View Full Version : Emitter Help

Whalio Cappuccino
11-07-2008, 12:18 AM
In my level, I have three objects being emitted to the same place, each of them emmiting something different ( Think of The Temple level or whatever it is called, where the guy moves the box, and theres something different inside everytime )

I don't know how to properly sync or whatever I have to do to make them all come in the same pattern everytime, everytime I do it, it works once, then it keeps messing up.

Any ideas on what exactly my settings have to be? The objects roll on a treadmill type thing, and they have to have a lifetime of at least 8 seconds.

Thanks in advance!

Trader Sam
11-07-2008, 03:13 AM
Set up a rotating wheel with a key for each object an equal distance from each other on the outside of the wheel, add stickers of your items on the wheel so you will remember what each hey represents. Set up the switches for these keys so they will only read from one point on the wheel (perhaps the top). Now set the wheel to turn at a slow enough speed that the item in question dissapears right before the next one is ready to appear.