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View Full Version : Who done did that?



LukeCF
08-16-2010, 10:57 PM
Kay, now that my title got your attention, hah, let me tell you what I mean by that.

A murder mystery.

Now that we have sackbots to make real NPC's with, I thought a murder mystery would be a great level concept.
Using Controllinators you can make a conversation system, so depending on what you say you can get different clues from different people and what not. I can have it be in like a sprawling mansion, with maybe a couple of physical clues hidden throughout the level in various places.
Maybe have a back yard and front yard . Maybe a grave stone somewhere to make it a little creepy.

Sound like a good idea?

Mangarocks14
08-16-2010, 11:06 PM
I'd play it sounds like a good lvl.
And with sackbots you can make a whole town. :)

vezonfan01
08-16-2010, 11:07 PM
sounds fun i am so excited about all these awesome new levels and not some fad level

LukeCF
08-16-2010, 11:10 PM
Yeah. But it's harder to make a whole town creepy. I wanted to set it in a mansion (kinda like clue, ha) so I could make it kinda creepy lookin' you know?

vezonfan01
08-16-2010, 11:11 PM
yeah it sounds great when will it come out like a week after the game is realesed?

LukeCF
08-16-2010, 11:15 PM
Hahaha. Nooooo. I will be spending time first playing through story mode. Second doing school work for college. Third taking plenty of time to try and make it good. I'm not the best creator, so I want to go at it sure and steady. Make sure it's the best (I can make it).

LBP333
08-17-2010, 12:07 AM
Point and click! Point and click! :p

Crazed Creator
08-17-2010, 12:52 AM
Wait is this one of those mystery levels where you just use a a pointer for everything? Kind of like Toad Murder Mystery (Fail Name rembering) where all you get is a cursor with no freem roam? JUst arrows which you click on to go that way?
Or is it like an Mystery version of Luigi's Mansion, with a scary twist?

LukeCF
08-17-2010, 01:06 AM
I never played Luigi's Mansion.

And no I did not intend to have this be a point and click.
Plenty of people will be using all the new things to create different types of gameplay.
I'm using the new things to create a better version of classic gameplay.
You will be a sack BOY. And you will be moving around in the level.

vezonfan01
08-17-2010, 02:32 AM
this level seems very promising, i hope i can get my levels out fairley quickley

LukeCF
08-17-2010, 04:06 AM
Do you not want to play with story mode first?

TheZimInvader
08-17-2010, 06:58 AM
Hey, you know, with all of the projects planned for LBP2, I haven't heard one involving a murder mystery/clue-like level. That sounds great! I'll be sure to play it. In four months.

LukeCF
08-23-2010, 01:35 PM
Ha, thanks. I think I've played a level of yours over on the PSP side ZIM, though maybe I'm thinking of someone else?

dr_murk
08-23-2010, 01:40 PM
Rather than limiting yourself to a mansion OR a town, you could create a fairly large game with multiple levels and the level link thing (the official name escapes me right now.)

Jonaolst
08-23-2010, 01:47 PM
yeah it sounds great when will it come out like a week after the game is realesed?

Good creators use longer than a week to make their level ;)

LukeCF
08-29-2010, 10:55 PM
Well, I like the idea of having it in just a mansion. Confining it gives me a better chance at crafting a more engaging environment instead of trying to stretch my skills over multiple areas. You know?