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View Full Version : How to make a mag key switch trigger radius go across the entire map



bob is named bob
08-18-2010, 07:51 PM
Did you ever need to have a sensor switch detect something across the entire map? Like a player tracker or something or maybe a HUD?
Heres how.

1. get a small piece of dark matter.
2. attach proximity sensor or mag key switch on
3. tweak radius to as far as possible ( it wont be across the map yet)
4. make the dark matter HUGE
5. detach your proximity sensor or mag key and attach it again
6. cut around your prox or mag switch
7. repeat steps 4-6 three times

Yes it is very similar to making mirror material

So far ive been able to make a tracking missile that will track you from across the entire map and a few other things.

EDIT: It seems you only need to repeat it 1-2 times as aya042 has said. Thanks aya!
Also, You can do the same for

* Sticker Switch
* Camera Zone
* Photo Booth

Again, Thanks!

Sehven
08-19-2010, 01:26 AM
Awesome tip. Thanks.

Incinerator22
08-19-2010, 01:30 AM
That! Is amazing!

Thanks!

Limesta-
08-19-2010, 01:34 AM
Nice, I actually do need this for my upcoming level. :)

ViniciusBR11
08-19-2010, 04:06 PM
WOOSHH!
Thanks!!

Aya042
08-22-2010, 08:34 PM
1. get a small piece of dark matter.
2. attach proximity sensor or mag key switch on
3. tweak radius to as far as possible ( it wont be across the map yet)
4. make the dark matter HUGE
5. detach your proximity sensor or mag key and attach it again
6. cut around your prox or mag switch
7. repeat steps 4-6 three times

Nice.

I knew that resizing a mag switch or sensor switch also scaled the radius proportionally, but I didn't know that detaching and reattaching kept the new radius intact.

Since cutting into a material which has been oversized can sometimes crash the PS3, I'd suggest changing the method to attach it to a new piece of DM each time, rather than continuously cutting/rescaling the same piece.

Having said that, however, when I tested this, it seems that repeating the process is unnecessary, and that you need only rescale the switch by a factor of around 20 to encompass the entire level. So the process can be shortened to...

Create a 2x2 block of DM and attach a mag switch.
Make the radius as large as possible.
Resize the block of DM so it's at least 40x40.
Detach the switch, and put it wherever you want it.


Note the same process works for these things...

Magnetic Switch
Sensor Switch
Sticker Switch
Camera Zone
Photo Booth

...but not these...

Magic Mouth
Creature Brain
Global Lighting Object
Global Water Object
MGS Searchlight
Music Box

...although in some instances you can make the sensor radius larger as long as you don't detach/shrink it afterwards.

bob is named bob
08-24-2010, 08:02 PM
Hmmm, I didnt know you could do that with Camera zones! You could make awesome cinematic effects without the annoying speech bubble!