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HammerGirl1172
07-15-2010, 12:49 AM
It starts with Sack bots in Cages that dissapear after spawning the 1st player,
The player(s) Start in the top of The screen and then land in DCS's to control the sackbots.
The stage treads on due to a piston scrolling to the stages end.
Whatcha think:confused:

Fancy_Zombie
07-19-2010, 06:57 PM
You may want to further explain your idea, but from what I understand you want to make something similar to Metal Slug? That would be very cool :)

HammerGirl1172
07-19-2010, 10:33 PM
Okay, here gos a full explanation:
At the top screen is the player spawnpoint(s)
They then fall into direct control seat's then P1 Activates the stage piston with the press of START,
With more than 1 player there are ALTERNATE pathes that when the sackbot goes in a prize is awarded
And the coolest thing is... The chase scene ending! Death or survival.. Its pretty epic!

My next post about this might contain
Squad codenames,


EDIT:
Heres a bit of story

The best squad in the military failed their biggest mission yet,
Now trapped in the enemy stronghold.. they have to break theirselves out,
Only four of them have survived in the cages, Its up to them to break out and SURVIVE,
But only TWO will make it through to THE END,
Then they are the ONLY hope for sackind.

AbstractFlesh
07-19-2010, 11:35 PM
Sounds cool!... but you may have to change it to X, the START button is still ment for the menu. :)

HammerGirl1172
07-22-2010, 02:00 AM
How about select, I could use select,
I also promised their codenames:

Player 1:
Bioknife

Player 2:
Shoeshine

Player 3:
Shifthead

Player 4:
Quadynamite

AbstractFlesh
07-22-2010, 11:05 AM
How about select, I could use select,
I also promised their codenames:

Player 1:
Bioknife

Player 2:
Shoeshine

Player 3:
Shifthead

Player 4:
Quadynamite

Those sound unique :p You have a really cool idea coming along, stick with it :).