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View Full Version : [LBPV] Suggestions



  1. Chdonga: Sonic and the ultimate machine (13 minutes long film) (0 replies)
  2. adding lbp psp community levels: is it possible? (7 replies)
  3. LBP Vita Needs more stuff! (4 replies)
  4. Multiplayer Create (3 replies)
  5. Remove the discard changes button. (10 replies)
  6. The LBPV online server should includes PSP and PS3 versions. (6 replies)
  7. Online Friends Not Showing up (2 replies)
  8. Thick/Thin Logic (3 replies)
  9. Sackbots that don't fill the thermometer (5 replies)
  10. Ad Hoc Mode (5 replies)
  11. PSP's Rare Stickers? :3 (5 replies)
  12. Sorting Downloads (1 replies)
  13. User-enterable text to use in Speech Bubbles (9 replies)
  14. A mess on my earth! >:( (18 replies)
  15. player hearts (3 replies)
  16. Earth Blocking (8 replies)
  17. EXPLOSIVES that can be modificated (0 replies)
  18. Level back up (7 replies)
  19. Image Import Tool (0 replies)
  20. Should have a bigger story mode? Maybe imports (0 replies)
  21. multi-player create (1 replies)
  22. they should port some levels from lbp2 (0 replies)
  23. HUD Vertical / Horizontal Shift Tweak (2 replies)
  24. Allow creators to make loading screens that sync with the game's loading (1 replies)
  25. LBP2 <Music Sequencer> LBPVita (4 replies)
  26. Background DLC? (5 replies)
  27. Clean up the Live Screen Activities (3 replies)
  28. New Ways to Find Good Levels (4 replies)
  29. LBPV and BP2 crossplay (6 replies)
  30. draw-able sticker panels (3 replies)
  31. Disconnection After Leaving Sleep Mode (6 replies)
  32. Please give our sackfolk REAL and proper climbing skills! (43 replies)
  33. Fixing Multiplayer [Technical Suggestion] (3 replies)
  34. Donwload progress bars (6 replies)
  35. Painting (2 replies)
  36. Layer adjustment 'pull tabs' (1 replies)
  37. Grid on/off Button on screen (5 replies)
  38. Filter Out P4P Levels (18 replies)
  39. No more "ghost glue" (6 replies)
  40. Controlling Sackboy's head movement (6 replies)
  41. create mode freezing (2 replies)
  42. Cross play and Co op Create? (3 replies)
  43. where's the Level Showcase thread for PSVita? (3 replies)
  44. bug discussion (4 replies)
  45. DLC You Would Like to See In LBP Vita (87 replies)
  46. Will we get LBP2 kits on the Vita eventually? (4 replies)
  47. Are the buttons on the Vita pressure sensative? (13 replies)
  48. The LBP Music Sequencer (11 replies)
  49. So does Sackboy respond to being touched? (11 replies)
  50. Liquid Material (Is it possible?) (26 replies)
  51. Drawing Custom Stickers (3 replies)
  52. LBPVita Could Be Huge If ... (80 replies)
  53. Some questions about the multiplayer. (7 replies)
  54. Will the crappiest and most useless feature be in LBPV? (5 replies)
  55. Suggestion about dephisicalyzer. (3 replies)
  56. What do you think is the hold-up with LBP Vita? (31 replies)
  57. Important Question That Will Determine the Fate of LBP History (6 replies)
  58. Touch by default or not? (17 replies)
  59. Mysterious "LBPVita 'Kit'" (41 replies)
  60. Release Date Leaked? (5 replies)
  61. Some nice tool & powerup ideas of mine. (3 replies)
  62. Levels Could Be Much Bigger In LBPVita... (26 replies)
  63. LBP2 Levels in LBPVita ? (1 replies)
  64. 3 layers in LBPVita? (13 replies)
  65. I wish if there was top-down View (5 replies)
  66. Sensible Suggestions For Tarsier Studios And Double Eleven (145 replies)
  67. Touch Screen Games (5 replies)
  68. Will The Copy Button Still Be There? (21 replies)
  69. Certain colours invisible on sticker panels (7 replies)
  70. Gameplay Kit Improvements (15 replies)