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ConfusedCartman
10-24-2009, 03:10 AM
http://www.lbpcentral.com/forums/images/creator_spotlight.png

Kiminski
A Quiet Genius
Interview conducted by MrsSpookyBuz (http://www.lbpcentral.com/forums/member.php?u=3896)

Kiminski is a creator with a rare skill which allows her to combine wonderful artistry and creativity with some fiendish game play. Add to this her enviable consistency for producing both popular and acclaimed levels, and you have a creator who is truly the complete package. Load up any of her levels, and you can be assured a treat is in store. Who is this wonderwoman? Let's find out!


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http://www.lbpcentral.com/forums/images/creator_spotlight/Kiminski/kiminski1.jpg
Kiminski's beautiful and inspired interpretation of
Sonic the Hedgehog's "Green Hill Zone"



The Low-Down

What video games did you enjoy playing before LBP was released?
Iíve been a total MMO fiend lately, spent a good 4 years in Final Fantasy XI and for the last 2 years I've been doing my bit for Middle Earth in Lord of the Rings Online, with a bit of Warhammer thrown into the mix for good measure! On the odd occasion I could tear myself away, Iíve been enjoying a bit of Rainbow Six Vegas, Fallout 3, Fable 2 and Tomb Raider Underworld.

I've also had a reoccurring addiction to the MotoGP series since it first came out on the original Xbox, so '07' on the 360 got a thorough dusting off recently too!

What was the first full level you ever built? And what was it like?
Lol - My first level was a fairground level called 'Come to the Fair!'. I didn't have much in the way of materials when I made it, so it's pretty basic. I was an Eager Beaver as far a create mode was concerned!

To be quite honest, if I wasn't constantly fighting for space on My Moon, I'd have deleted it from the long suffering community ages ago! *shudders*

What levels have you published to date?
Lara Cloth: Tomb Raider - The Great Pyramid
Lara Cloth: Tomb Raider - The Eye of the Gods
Lara Cloth: Tomb Raider Ė Helgardh (Very nearly!)
Invasion Earth: Eve of Destruction
Invasion Earth II: The Mothership
Quiet Ocean
Secret Garden
Sonic the Hedgehog - Greenhill Zone
XMB Icon Studio
Come to the Fair!

I also published a slightly altered version of The Great Pyramid minus Ms Croft, for entry into the Around the World in 80 Sackboys competition. It's since been deleted due to the similarities to the original, but not before winning me a crown. :)

Which of these is your own favourite? And why?
Definitely The Great Pyramid. It has the best tune! It was also my first 'real' level, so I was totally bursting with ideas and enthusiasm. Wish that was still the case!

Are there any other creators who inspire you?
There are tons! Most of them are on LBPC too! Lol! I won't write a huge list for fear of gushing or even worse, missing anybody out! But if I had to name one, it would have to be CandyK. Starcruiser is the ultimate green eyed monster level as far as I'm concerned; I've yet to see any other level that firstly, looks that good but secondly, has the tremendous ability of making me feel so absolutely horrible about my own creations. Visually, itís utterly amazing and it's definitely given me copious amounts of motivation to become a better creator.

Whatís the worst thing thatís happened while creating?
Just a few weeks ago actually, having spent about 4 hours working on a new project, I decided to dust the front of the PS3 and proceeded to eject the disc. Nice!

Whatís your pet hate in LBP?
The 160 hour bug without a doubt Ė Go******** it MM, sort it out! Itís horrendous!

I'm sure some of you have already seen me posting my woes on here, but for the record; my current creation has been an absolute nightmare to complete! I've been working on it since the beginning of May and have now had the bug hit me three times. It's had me in floods of tears on numerous occasions and just about ready to quit. If it hadnít been for the beta, I wouldnít be here now.

For those of you that don't already know, (as far as I understand it) there's a timer that ticks away in create mode enabling your bolts, winches and pistons to keep good time. Trouble is the longer the timer is running, the less precise your bolts, winches and pistons become. I'm sure most of you have already experienced them failing to work at a speed of 0.1? 0.2 even? Give it a few more hours and they'll stop running at 0.5. A little after that and every winch, bolt and piston in your level will become useless and either stop working completely or only move with an intense judder.

There's absolutely nothing you can do at this stage, other than capture parts of your level and move it bit by bit to a brand new level space. The only way to avoid it in the first place is by creating in paused mode, as this will pause the timer too, but obviously that's not always possible and to be honest shouldn't really be the case, so please.. get reporting your dodgy winches guys!

If you worked for Media Molecule, what tool/object/material would you have liked to see developed?
Ooh! Definitely an image uploader with transparency support! Phwoar! A nice textured grass material wouldnít go amiss either.

Any tips for new creators?
Not really a tip, but probably the most important thing for anyone to remember is that itís far easier to criticise someoneís work than it is to create a masterpiece.



http://www.lbpcentral.com/forums/images/creator_spotlight/Kiminski/kiminski2.jpg
One of many glorious statues that pepper
Kiminski's "Tomb Raider" series


Digging Deeper

Your Sonic the Hedgehog level, and your Tomb Raider levels, are regarded by many players as some of the best Ďtribute levelsí on LBP. How conscious were you in trying to make them capture the essence of the original games?
To be honest, not really at all as far as Tomb Raider was concerned. I just really wanted to build in Tomb Raider-esque locations. Wish I'd called them something else now really. Greenhill Zone was a bit different though. It was more of an experiment than anything. I'd been having a bit of a retro moment on the PSP and thought it might be fun to build an exact replica in LBP. So extremely conscious for that one, even had the PSP on the go at the same time for reference.

The creativity and atmosphere in your levels borders on sublime Ė how important is Ďfeelí when youíre creating?
Does it? Cor thanks! I do spend a stupidly long time adjusting light bulbs and sound effects... So yeah, extremely important. Probably second only to artwork, it's the making or breaking of a level in my opinion. It's no good spending ages tweaking the game play of a survival horror only to pick 'My Patch' as the background track. I usually choose the music before anything else and build with it playing, really helps me get the feel of the level. Having said that, it really drives me mad at times too!

Do you have any particular bad habits when youíre creating?
Ignoring my other half and letting my tea go cold.

In the Ďmale dominatedí arena of video games, LBP attracts quite a few female creators and players such as yourself. What makes LBP so accessible for ALL players?
The fact that boys can build guns and girls can build ironing boards? It can be whatever you want it to be, I suppose.

I actually ran through some of my levels with my Mum a few months back and even she was totally loving it. I was gob-smacked to say the least. She's never shown the slightest bit of interest in my gaming habits in the past, other than a roll of the eyes and a moan about how I need to get outside more. When I asked her about her new found enthusiasm for LBP, she said she liked it because itís creative and requires the use if your brain unlike other games, so I guess thereís another answer.

Thereís a certain mystique and elegance about certain levels youíve created. How do you consistently retain the "Kiminskian Effect"?
Lol, I have no idea what that is, but I like it! I think Iíve just found my style really. Itís no use attempting to imitate someone elseís work; you need to create what comes naturally and feel comfortable with and take it from there.

What can we expect from Kiminski in the future?
No doubt the clothy raider will see a few more adventures yet, but I wouldnít mind revisiting some of my earlier levels and giving them a bit of an overhaul. Some of the artwork is astonishingly bad looking back. Iím also quite keen to try something completely new. I did build a stupid great big galleon in the beta, which Iím actually really proud of, so Iíll maybe try and pop that into a level somewhere along the line too - me hearties!

And finally, how many hours do you reckon youíve spent in Create mode?
Hmm? *Twitch*


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http://www.lbpcentral.com/forums/images/creator_spotlight/Kiminski/kiminski3.jpg
Stunning scenery in Kiminski's fabulous "Secret Garden"


Our Conclusions

I played every one of Kiminskiís levels again after this interview. They all felt like old friends who Iíd missed. Stunning set pieces and scenery, awash with light and colour and pure magic. Take her Secret Garden level as an example (though you could choose ANY!) Ė itís awe-inspiring. Youíll be lucky to find a more beautiful and charming level on LBP. Her craft and design skills are such that you would be forgiven for thinking you were in a fantastical far away place. But taking us to other places is exactly what this genius creator does. I urge you to go and sample some of her work - you'll quickly agree.

theswweet
10-24-2009, 03:17 AM
first comment!!!(do i get a prize?)

iGotFancyPants
10-24-2009, 03:20 AM
first comment!!!(do i get a prize?)

Oh my god...

Anyway, Great interview! I've played those Tomb Raider levels and they were superb!

Great job again to MrsSpookyBuz!:)

thanatos989
10-24-2009, 03:26 AM
Thank you Mrs. SpookyBuz for another great interview, and double thanks for choosing to interview Kiminski. I have LOVED her work since I played The Quiet Ocean, which was my first experience with her genius. I'm still in awe of that beautiful level. The sea turtle has to be one of my favorite creations in any level. She has definately been one of my biggest inspirations as a creator.

theswweet
10-24-2009, 03:26 AM
Oh my god...

Anyway, Great interview! I've played those Tomb Raider levels and they were superb!

Great job again to MrsSpookyBuz!:)

sheesh fancy...its called...a joke!!!...sry...

Drakora
10-24-2009, 03:33 AM
Congratulations for the interview, Kiminski.
Who'll be interviewed next? I hope it's me. Or comphermc. He make good levels.

iGotFancyPants
10-24-2009, 03:36 AM
sheesh fancy...its called...a joke!!!...sry...

I understand jokes, but you could have put in SOME feedback. It takes effort to do these things and they shouldn't just get JOKES

moleynator
10-24-2009, 03:47 AM
Nice interview! I found it very interesting. :)

RangerZero
10-24-2009, 04:05 AM
Shame on me would you say but I really didn't knew about that creator. I think a played one of the Tomb Raiders but that's it. I absolutely need to go see that green hills zone level!!

.

moleynator
10-24-2009, 04:09 AM
Shame on me would you say but I really didn't knew about that creator. I think a played one of the Tomb Raiders but that's it. I absolutely need to go see that green hills zone level!!

.

I had also never heard of her, but that is what makes this forum so good. We don't only focus on the best known creators (Although I think they are well known, just not to us noobs :p ), but also the lesser known creators that are just as good. :D

BabyDoll1970
10-24-2009, 04:11 AM
Thanks so much - highly informative. When I got to what I considered was a pretty complete package on my own Tomb Raider level I ventured online to see what other people had done (as I didn't want to it to influence me prior to creating) and there was a lot of ordinary stuff, but then I played Kiminski's and found them to be, as you said, sublime! I thought "crap" and didn't even bother going back to tweak mine again. LOL!

Apart from the amazing atmospheres in general, I was just blown away by how MUCH she fitted into each level - without sacrificing any detail (as it appeared to me, anyway - I'm sure she deleted tons of things due to thermo issues). My levels aren't half as long before my thermo is maxed out. It was amazing to me. I'd pay her for a lesson!

Thanks MrsSB and thanks to Kiminski as well : )

Edit - Oh, and and extra thanks for exposing that timer bug! I had no idea it existed but it explains my misfiring pistons exactly!

chezhead
10-24-2009, 04:20 AM
I like it! I love these levels and I like these interviews. CONTINUE, PLEASE!

Burnvictim42
10-24-2009, 04:20 AM
Thanks to both of the fabulous ladies involved in this interview for giving us a fun and informative insight into these wonderful creations :D

Loving these creator spotlights, awesome idea CC :D

CCubbage
10-24-2009, 04:26 AM
Very interesting read! I knew nothing about Kaminski, but have played her levels. Its fantastic learning some of this stuff!

Morgana25
10-24-2009, 04:40 AM
Great job MrsSpookyBuz. I've always liked her levels and it's great to see some recognition for her. :)

comphermc
10-24-2009, 04:44 AM
Well, I'm officially a terrible person. I don't think I've played a single Kiminski level... please don't shoot! I can fix this...

*skips off to PS3

:)

Edit: Okay - I played 3 of them. Kiminski gets a creator heart. I need to play the rest now!

Spider-Jew
10-24-2009, 04:48 AM
I dont think I have played these levels before...but after seeing this, I am going to start playing them all. Great interview!

jwwphotos
10-24-2009, 06:03 AM
Fantastic interview! Congrats Kiminski! Well deserved spotlight!! :D

Awesome work MrsSpookyBuz! Another great totally pro interview!

coyote_blue
10-24-2009, 06:26 AM
Good one. More levels for the queue...

Seriously, with this and the Level Spotlight running back-to-back, one should never get bored out there in LBP!

gevurah22
10-24-2009, 08:58 AM
Nice one! I've played the Green Hill Zone level and it was an excellent interpretation of the original. Congrats and keep up the good work. =)

shropshirelass
10-24-2009, 09:21 AM
I had already played some of the Lara Cloth levels and had been very impressed by the quality of the design, but then only the other day I came across the Secret Garden level (when browsing the hearted levels pages of one of the top Japanese creators). My breath was simply taken away by the awesome visuals. A truly talented creator! Thanks for another great interview MrsSB.

wexfordian
10-24-2009, 10:49 AM
Thank oyou Mrs Spookybuz and congrats to kiminski. That was a very interesting read.

KQuinn94Z
10-24-2009, 10:55 AM
That was very good. Well done. I'm sorry to say I've never heard of kiminski....
Seems a lot of people haven't. Well this Creator spotlight would definitely give her some recognition.

julesyjules
10-24-2009, 11:09 AM
Kiminski's a great choice for this spotlight, especially seeing as so many here haven't played her stuff. Well done lass, I love your levels, they're always beautifully made!

KoRnDawwg
10-24-2009, 11:21 AM
Excellent interview! Really enjoying these, keep it up! :p

Matt 82
10-24-2009, 11:31 AM
another good one. good choice too. I'm surprised so many have never heard of kiminski, so as well as being an entertaining read, the interview has got a whole new audience to play some amazing levels. everyone's a winner baby!

BasketSnake
10-24-2009, 12:00 PM
I remember Secret Garden vividly. It's awesome.

Zwollie
10-24-2009, 12:11 PM
Nice interview, I know Kiminski's work and played all (I think) of her levels.
Definitely deserving of this spotlight, quite pleased the 2nd one went to a more unknown yet amazing creator.
Spreading the word as they say.

poms
10-24-2009, 01:27 PM
Kiminski is truly one of the best creators IMO. Very interesting interview.

PD. I had no idea Kiminski is a woman! (that makes this creator even more interesting :p)

MrsSpookyBuz
10-24-2009, 01:40 PM
I've been a big fan of Kiminski's levels for many months. And in addition, she's the most unassuming but an undoubtedly talented person, too.

There seems to be quite a few members here who haven't heard much about Kiminski, and if this Spotlight has brought some well-deserved attention to her work, then I'm all the more pleased.

xkappax
10-24-2009, 01:56 PM
I've played nearly all of Kiminski's levels, and I'd have to say that she's a great choice for the spotlight. I especially love Quiet Ocean and the alien levels.

Great spotlight once again, MrsSpookyBuz, keep up the great work! And congrats to kiminski! ^_^

Gilgamesh
10-24-2009, 01:59 PM
Wow, I had no idea such a talented creator was stealthily posting among us! Though this might be due to the fact that a certain someone hasn't been posting in the Level Showcase. ;)

Excellent interview MrsSB! It's great that the Creator Spotlight not only gives us insight into creators we already know, but also makes us discover others we haven't noticed before. This was a great choice.

I'll be sure to follow Kiminski's work more closely now that the cat's out of the bag. :)

Kiminski
10-24-2009, 02:48 PM
Aww guys, thanks a lot. :)

I was actually really scared about doing this, I'm dead shy (Only played online twice lol) and the very thought of all this attention is making me blush! As Gilgamesh said, I've never even posted a level in the showcase (Too chicken!), so had no idea what the response would be to a full blown interview. I'm totally made up by some of your comments though. Thank you!

A huge thanks also to MrsSpookyBuz, some very kind words as usual and a whole load of effort too. This is a great addition to the site and it's very much appreciated. Looking forward to the next one!

xkappax
10-24-2009, 03:04 PM
Kiminski, I am shy too (believe it or not), so I absolutely understand how you feel. I was scared to DEATH to play online with people, and I almost got an ulcer the first time I published a level. You've got absolutely nothing to worry about, though. You are a fantastic creator and should be very proud of the levels that you have made and all you've accomplished in this game. ^_^

Congrats on your spotlight again, as it will finally get a great creator like you the publicity that you deserve.

mrsvista
10-24-2009, 03:20 PM
Congrats Kiminski on your spotlight and well done to MrsSB on the great interview.

I have played the Sonic level (Greenhill Zone) and it was just like the original game. Can't remember which others I have actually played, so this will now make me go and play all your levels Kiminski.

Kiminski
10-24-2009, 03:40 PM
Kiminski, I am shy too (believe it or not), so I absolutely understand how you feel. I was scared to DEATH to play online with people, and I almost got an ulcer the first time I published a level.


Lol, I know that feeling! Although tbh, I'd still be soloing it in Create mode, even if I wasn't such a chicken. I do venture out occasionally to try friend's levels and recommendations, but my heart's in create.

It is strange though, I'm not this shy in other games. I've had many a hilarious evening discussing, usually something rude, over vent with my guild on lotro. I think it must be because my work's up for show on here or something. :confused:

TheFirstAvenger
10-24-2009, 04:25 PM
Wow, that was a really great read MrsSpookyBuz! You asked alot of great questions! I also liked the Creator picked this time(unlike the previous). You interviewed one of my old favorite creators, and I say old because she hasn't really any new level recently =\

Great Job overall! :)

dajdaj03
10-24-2009, 04:30 PM
Once again great interview!

Kiminski is one of the first "big" creator that I discovered when I started playing LBP,
with the "Quiet Ocean" level... I was just blown away by the visuals!
Of course I hearted her as a creator, and played her other levels!

Congratulations! ;)

theswweet
10-24-2009, 06:01 PM
......i thought this site was commited to FUN...not bullies...i was just having fun...and i DID enjoy the review it was very good spooky....*sniff*

Mother-Misty
10-24-2009, 06:06 PM
Very well deserved Kiminski!
Great to see that such a humble and shy creator get this spotlight!
Already hearted most of your levels but it's very nice to be reminded again of this beauties. A bit sad to see that we are overwhelmed with kids spamming their "ZOMG survive 30 jumps in the dark, water at the end!!!"-level" while stuff like yours is hardly advertised, but that gives you only more respect from my side :)
I hope some more sackpeople getting to know you and your levels with this spotlight.

@ mrsspookeybuzz, great pick! :)

misty

TheFirstAvenger
10-24-2009, 06:32 PM
Very well deserved Kiminski!
Great to see that such a humble and shy creator get this spotlight!
Already hearted most of your levels but it's very nice to be reminded again of this beauties. A bit sad to see that we are overwhelmed with kids spamming their "ZOMG survive 30 jumps in the dark, water at the end!!!"-level" while stuff like yours is hardly advertised, but that gives you only more respect from my side :)
I hope some more sackpeople getting to know you and your levels with this spotlight.

@ mrsspookeybuzz, great pick! :)

misty

Umm... All but a few of her levels made it onto the Cool Pages, that's why they have all those plays and hearts, but that was back in the day... Unfortunately she hasn't published any new levels lately.

Mother-Misty
10-24-2009, 06:38 PM
I ment like ... making a thread about it and showcase your level :)

misty.

Kendan
10-24-2009, 07:38 PM
Wow, I definitely need to revisit Kiminski's creations. There's quite a few there that I've never played and I love her levels. A big nod to both interviewer and interviewee for they are both quite fabulous, aren't they. Hooray for all the uber creative ladies of LBP! :D

olit123
10-24-2009, 08:16 PM
Fantastic interview! I'm really inspired to create something now. Keep the interviews coming, they're great :D

Incinerator22
10-24-2009, 10:18 PM
Another great review :D Keep em coming! Congrats Kiminski, your levels are awesome!

Teebonesy
10-24-2009, 10:59 PM
I haven't played all of these! I know kiminski's in my hearted creator list, the few I played were indelible, but I don't think I've kept up-to-date with newer stuff since I played those older ones. They're at the top of my list when I turn the game back on.

Anyway, absolutely excellent choice for a second spotlight!

And if it makes you feel better, I am DREADFULLY nervous whenever I publish a level. Like, I feel sick to my stomach every time I hit the publish button, it is absolutely and completely nerve-wracking for me.

MrsSpookyBuz
10-25-2009, 12:01 AM
Anyway, absolutely excellent choice for a second spotlight!

And if it makes you feel better, I am DREADFULLY nervous whenever I publish a level. Like, I feel sick to my stomach every time I hit the publish button, it is absolutely and completely nerve-wracking for me.

I think this is something that a lot of creators feel, Teebonesy, and maybe something that not everyone would admit to. You spend countless hours creating, and then you want everyone to see what you've created, and then you get that vulnerable feeling that what you've done is somehow exposing you to the world! Scary stuff, indeed!

ScoutsBoo
10-25-2009, 07:32 AM
What a wonderful, informative and interesting interview ladies! An exceptional pick for the spotlight indeed. Kiminski's otherworldly levels are so amazing and the spotlight well deserved. Congratulations Kiminski!

Also, I think it probably takes a great creator to be able to understand and appreciate the inner workings of another great creator, but it also takes a thoughtful and insightful person to articulate the right questions and create such an excellent and engaging read, so thank you MrsSpookyBuz, you're perfect for the job!

Hats off to both of you! It made me go back and replay all of Kiminski's levels and what a joy that was! :D

CyberSora
10-25-2009, 09:04 AM
Great interview! Wonder who the next one is going to be.

TheJollyRajah
10-25-2009, 10:54 AM
Hey Kiminski, I enjoy your levels so much! :P

Kern
10-25-2009, 11:37 AM
ive played alot of these levels and loved them, I liked the secret garden for a more sinister reason (snapping the legs of the fairys...) What? Oh yeah great interview MrsSB, and keep up the good work Kiminski!

mrsupercomputer
10-25-2009, 07:15 PM
I'm really enjoying these interviews. It's like getting behind the scenes information about creators and their levels. I love it!

SLS10
10-25-2009, 09:39 PM
Nice work, Spooks. S'good to see you're still doing this.

Even more convenient, though - this marks the half-way point to the next Level Spotlight. :B

tru3_skitz0
10-25-2009, 09:43 PM
WOW Kiminski I couldn't put my finger on it because most of my creations have overloaded the thermo before it got to that point but I have recently rediscovered LBP and have actually been puting some love and time into a level project and I have been banging my head against a wall over a problem I have been having and now that you have explained the timer issue I think I can actually be comfortable with the idea of starting over and not screwing myself. Thank you soooo much!!!! Great interiew!!!! Great levels(havent played em all)!!!! A NEW INSPIRATION. :D

Incinerator22
10-25-2009, 11:34 PM
Lol, I have quite a different experience. Pressing the publish button is like the happiest moment of my life lol, and after days of creating its great to get the load off your back. Well, for me at least.

rseah
10-26-2009, 05:41 AM
wow i can't believe i have never played any of those levels i must :P

Rogar
10-26-2009, 01:41 PM
I had also never heard of her, but that is what makes this forum so good. We don't only focus on the best known creators (Although I think they are well known, just not to us noobs :p ), but also the lesser known creators that are just as good. :D

Best known creators? I think you mean loudmouth. ;)

Anyway, great spotlight choice, thanks!

Bear
10-26-2009, 02:44 PM
Another brilliant Spotlight. I've played a few of Kiminski's levels, they're superb.

Great job on this awesome interview, MrsSpookyBuz and great job on making excellent creations, Kiminski! :D

dorien
10-27-2009, 05:58 PM
Great interview MSB, yet again :D

I know of Kiminski and have seen her levels, but have never played them (I really need to sort my life out and start playing more levels :()
The levels look awesome :D

I really love these new creator interviews, can't wait for the next one already :)

ConfusedCartman
11-07-2009, 06:22 PM
Locked and archived. :)