snowyjoe
07-11-2009, 09:35 AM
When i play with my friends or random strangers i don't know, they always do one thing in common..... if they have a paintanator in their hands they just shoot it all away!
I understand that the current paintanator switch works as more like a on or off button, where if you hit it enough and it's health? goes to 0 it would trigger what ever it's connected to.
My question is, would it be possible to create a switch where it requires you to continously paint a object to keep it moving?
I was thinking of a door where you would need keep on spamming the paintanator to make it open completely or enough so that you can go through.
I'm still new to the MGS pack (just got it last week) so i was wondering if anyone could give any pointers.
I understand that the current paintanator switch works as more like a on or off button, where if you hit it enough and it's health? goes to 0 it would trigger what ever it's connected to.
My question is, would it be possible to create a switch where it requires you to continously paint a object to keep it moving?
I was thinking of a door where you would need keep on spamming the paintanator to make it open completely or enough so that you can go through.
I'm still new to the MGS pack (just got it last week) so i was wondering if anyone could give any pointers.