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anoken
07-22-2010, 05:37 PM
This forum is out of date! Click Here (http://www.lbpcentral.com/forums/showthread.php?31420-Pt.-1-Patapon-Lost-In-Time) to look at the thread of the level!




http://i997.photobucket.com/albums/af95/asdkjhalskdjhflkasjhdf/IMG_1238.jpg

I started making this level 3 days ago and so far I think it's coming. It starts out with sackboy landing a mission on my moon to investigate the temple of Patapon. Once in the temple he finds a portal can lead him to the "imagisphere" of Patapon, but has to find a lever that turns it on. So you do some platforming to get there and enter the portal. That's as much as I've made.

http://i997.photobucket.com/albums/af95/asdkjhalskdjhflkasjhdf/IMG_1237.jpg

I don't know what to do once he enters it, I think I'm going to have all the patapons frozen "in time" and Sackboy has to help them but I'm not sure what to do! It'd really help if you'd leave me an idea in the comment section below.

Nuffles
07-22-2010, 06:34 PM
You could make "frozen in time" literal and make them frozen in blocks of ice that you have to melt. That was the first idea off the top of my head.

anoken
07-23-2010, 07:05 PM
Well I'm halfway through and put up a beta to test so it'd be great if some people would check it out and tell me what I could improve on. This is only half the level, I can't make the rest yet because I'm not sure what to do and I'm waiting for ali to finish a few patapon for me.

Level Name: [Beta] Patapon: Lost In Time
PSN: Valmassoi

Nuffles
07-23-2010, 07:49 PM
Downloaded.

anoken
07-24-2010, 02:02 PM
Downloaded.

Cool what do you think?

dragonember
07-24-2010, 02:17 PM
Great level! I just played it and i love the whole theme. The only problem was at the part when you are trying to pass through the gas area on the moon. I found that some of the jumps were extremely hard to make. Either because i couldn't jump far enough, or the ledge was simply too small to stay on. But great level anyways!

anoken
07-24-2010, 02:55 PM
Great level! I just played it and i love the whole theme. The only problem was at the part when you are trying to pass through the gas area on the moon. I found that some of the jumps were extremely hard to make. Either because i couldn't jump far enough, or the ledge was simply too small to stay on. But great level anyways!

Cool, I'll fix those jumps, they are kinda tough... What do you think I should do next though?

dragonember
07-24-2010, 02:58 PM
This might sound a bit cheesy, but once you go into down into the hole, you meet meden, the priestess. She says the only way to unfreeze the patapons is bring the four drums together. So you have to visit different worlds, in search for all of the four drums. Thats all i got, good luck!

anoken
07-24-2010, 03:10 PM
This might sound a bit cheesy, but once you go into down into the hole, you meet meden, the priestess. She says the only way to unfreeze the patapons is bring the four drums together. So you have to visit different worlds, in search for all of the four drums. Thats all i got, good luck!

I don't see cheesy in that! I like that idea! It kind of reminds me of destiny, traveling through the planets but this is a real great idea thanks for suggesting

dragonember
07-24-2010, 03:10 PM
No problem!

famouscustard
07-24-2010, 03:34 PM
I am a big fan of Patapon, so I can't wait to see how this turns out, it's already a really good start. The Patapons were really well designed, as well as the banner and the logo. I think perhaps the environment was a little dull, maybe you could add some pillars or planets in the sky of something. For the rest of the level, I think the idea of finding the four drums could translate really well into LBP. Perhaps you could alter the story a little so that Sackboy is actually 'Almighty', and Meden is calling him out of the heavens into the world of the Patapons to save them. I think that would make it more like Patapon. Maybe they could find 'IT' at the end as well (IT could just be the scoreboard). I look forward to the full version!

Random
07-27-2010, 03:14 AM
Level is great overall, but some jumps r pretty difficult. Keep workin on the level!

anoken
07-27-2010, 03:04 PM
Hey guys, I put up the level for realz now, http://www.lbpcentral.com/forums/showthread.php?31420-Pt.-1-Patapon-Lost-In-Time Tell me what you think!

lbp is awespme
07-27-2010, 07:14 PM
didn't really like it.