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izhuk
01-25-2011, 04:19 AM
I have got a very strange problem.

You see, I have a piston which Flipper Motion is set to "In", and I have a button that is set to "One-shot" and wired to that switch.
Here comes the problem: when I test it in Play Mode, button starts to activate this piston by pressing only after 3d-4th press. How can I solve this problem?

PS. In fact, I have two buttons that are wired to two pistons and they work as I described.

unXpectiD
01-25-2011, 06:57 AM
i suffer from this as well and often i build button pressers linked to an or switch linked to the piston in question into my logic to keep stuff working as i want it

izhuk
01-25-2011, 09:29 AM
So this works for you, doesn't it? It will help me much, thanks a lot

unXpectiD
01-25-2011, 10:06 AM
yes because on an individual basis the number of times you need to activate it is consistant.
so when i have a piston that needs to be activated twice before it works, i know it always will be that number.
i then hook it up to an or switch.
upon entry of the leve l the or switch is set off twice.
this results in the piston working properly later.

Ricky-III
01-26-2011, 01:10 AM
Uhh, I've never encountered it before. If unxpectids method doesn't work, I gues delete the button and add new ones until you get one working?

izhuk
01-26-2011, 04:25 AM
the or switch is set off twice.

You mean it has two inputs? Or I have to activate this or switch twice with another input?

unXpectiD
01-26-2011, 03:43 PM
the or switch has 2 inputs.
one of these is triggered multiple times upon entering the level. (the number of times that the piston in question needs to be actived before workig properly)
the other input is the one that acts as a midpoint for the switch that you were using before. e.g. a button that you want pressed 2 times or whatever.