Zephyrae
01-10-2010, 01:31 AM
(So, firstly: I'm quite new here, so if I'm doing anything wrong, please do tell me, and I shall change my ways as soon as possible.)
So, after having gotten LittleBigPlanet PSP for Christmas, and already having some experience with the game's system (Playing it on my friend's PS3), I'm currently working on my first big level.
Without giving too much away, I can say that it's based in an underground cave system, brimming with molten rocks and fiery death pits, along with some basic obstacles, (I.E. Swings, More Swings, and Dodging Hazardous Emitter-Spawns) Right now I'd say I'm about half way done with it, maybe a bit less, but the trouble I'm running into, is I'm finding it hard to think up interesting puzzles and challenging obstacles, while keeping it in the "This is an underground cave" mind-set. Kinda hard to believe you'd find and intricate lazer-grid in a volcano, eh?
So I guess I'm just leaving this here to put my own ideas down, and maybe receive some feedback, criticism, and ideas.
Thanks in advance for anything.
(Edit: Also, as my level get's farther along, I might make a list of the puzzles it has in it, just so you can all see what's already there, but for now I wanna keep it under wraps.)
So, after having gotten LittleBigPlanet PSP for Christmas, and already having some experience with the game's system (Playing it on my friend's PS3), I'm currently working on my first big level.
Without giving too much away, I can say that it's based in an underground cave system, brimming with molten rocks and fiery death pits, along with some basic obstacles, (I.E. Swings, More Swings, and Dodging Hazardous Emitter-Spawns) Right now I'd say I'm about half way done with it, maybe a bit less, but the trouble I'm running into, is I'm finding it hard to think up interesting puzzles and challenging obstacles, while keeping it in the "This is an underground cave" mind-set. Kinda hard to believe you'd find and intricate lazer-grid in a volcano, eh?
So I guess I'm just leaving this here to put my own ideas down, and maybe receive some feedback, criticism, and ideas.
Thanks in advance for anything.
(Edit: Also, as my level get's farther along, I might make a list of the puzzles it has in it, just so you can all see what's already there, but for now I wanna keep it under wraps.)