replies)
- A better Flame/Torch effect. (12 replies)
- Emitter tutorial (2 replies)
- Waypointing (12 replies)
- Completely Useless Glitch (10 replies)
- How to: Make a dash function for sackbots. (1 replies)
- Sackbots: Moving Through Platforms (3 replies)
- Attract-O-Tweaker made more glowy! (13 replies)
- How to make a Sonic the Hedgehog looping (31 replies)
- Tube/Pipe sucking logic. (Uses Attract-o-tweaker) (13 replies)
- Step by step to making a movie (16 replies)
- Controlinator Trickery (13 replies)
- LBP2 COSTUMES!.. How to make a basketball costume! (4 replies)
- LBP 2 Tech: Missles (0 replies)
- Advanced Plane Tech (14 replies)
- Endless Breathing Glitch (Fish Glitch) (0 replies)
- New glitch: Invisible Sackbots with visible costumes! (1 replies)
- Step by step to making a good level (33 replies)
- How to prevent logic from being off (0 replies)
- Variable Probability and Adding "Luck" to Your RPG Logic (10 replies)
- Motion Sensor! (2 replies)
- How to make realistic light saber handles (4 replies)
- Some Tutorials made by me (2 replies)
- A multi-story, callable elevator tutorial (5 replies)
- Slap Sensor - Walkthrough (8 replies)
- how to make invisible walls/path (11 replies)
- Simple Makeshift Randomizer (5 replies)
- Health system with feedback loops (17 replies)
- Direction Detection A.I in sackbots (11 replies)
- How to make Bubbles! (without bubble machine) (1 replies)
- How to Make Structures Collapse - Tutorial (Youtube) (0 replies)
- How to make a Homing Missile (2 replies)
- sponge that sticks to walls but can be pulled and dragged (7 replies)
- Mechanical Iris Tutorial (4 replies)
- Music Sequencer Thermo Reference (MSTR) (9 replies)
- Creating The Ultimate Scoreboard (5 replies)
- Save on Thermo/Add infinite detail (17 replies)
- Sackbot / Player - Fall damage (4 replies)
- a trick with sillhouette material and outline (0 replies)
- "Local Cam" 3rd Person perspective/Top Down rotation (6 replies)
- How to Make More Realistic Grass (22 replies)
- Fixing Wonky Advanced Movers (6 replies)
- Sackbot Checkpoints -- My Way (3 replies)
- Racing Detector (0 replies)
- Tutorial on Glitched aeroplanes! (Preview) (5 replies)
- Illustrated guide to Movinator Rotate/Twist controls (5 replies)
- Move Paint Tool: Detailed Paintings (10 replies)
- How To Make Huge Checkpoints, Powerups ect(Brain Crane Required) (0 replies)
- 8-way directional movement from analog stick and d-pad (2 replies)
- Custom Animated Characters/Character Boxes (2 replies)
- Use Brain-Crane in your levels without Move (30 replies)
- Sticker Panel Animation (The easiest way) (21 replies)
- Little Big Planet 2 Video Tutorial Requests? (15 replies)
- The Ultimate Move Pack Tutorials... (6 replies)
- Changing Movinator Cursor! (3 replies)
- tricks with opaque meterial (16 replies)
- Paint like a.. semi-pro! (2 replies)
- Clean voiceover. (30 replies)
- How to create fonts if you're non creative like me (12 replies)
- Speed Sensor -quick speed trap tutorial example (3 replies)
- LBPlanet2Logic - How to Make a Controllable Sackbot (Can Collect Score Bubbles) (3 replies)
- LBPlanet2Logic - How to Make Your Controllable Sackbot Shoot Objects out of its Arms (1 replies)
- LBPlanet2Logic - How to Make Layer Shifting Platforms - (Feat. BrosefJenkins) (0 replies)
- begginers guide to Logic Enginnering P1 (8 replies)
- Importent notice about unicode contols icons and update 1.06 (5 replies)
- How to build things #1-Telekenisis (4 replies)
- Figure of eight platform (8 replies)
- How to glitch Hamster Tubes (2 replies)
- LBProject2Torials (11 replies)
- Memory Saving Animation (9 replies)
- Limit Flickering When Using Animated Holograms and Basic Character Animation Tutorial (6 replies)
- How to make Simple Beatboxing (Music) (5 replies)
- Designing a Great Platform Level - A Language Toolkit (22 replies)
- How to be a confident Newbie (16 replies)
- Special Effects (4 replies)
- Another way to make objects top down. (15 replies)
- How to: skins creating (8 replies)
- My Tutorial Level (1 replies)
- Walkthrough Material Tutorial (1 replies)
- How To make A Wireless Damage Sensor (8 replies)
- How to add a in game taken picture here on the forum. [EASY] (10 replies)
- Score coding. (Data Transfer and more) (2 replies)
- [Glitch] How to Merge Objects with a Checkpoint (7 replies)
- [Glitch] How to Create a Beam of Light Without Any Lamp in your Level (13 replies)
- How to make Sackbot automatic slap sensor (9 replies)
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