View Full Version : Yes, use F4F Sycophant (With Pictures + Video) *SPOTLIGHTED!*

07-20-2010, 03:41 AM
You awake in a crashed drop-pod with no memory of how you arrived there. A feeling of deja vu takes you into a nearby facility that has long been abandoned. What secrets does this place hold? (One player only!)
After all the information on LBP2, I decided to not make any more levels until it was released. But of course, I couldn't resist returning to make one last LBP level.

This level incorporates all my favourite things in an LBP level;

Cardboard visuals (Don't let this fool you, the visuals are very unique, and I hope they impress :gopher: )
Stickers! (Not enough to make it cartoony though!)
A good story (This levels story slowly unfolds and may have you going back multiple times to fill it all in.)
Simpleness (Though there are some logic heavy spots.)

Theres a lot of platforming to be had, and several puzzles that may take a bit to complete. Lots of text bubbles, but not enough to slow down the gameplay, and an ending that may be shocking for you.

As for the length of the level; played by me, (Someone whos played it too many times to count.) takes 15 minutes to complete. So I'm guessing it'll be between 15-20 minutes for a normal player to complete.

(Major props to anyone who finds the secret Cogcave ;D )




The crashed drop-pod.


The entrance to the facility.


The first puzzle, and the easiest.


It's all in the wrist!


The facility has seen better days...


One of the many notes you'll find throughout the level.




Warning! Warning!



It's understandable that some of you may be confused by the story, as I did make it into a sort of puzzle that you had to piece together. So, for those of you who want everything to be clear, heres the entire story of the Sycophant storyline:

It all started with a Research and Development corporation known as Talon Corporation. This group was extremely powerful and rich as they travel the universe finding liveable planets and developing colonies on them, for both human living, and research. This took Talon to a planet in a remote region of space, known as the Gearus sector. Talon landed on this planet, and was quickly intrigued by it's unique plant life and terrain. They learnt that the deeper they went, the more plant life there was, and so they slowly began to mine into the surface, creating facilities on the way down.

After several months they discovered something that would change the whole universe. They found an energy source like no other, as it wasn't just energy, it was a sentient being. They built their facility around this energy and started to study it, after a while they discovered an amazing fact about the energy, when a living thing comes in contact with the energy, it becomes the energy's minion, or slave. Talon's Head decided to test this on humans, and so a group of people were chosen to touch the energy.

When they did, the humans lost all their personality, and became mindless puppets. Wanting to know more about these 'infected' Talon began to create a testing facility where they could see what physical and mental capabilities these things had. For many months this was the only thing they did until they became interested in the properties of the energy.

So, they extracted samples of energy from the source, and began to test it. Sadly, they learned the hard way what the energy could do as a laboratory (and a massive part of the facility) was lost because a MOLECULE of the energy was ignited, and then exploded. This intrigued the head of Talon, and he decided they would take this energy back to their planet to create bombs with it, allowing them to take over any planet they desired, or wipe it off the map.

The energy was not pleased with this though. He had tolerated the tests, but the fact that these people where using him for war, he decided to stop them. Using his power he commanded his slaves to attack the facility. The employees didn't stand a chance against the slaves, and quickly the facility was under the control of the energy. The head of Talon, and a small group of others escaped into a cruiser, and they escaped. Among those people was one of the test subjects, the only one that had fought the control of the energy.

The rest of the employees tried to get away in the docked freighter ship, but it had been grounded by the plant life that the energy controlled. What happened to the people left on the planet was unknown.

The energy realized that even though he scared off these people, more would return to use his power for war and to fuel their greed. He decided he would destroy himself. Unfortunately all of his slaves had perished, and there was only one remaining, the one that had escaped. Using all his remaining power, the energy took control of the escaped slave, and made him take a drop-pod back to the planet.

This is were the level begins. (Knowing that you've played the level, I'll leave out the adventure through the facility.)

After confronting the energy, the slave finds himself aboard the grounded freighter, there he finds some of the energy in a shipping box. With his employee identification, he activates an emergency substance removal machine, which triggers the energy to explode. As one molecule of the energy could wipe out a facility, the large chunk of it in the ship was enough to wipe out the entire planet, destroying the energy forever... or so it thought.

Unfortunately, the head of Talon had escaped with a small sample of the energy, and his science team had discovered a way to duplicate it.

And that's where the story ends...

As you should've seen in the title and description, this is a one player level. You CAN play with more though (As I've played with 3 people once) but it is best when you play it with one player. (Any Mutliple player related glitches will be ignored.)

HUGE thanks to goldenclaw13, as he came in and helped with a ton of the logic (Which loves him so) and with some of the visuals.

Enjoy, feedback is welcomed!

07-20-2010, 07:07 AM
Wow, this is a really great level.
I absolutely loved the visual style. The cardboard works great here. The odd-angled blocks of sckyscraper-sketch material applied to a space-ship, creates something completely unique. The combination with the other materials (black-white striped grabbable, and the boxes-material from Marvel DLC.) I also really like how the terrain keeps changing, a you reach diferent parts of the colony.
Only aspect I didn't like were the green sprouting leaves. Off course I understand the foreshadowing to the conclusion of your story, and it contrasts perfectly with the reds of Talon, still I felt it was less spot on then the rest of your design.

Your music was perfect. Liked how you changed the tracks. Eerie at the beginning, more dramatic Spaghetti-western style near the climax.

Gameplay is good. I really like the platforming, mixed with some not to hard puzzles.

The story is ambitious and works fine: some original and moving stuff here. (Fingers crossed for a sequel...?)

One small glitch: on the first puzzle, when swinging along the ceiling, you can get layer-changed to the back row, near the high tower with the button.

Great level. Five stars and hearted.

F4F, it would be great if you could take a look at one of my latest levels: Drones of Genius Loci, or Kurtz and the Dead City of Fabul.

07-20-2010, 05:05 PM
This is an amazing level! I don't know where to start! I guess from the beginning. Well As soon as I saw the planet that this level was set on I was blown away. There was great monkey climbing that fit in perfectly with the scenery! When I entered the complex I was faced with fun puzzles. The first puzzle where you had to move the sponge to get atop different areas was really interesting and entertaining. The second puzzle with the hawk pictures was frustrating. My least favorite puzzle area was underwater. I think it was number 4,The one where you had to make stairs with the blocks by moving them and lowering the water. I'm sorry but I hate that with a passion. It took my about 20 tries to get the dumb block to stay under the other one without tipping. From then on I loved every bit of this level. From the giant vines growing out of the planet to the giant living energy source! If any one is on the fence about playing this level take my advise and go turn on your Ps3 right now because you will love this level! I predict that if this is seen by enough people you will be in the next community spotlight! Great job! What a great way to finish off LBP 1!

javi haguse
07-20-2010, 06:15 PM
Sounds cool! will give it a try!
oh, and lol @ the spoilers!

07-20-2010, 06:27 PM
Going to give this a spin as soon as i come home. thx for sharing ;)

07-20-2010, 06:46 PM
Oh my, thank you all for the kind words :)

@pickled-punk I know about that layer change you talk about. You can actually get off it by swinging back to the left and you can grab the roof again, but I know how it is a bit annoying, so I'll change it's material.

EDIT: I changed the material so it isn't grabbable, so that should be ok now.

I've also added pictures, so check em out! (Video is uploading right now, should be up in an hour or two.)

07-21-2010, 01:00 AM

Tsk tsk Cog, I see some grammar errors in your first post. Save it for THE ULTIMATE DESTINY OF SACKBOY WHO IS PROTAGONIST (http://www.lbpcentral.com/forums/showthread.php?28625-THE-ULTIMATE-DESTINY-OF-SACKBOY-WHO-IS-PROTAGONIST-%28A-Funny-Tale-of-Bad-Grammar%29) next time ;)

To anyone who is still thinking about playing the level, If you're into some nice platform or puzzle game-play and loves a good plot like myself, this is a great level and definitely worth a play or two.

Also, if you decide to play race mode you'll end up with a few neat prizes as well :)


07-21-2010, 01:06 AM
Cog looks great! i will have to give it a try soon :)

07-21-2010, 01:29 AM
I love hanging from something and swinging like this :) I'll try this level out.

07-21-2010, 03:26 AM
I really want to finish this, it was really cool, but puzzle number 4 maddened me. The blocks and the water. I knew what I had to do but the blocks just wouldnt stay. I gave up. I may try again later, especially if you could make some adjustments. say, winches to make them snap in place? or something.. i see someone else had trouble at that section too. i would love to finish the level at some point, i dont want to spoil it by watching the video.

5 stars and a heart anyways.

07-21-2010, 07:58 AM
I really want to finish this, it was really cool, but puzzle number 4 maddened me. The blocks and the water. I knew what I had to do but the blocks just wouldnt stay. I gave up. I may try again later, especially if you could make some adjustments. say, winches to make them snap in place? or something.. i see someone else had trouble at that section too. i would love to finish the level at some point, i dont want to spoil it by watching the video.

Yeah, I found that one hard too, even with two or three people >.< While the water is up, try making an upside-down pyramid. If you're lucky, a block will fall in the right place to let you get up. Maybe I'll get Cog to make it easier...

07-21-2010, 08:12 AM
I'll put this on the list for the next time I'm on! :)

07-21-2010, 07:03 PM
@monstahr Ok, I've fixed that so the boxes won't topple when you try to stack them, though the puzzle is very easy now :P I guess it's better than really hard.

07-21-2010, 07:08 PM
Wow this level looks amazing after watching the first two minutes of the first video, I don't want to see all the secrets but anyway, I'll give it a try and tell you what I think.

07-21-2010, 07:10 PM
wow amazing lv i cant rely say anything more because the people who posted above me used all the adjectives! lol

F4F: please try out my lv: the attack of the dragons(pt1)

07-21-2010, 07:44 PM
Hey, I played the level and I love the ship and the hawk but unfortunately I couldn't even pass the second puzzle. Oh well, either I'm dumb or this is a very challenging yert fun mind bending puzzle, overall I think it's all of the above.:p Also, when playing the second puzzle at first, I felt like there wasn't a lot of room for the blocks, but I did get used to it and put tall the blocks together but maybe you might wanna add a little more room and if you can't that's fine. Anyway, great level and I gave it :star::star::star::star: and a <3

If you could give some feedback on my level Platformia, that'd be awesome. The link to the thread's located in my sig.

07-21-2010, 07:53 PM
Wonderful use of Marvel materials! :p

Went to play, but I forgot your PSN! :(
Playing tonight!

07-22-2010, 09:57 PM
For anyone confused about the story, (AFTER completing the level.) I've added the back story to the main post, so read it if you want.

07-22-2010, 10:50 PM
Ok, now this is why I love LBP. I was just about to get bored with the same ole level scenario when I load up your level and have it blow my mind. I'd say this is most definitely the freshest level I've played in recent weeks. I too love the cardboard materials in LBP but could never figure out a way to use them extensively while still creating a great looking level. However your level is proof that it can be done. While I liked the story, and the gameplay was smooth and used three planes very well, it was ultimately the graphical style that hooked me here. Don't get me wrong for I enjoyed the puzzles and platforming as well, however. If I could make one suggestion it would be that the piece together hawk puzzle was too tedious and slowed gameplay. Everything else has a nice pace but that one took so long to do something initially obvious. So, all in all: excellent level with amazing visuals to take it over the top. 5/5 Heart.

Please try my level "A Realm Forgotten" if you get the time and comment on my thread, Thanks!

07-22-2010, 11:43 PM
@Lockstitch Thank you very much, that made me feel good about the level :P

I'll try to do your levels feedback as soon as I can.

07-23-2010, 12:33 AM
Played this earlier today and I have to admit I was blown away, unfortunately I was unable to finish it because part way through...my electric went off, lol.

Still I shall finish this one shortly and tell you what I think of the game as a whole

07-23-2010, 12:34 AM
At first, I had no idea where am I supposed to go until I noticed the sponge below. The visuals are really impressive and had a great use of the sketch materials from Marvel level kit. The puzzles are really entertaining too. The only thing that could be fixed is that after you died in puzzle no. 4 and returned to the checkpoint while the water is low, the water went automatically high and the switch doesn't seem to lower the water when in position of lowering the water. Overall, it's a great level and has an interesting ending. 5 stars.

Play and F4F "The Hero Chronicles LV4 The Lost Lagoon"

07-23-2010, 01:13 AM
@JustinArt Thanks for the feedback and pointing out that glitch! Now that you say it I realize how that would break that part, I'll get right on to fixing that and playing your level :)

And thanks cthulu for the feedback :)

07-23-2010, 01:32 AM
This looks mindblowingly epic.

:( I always get on LBPC after I get off the PS3, so that's my own fault lol

07-23-2010, 08:46 AM
This level is beautiful. I think it's a work of art. It's simple cardboard design makes it some of my favourite visuals ever. They're simple, yes, but the way you combined the marvel materials (finally put to good use :)) was awesome.

The gameplay was amazing too. I also had trouble with puzzle 2 (the one with the hawk jigsaw), but I kept pushing on and after half an hour I finally completed it. :)

The story was genious. At first I was a little confused but when it got to the end I soon was figuring out what all of it was.

Overall, a brilliant level.

:star::star::star::star::star: and a <3

07-23-2010, 08:34 PM
It's my fault the hawk puzzle (Puzzle 2) is in there, Cog asked me to get ideas and I thought of that :P

You are lucky though. Originally it was a 16 piece puzzle but I realized it was very hard so I made it into 9.

I couldn't make the blocks any smaller or else the mag switches might not detect the mag keys correctly. So sorry to anybody who thinks its hard, maybe it seems easy to me since I've had to test it 20+ times...

07-24-2010, 01:20 AM
@talbot-trembler Yeah, blame goldenclaw for that. I didn't do anything wrong. ( :P ) It may be a bit tricky, but there really isn't anything we can do to change that aside from removing it completely. I actually remember when goldenclaw was sad that I said we should have 9 blocks instead of 16, and now hes happy I said it :P

EDIT: I've been bullied into making a sequel... :P But I actually want to make one, it just won't come soon, as I have some ideas for it that I can only accomplish in LBP2. Oh, expect 2 more levels, as I have a nice little ending in mind for the last level that should satisfy everyone :)

07-24-2010, 01:30 AM
Well I managed to get through the entire level without my electricity going off and I have to agree with

This looks mindblowingly epic.l

The use of the citscape and box stickers somehow blended nicely to give your spaceship a futuristic feel, (not once did I think I was looking at a load of cardboard covered in pictures of skyscrapers) plus the limited use of colour gave it a cold and clinical look which I feel really helped set the mood of the your level.

The few puzzles that were there were also not that hard to complete, in fact the only one I struggled on was the picture puzzle but that was only because my sackboy would either refuse to grab one of the pieces or when I let go it would roll into the wrong place, still that is probably just nitpicking.

However it is still a pretty easy level to breeze through and I feel it could be improved with a few more traps, especially near the end to help build suspense (or something) perhaps a security camera with lasers that has been left on / damaged or something like that.

I really like how you did the cutscene at the end and plan on doing something like that on a future level of mine.

:star::star::star::star::star: and a <3

07-24-2010, 02:12 AM
I've been bullied into making a sequel...

By whom may I ask? I may have done some of the beating, but I'm not quite sure It was me that persuaded you :)

And what would you call this "trilogy" Cog? "The Sycophant Trilogy"? :O

07-24-2010, 02:23 AM
@goldenclaw13 Lots of people, lol, most people who play it ask if I'm making a sequel.

And about the names, they probably won't have 'trilogy' in their names but just something that sounds like the same series. (ex, 1. Sycophant, 2. Sycophant & Magnate, 3. blahblahblah Sycophant)


07-25-2010, 07:23 AM
Great level, man. I really like your choice of materials. The primary one is something I never would have even considered using, but the way you use it looks great! Your puzzles were very good & the story intrigued me as well.

Gave it 5 and a heart.

07-25-2010, 09:40 AM
Very good level m8, liked the angular design and layout. The puzzles were equally as good, it could've maybe done with some score bubbles for us to munch but hey, i want the moon on a stick lol. If you've got time checkout my marvel wars levels.

07-26-2010, 04:25 PM
loved the level....here's hoping in LBP2 you stop procrastinating and finish EACH series you started in LBP1

from the comic to mythicos ;)

07-26-2010, 05:07 PM
Hey man I just played your level and let me tell you it was magnificent I love the way you use that materia in your level it made your level look out if this world. The Visualization was excellent and Gameplay/Puzzle were really creative specially the puzzle were you need to re-create the red hawk sticker. It was really good I love everything about it but I think you should put a little more lighting because some parts you can't see were you need to go. Also please make part 2.

Overall Score.

Visualization :star::star::star::star::star:
Gameplay/Puzzle: :star::star::star::star::star:
Music/Sound Affects: :star::star::star::star::star:
Theme: :star::star::star::star::star:
Originality: :star::star::star::star::star:

I gave this level a :star::star::star::star::star: and a <3 it was incredible keep up the good work ;)

Also can you F4F my level please here is the link to my level thread:http://www.lbpcentral.com/forums/showthread.php?29356-Sackboy-And-The-Demantoid-Crystal-%28part1-2%29

Thanks :p

07-26-2010, 10:15 PM
Great work, this level was amazing! I enjoyed the cardboard visuals very much. This level also had some great platforming and puzzles! But dear god it took me so long for the flippin' eagle puzzle! I later noticed that it was not a full size sticker.
:star::star::star::star::star::star: and a <3

P.S More Than Orange xD

07-28-2010, 05:31 AM
P.S More Than Orange xD

Oh I think he stopped with that...But perhaps he is doing something else? ;O

07-28-2010, 06:00 AM
Well if I WAS making a level with SOMEBODY it would be pretty hard to make it when they are OFFLINE. But of course, it's not like I'm actually saying any of that is true... ;O