View Full Version : City in Chaos!

03-30-2010, 01:47 AM
City in Chaos!XenonHMW
Aliens have activated a device that is causing havoc with machinery and electronic devices You're trapped in your office building with no way out but the window. Navigate through the city and shut off the device.
Hi all,

This is an update of my 1st published level. I spent some time today fixing all the issues so it was worthy of a thread. Its not perfect and could use some more stickers, but it is much better than it was.

I'm happy for your thoughts but don't expect full feedback since this is an old level.

enjoy = )

This level was rebuplished which fixed the elevator issue. Please make sure you play the one with the ! at the end.

03-30-2010, 01:53 AM
Cool beans Xenon!!

I'll check the new version out for sure. :)

03-31-2010, 12:23 AM
Hey Xenon!
I played your level, and I remember that not had been able to finish it due to the problem in the elevator.
Was a good challenge, is a good story, I liked the electrified cars they hit me several times, going through the first platforms without falling if it was difficult but fun, in the part of the lamp that breaks, is hard to cross due the location of the landing, I lost many guys in this part, the location of the point bubbles were good I could do several chains, I enjoy playing your level. Good first level.

03-31-2010, 12:51 AM
Man, I have to head to teach right now, but I will REALLY look forward to checking this out this weekend. I'm sad that I have to wait all the way until Friday :-(

04-01-2010, 04:33 PM
The lift you go up(after the part where you go past the CORP building) gets stuck and you can't continue. Good level so far though

04-01-2010, 06:39 PM
You may want to re-download it. The new version should not have the problem. The way to tell is the ! in the name also the stairs on the fire escapes are now ramps.

04-02-2010, 12:22 PM
Hidy Ho Xenon!

You know that I loved your previous level, so I was super excited to give this one a try :-) I had a great time with this level, and I think that it is another great level by you. I am going to jump into the thoughts I had as I was playing... So here we go:

Loved little details like the clothes lines and the design of the cars :) The little details are one of my favorite things to see in a level. The platforming was pretty difficult, but your checkpoint placement was good enough that I never got very irritated about dying :)

I noticed that if you fall off the zip line then the level breaks because a new zipline does not spawn. Perhaps I was missing something, but if this is the case then it is probably not a good thing since it will break your level. The problem is that you need to throw yourself to the right, and I missed it the first time and had to restart the level since no zipline spawned for me :-(

I had a few issues with the elevator ride. It was a little confusing to get the doors to shut because you have to hold the button for a bit too long before anything happens. Then the elevator ride lasts a LOOOONG time, and when I got to the top, the back of the elevator had fallen off and was swinging back and forth (maybe this was intentional?)

The part where you jump off the building with the fire hose was GREAT! I was smiling from ear to ear when I did this :-)

After the hose section, you go down one floor and there is a visible speaker there. Not a big deal, but I figured that I would point it out :-D

That's about all that I have. I thought that this level was a lot of fun! The point bubble placement was EXCELLENT, and it really made me want to build up the combos! I am already looking forward to your next level! Keep up the great work!!!

04-03-2010, 06:35 AM
AmazingFlyingPoo, I enjoyed the making the little details so Im glad you noticed them. The beginning of the level was supposed to completely different. I originally wanted to have two way traffic but the game was such a buggy mess I never got around to it. The zip line didn't respawn because you could just dodge traffic until you get the "ladder" that would get you to the race portion. I didn't leave any visuals clues to let the player know about that, so I can see the confusion.

I just did a single update to the level so it would at least be playable. It was made when I had no clue about the drift bug and well before the patches. I saw the speaker and the elevator back plate after I already published it. The speaker did bother me but I thought the elevator kinda fit in with the whole chaos theme =)

Thanks for playing the level and the detailed feedback, as always.

I am just starting a new level but its not coming together like I hoped... I may ask you to beta it for me.

Take care