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ZramuliZ
11-11-2009, 03:34 PM
I know this isn't anything as good as what you can do, but I haven't seen any level with this simple, but realistic water physics. So I decided to share my idea.
I made a tech demo level, just search "@samuli95", and find the "Water Tech Demo" located at the north pole.

http://dl.dropbox.com/u/1267706/howto.jpg
Part 1: Create your object, create smaller "collision body" from glass. Attach the glass to your object with rubber bands.
Part 2: Move the glass part to the back (this can be tricky, I just loosen all the rubber bands and move it back.
Part 3: Create two thin layers of glass as water.

Rogar
11-12-2009, 11:59 AM
I like the rubber band idea, but what is the white thing with red stripes?

comphermc
11-12-2009, 01:37 PM
That's an interesting method of connect the rubber bands to the layer behind, but I'm not certain what exactly is that you are doing. What is the goal? Is it used for water "vehicles" to simulate choppiness of the water?

ZramuliZ
11-12-2009, 03:11 PM
The goal is to make water physics, like when you drop something to water, it reacts correctly. And I don't know what the red striped objects are, I just thought that plain sponges look a bit boring...
BTW. I made another tech demo, that shows how it's made and you can throw objects around. It's next to the old tech demo called: "Water tech demo 2".

theamilien
11-12-2009, 03:26 PM
very well done on the idea. Its quite ingenious. Though is there anyway of making the glass in the thin layer smaller? Because you can see it behind the object and it looks a bit strange.

ZramuliZ
11-12-2009, 03:48 PM
I probably am gonna make the glass part invisible when I get to my PS3...

theamilien
11-12-2009, 03:59 PM
oh cool. ill have to check it out when youve done it :p