View Full Version : Level Badge Creating 101

11-08-2009, 05:08 PM
OK, let's face it, pretty much all the badges you've seen are bad, real bad. Usually just one story level sticker. You know you can do better than that. Here's what to keep in mind:

Firstly, when creating your initial picture, make it out of materials, not stickers. Only use stickers for coloring Cardboard and Dissolve only..

Secondly, when creating your image, make sure its streched out wider than you want it to looke on the badge. This is because whe you put in your picture, it will get squished together.

Thirdly, don't use materials like Sponge, Rubber, adn Dark Matter. This is because they "swell" on the edges, and can make your badge look sloppy.

Fourthly, when taking you picture. Do it in "Front View". This takes away the 3D effect to make it look more like an original sticker, not an object.

Finally, keep levels in a series the same look. For example, in my levels, Many Worlds In One <<>> Part 1 and Many Worlds In One <<>> Part 2, I used the same background for the logo, and just changed the number from "1" to a "2". This made them look organized on my level showcase page of "Info Moon".

If you keep these tips in mind, you can create level badges like the guys at Media Molecule who made the story levels.

Please put any questions down as a reply and I'll be happy to answer them.

Amuseme543 :)

Additional Notes From Readers:
warlord_evil: Keep things simple i difficult to see complex pictures on tiny badges.

11-08-2009, 05:12 PM
Good list, but you should also note to keep the badge as simple as possible, it's difficult to see complex pictures on tiny badges.

11-08-2009, 05:12 PM
You may want to look at this (http://www.lbpcentral.com/forums/showthread.php?t=8419) thread. :)

11-09-2009, 10:37 AM
also you might want to check out a video guide of this on youtube there is a full guide of someone making s level logo

12-14-2009, 04:17 AM
Here is the link to the video LBP - How To Make A Level Icon (http://www.youtube.com/watch?v=apLNxoZzQGA&feature=related)

12-22-2009, 03:04 AM
Some people over at the workshop discovered how to fix the stretching that the patch does. http://forums.littlebigworkshop.com/lbp/board/message?board.id=pod&message.id=113903&query.id=69233#M113903