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View Full Version : What kind of enemy, boss characters / patterns, setups will you create?



Arta
07-29-2007, 05:42 PM
http://www.1up.com/do/newsStory?cId=3161593

Enemies and bosses are confirmed.

What sort of characters will you come up with? What patterns will you come up with, and what level scenarios will you have for boss fights? :D

AoD
07-30-2007, 08:26 AM
I'm going to recreate some of the simple enemies from older games.

Small shapes + stickers = old side scrolling mario goomba thing

Reshin
07-30-2007, 09:43 AM
Metal Gear REX, then put it on my inventory and pull it out on any boss the lvl might have.

MWAHAHAHAHAHHAHAHAHAHHAHAHAHA....hey it said boss characters, not boss characters agaisnt me :)

AoD
07-30-2007, 10:11 AM
Good luck with that

FrankieXL
07-30-2007, 10:20 AM
i am going to create massive battles like in heavenly sword (you can download the demo now in the ps store!)

Serbius
08-01-2007, 06:26 PM
My idea for a boss type character is kind of like a Godzilla ripoff. My idea for the level is to construct a building sort of in the shape of a brick wall. Where each piece lays on top of each other on all sides. That will be on the far right of the level.

Then my creation will be on the left. Basically the front of it is going to look like a cardboard-cutout picture of Godzilla. Behind it though is where the main object is going to be. Its going to be set on wheels or block like shapes to give the idea that it is walking...instead of just smooth coasting to the right of the level. I figured I would then jazz it up with creating objects in front of the cardboard cutout like arms that go up and down, legs that sway back and forth, and a mouth that moves up and down. I don't really know how to describe it...but they will all be set up on hinges or something like that.

My hope is that I will be able to have the Godzilla-ripoff slowly make its way to the right and end up to its goal by running into the building and hopefully seeing it fall to pieces. I'm still trying to come up with ideas as to whether or not this level(so call it) would have like an observation deck for the other player sackboys or if they would be able to throw objects at the godzilla monster with like catapaults or dropping rocks from the sky with the jetpacks.

Little Crow
08-01-2007, 09:41 PM
well since every one wants me to make a night mare befor chrismiss like halloweenlevel ill try make them simular to the characters in the movie. oogy boogy should be easy to make cause hes a sack monster lol

squashman22
11-11-2007, 06:55 PM
attack of the carboard sackboys

army of sackboys with cardboard boxes
with evil stickers on them


omg i cant w8 for this game!!!!!

Darth_Spartan
08-28-2008, 03:00 AM
I was thinking of a gorilla in one of my ideas, going with a rainforest level with snakes, ants and frogs.

Stinkin Mushroom
08-28-2008, 03:37 AM
final boss:

A giant nose shooting buggers.. to beat it, you'll need to throw tissues

ryryryan
08-28-2008, 04:07 AM
lol what's with the reviving of threads death spartan?
Anywho i'm gunna make a metal gear boss, a tank boss, all sorts.

TerrenceJohan
08-28-2008, 01:55 PM
final boss:

A giant nose shooting buggers.. to beat it, you'll need to throw tissues

That has to be the best thing I have ever heard. Please make this!

trialaccess
08-28-2008, 03:10 PM
I just started playing God of War again. I think I am going to make a level that you have to climb up and over 'real things' to ge tto the face of a giant person, and have the person swatting at the sackboy, trying to crush him, and knowck him down. Once you get to the face you will have to jump on his head and terrorize him so he will leave your sack family alone.

Darth_Spartan
08-28-2008, 03:29 PM
lol what's with the reviving of threads death spartan?
Anywho i'm gunna make a metal gear boss, a tank boss, all sorts.
Just went through and was looking at ones I thought would be interesting.

muttjones
08-28-2008, 11:40 PM
ghosts and spirits should be fun and challenging:)