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View Full Version : Codec Snake (Now with video!)



Shadowriver
10-22-2010, 04:57 PM
Since people posting beta level here so i post my newest one! ^^ Codec Snake.

Yea after Tetris time for another classic. It's little continuation of Real TV! level events.

LBP.me: http://beta.lbp.me/v/409d

Here some screens, but they are quite LQ:

http://beta.lbp.me/img/ft/5684653a18d8a9805ccb6c5974f25f9f57fa2ebb.jpg
http://beta.lbp.me/img/ft/e1743494838d8550062b3a197360cfac6e9b6b55.jpg
http://beta.lbp.me/img/ft/4319043aa3723a66ab47153da08f00201869c390.jpg
http://beta.lbp.me/img/ft/6e1351e87416397761fe5ffe16f2ff1954b2c99a.jpg

http://www.youtube.com/watch?v=QJN6GJdp6Ks
http://www.youtube.com/watch?v=QJN6GJdp6Ks

Game Over sigh been shaped by NinjaMicWZ (since i sux in corner tool) i only cut it and implement logic so special thanks to him.

ZeroZ30o
10-23-2010, 09:59 AM
Cool :D! Good work!

BasketSnake
10-23-2010, 10:03 AM
It's great. I died immediately but I like it.

Shadowriver
10-23-2010, 03:44 PM
It's great. I died immediately but I like it.

I was planing to add responsive mode (that have better controls reponce but make tail removing little buggy) but fo some reason i can't update a level :(

Skalio-
10-23-2010, 03:56 PM
yeah this was very good and the story at the begining made me laugh, well done!! although my one problem would be the responsiveness, but if your working on fixing that then cool

TheChannel
10-23-2010, 04:38 PM
Skalio is right, You have to press it a block before just so it turns right.

Shadowriver
10-23-2010, 04:58 PM
Yea i know, i added extra clock tick on direction change, but it cause selector based counters to work improbably and tail removes 2 blocks at end of a turn, so i added it as extra mode to be optional triggered by cycle, but again i can't update level for some reason :( i will probably publish it as extra level if issue will continue

vezonfan01
10-23-2010, 05:14 PM
for those who are in the beta could you post a vid if so i would appericate it :)

Shadowriver
10-23-2010, 08:18 PM
Ok guys, i publish update as sperate level (too bad :(), http://beta.lbp.me/v/4bh2 go check it out and say how it feels

Also with video... i'm little busy watching Blizzcon :p i gonna make it today or tommorow

coasterfreak1235
10-23-2010, 08:20 PM
The moment when you showed me the intro I was sure there was something epicly innovative coming...

...but this followed ;) *cough*

I'll play it right after getting in contact with my PS3 again :D

Maxi
10-23-2010, 08:55 PM
Ah, there it is i just played this today.
Loved it, And i must say, suburb job on the "Game Over" animation from MGS1

Shadowriver
10-25-2010, 03:15 AM
Heres video:


http://www.youtube.com/watch?v=QJN6GJdp6Ks

NinjaMicWZ
10-26-2010, 10:55 AM
looks really awesome, man. i need to quit avoiding LBP and try this before the beta's over. you really do some crazy stuff, and have been one of the most innovative since the beta started.

Shadowriver
10-26-2010, 11:41 AM
Thanks ^^' Innovative just because it's beta :p EnergyRay also had similar idea for grid mechanic, but i don't what he is working on.

PPp_Killer
10-26-2010, 12:23 PM
My score remains unbeaten!

1 PPp_Killer 5,360
2 Tealftw 4,400
3 OneEyedBanshee 2,640
4 Stumpy35 1,840
5 pthomp 1,440
6 F9zSlavik 1,400
7 ShadowriverUB 1,120
8 GARDOZA87 1,080
9 Basti059 1,000
10 coco09090909 940

Shadowriver
10-26-2010, 12:55 PM
Yea you king of my level :p it's hard to believe to me that people actually getting points on extreme, i didn't cross 500 while testing on that mode XD

Domik12
11-08-2010, 08:41 AM
Hi, Shadowriver! Very cool level! Nice realisation on Snake codec system and nice classic gameplay. One comment - controls have to much delay - it is not very easy to control snake.

Anyway, thanks for very good creation!

Shadowriver
11-08-2010, 02:14 PM
You tried responsive mode?