View Full Version : Sackventure: Chapter two Journey to the shrine

01-04-2010, 01:08 AM
Somethings causing more and more monsters to rise, kind Denosos suspects the reason is connected with the shrine. Find out if anything is out of order at the shrine.

01-04-2010, 02:45 AM
Hey kevin2314,

What a great sequel to your first level! I loved the intro as it ties nicely with your previous one. However, I think you should adjust the emitter as too many swords come out, and the presence of multiple swords is a bit distracting. The same goes for the sword to defeat the giant worm.

I'm glad you listened to comments in your first level pertaining to characters because their design in this level was original and presented in a brilliant way. I love the documentary narrator style of prying on creatures, which made them much more personal and deep, and also enjoyable to defeat.

That said, sometimes I felt the magic mouths were overused, particularly in the transition from the jungle to the desert. I think the visual cues were enough and the mouth just intervened with the feeling of accomplishment for being that much closer to the shrine.

Overall, the level gave a fun adventure, and I'm looking forward to hunting down that jewel in the next chapter...
:star::star::star::star: and hearted

The Monster Hunter,

01-04-2010, 02:49 AM
That was awesome! I just played your first level before I played this second one, and I have to say that they're both amazing and fun. I can't wait for the third part, to look for the stolen jewel!

01-04-2010, 02:54 AM
ahh thank you alot I really like the info given here this really motivates me to start my 3rd one asap ill keep on the watch for over use of magic mouths and keep in mind to tie the stories in. I def have more monster ideas and will keep the monster info parts i really liked that feature I will start workin on this level sometime tonight or tommorow morning

01-04-2010, 02:55 PM
Hi Kevin
I just played your level and liked it.
Some things that came to my mind while playing:

The shrine looks great but i was a bit disappointed when i read that i couldnt get the thieve already.
After the big sandworm u can run to the right, cross the platform thats moving up and get stuck in a corner.
Your jungle could look more like a jungle.
I think the lava section doesnt fit the level. Maybe you could built something that leads over to the Temple.


01-05-2010, 02:23 AM
updated fixed the emitter problem and fixed the magic mouth it more aptly describes whats going on at the desert point and I fixed the whole that you can fall down as well as having added a few more prize bubbles.