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View Full Version : Keys are in the game!



Harrisment
07-29-2008, 08:22 PM
http://www.littlebigplanetguide.com/page/Pop-Its+Gallery?t=anon

Look at the first screen. Certain colored switches respond to certain color keys within the level. VERY COOL!

This just opens up things even more!

(Sorry if this has already been announced. I see just about everything for this game, and I havdn't seen this before)

bbroman
07-29-2008, 08:25 PM
Cool. Not ground-breaking, but really adds a new dimension. Really cool.

ryryryan
07-29-2008, 08:32 PM
Cool. Not ground-breaking, but really adds a new dimension. Really cool.

For me it kinda is ground-breaking.... makes many levels i think of more possible!
You wouldn't believe how handy colour coordinated switches come in when i was making levels on timesplitters 2/3.

EDIT: good find Harrisment, i also didn't know pink rubber floated in game! awesome!

Harrisment
07-29-2008, 08:34 PM
The idea of the keys themselves dates back to the beginning of platformers and FPS games, but just the fact that they have added yet another gameplay element is such awesome news.

You really can make whatever you want!

Jack
07-29-2008, 09:21 PM
I'm sorry but what do the keys do?They trigger events and stuff,right?Or are those the chips?

ryryryan
07-29-2008, 09:25 PM
I'm sorry but what do the keys do?They trigger events and stuff,right?Or are those the chips?

here's a great example....
So you come to a door.... but it's locked! you need the Red Key to get in! oh noez... you have no Red Key.... wait! what's that up those stairs... over the fire... past the swinging ropes... and under the stomping platform... why it's the Red Key!! So up you go to collect it... then back down you come to open it using the Red Key! adding another 5 mins or so to your level with little effort, while staying fun :)

just imagine all the fun you could have having loads of different colour doors/keys.

Vaati33
07-29-2008, 09:32 PM
This is nice to know. Great find!

Frank-the-Bunny
07-29-2008, 09:40 PM
well i think that, that is awesome. That just gives me even more ideas for levels i seriously can not wait for this game to come out. October seems so far...

Jack
07-29-2008, 09:50 PM
here's a great example....
So you come to a door.... but it's locked! you need the Red Key to get in! oh noez... you have no Red Key.... wait! what's that up those stairs... over the fire... past the swinging ropes... and under the stomping platform... why it's the Red Key!! So up you go to collect it... then back down you come to open it using the Red Key! adding another 5 mins or so to your level with little effort, while staying fun :)

just imagine all the fun you could have having loads of different colour doors/keys.

Oh...I'm gonna be SUCH an *** with keys MUWAHAHAHAHA!!grrgrr

Burrich
07-29-2008, 10:02 PM
Awesome... hmm could you recreate Klonoa levels then? I love that game!

You'd have to change the enemies though so that there's a bouncy thing on top of them as opposed to Klonoa where you leapfrog to go higher.

And some of the more complex enemies may be difficult (but possible) to do...

bbroman
07-29-2008, 10:14 PM
Oh...I'm gonna be SUCH an *** with keys MUWAHAHAHAHA!!grrgrr

That's always been my problem with keys. Some levels have....too many. Maybe that's why I don't think this is huge.

Jack
07-29-2008, 10:25 PM
That's always been my problem with keys. Some levels have....too many. Maybe that's why I don't think this is huge.

I remember the good ol' days...where every door needed a keycard.

Noonian
07-29-2008, 10:27 PM
Oh...I'm gonna be SUCH an *** with keys MUWAHAHAHAHA!!grrgrr

mwhahahahahhahaha:eek:

interesting...does anyone know if you can break that glass material in those screen shots??

Jack
07-29-2008, 10:31 PM
mwhahahahahhahaha:eek:

interesting...does anyone know if you can break that glass material in those screen shots??

Didn't notice it,hopefully you will.

bbroman
07-29-2008, 10:50 PM
Yeah, the glass better be breakable. If you did it with your Sackboy, though, (say, launching him from a catapult) would he get cut and start bleeding fuzz?

Jack
07-29-2008, 10:53 PM
Yeah, the glass better be breakable. If you did it with your Sackboy, though, (say, launching him from a catapult) would he get cut and start bleeding fuzz?

A evil sackboy would be cold fuzzed then?

bbroman
07-29-2008, 11:07 PM
A evil sackboy would be cold fuzzed then?

I guess he would be cold fuzzed.

Jack
07-29-2008, 11:08 PM
I guess he would be cold fuzzed.

"I'm drowing in a pool of my own fuzz!NOOOOOOOOOOOOOOO!!"

bbroman
07-29-2008, 11:16 PM
"What fuzz type are you? I'm B positive."

Jack
07-29-2008, 11:40 PM
"What fuzz type are you? I'm B positive."

"Guyz...I've been diagnosed...with...pollen..."

bbroman
07-30-2008, 01:26 AM
"Guyz...I've been diagnosed...with...pollen..."

LOLZ!

"I started eating more cloth because I was diagnosed with high fuzz pressure."