View Full Version : Sacred Mansion
11-11-2008, 11:20 AM
I finally published my first level! I would say the game play is between medium and hard, but it's short. If you manage to ace the level, a nice tool for my fellow creators is heading your way (it's a good tool for boss battles).
Don't forget to heart it. I will return the favor to all who post here. Constructive feedback is welcome. :idea:
11-11-2008, 11:24 AM
Sounds cool. Ill have to try it out when i get home :)
I just tried searching for it and could not find it...
I'll see if I can find it when I get home and give you some feedback here on the forum.
Hey, I like it!
Made good use of some of the tools in the game and the theme, both visual and gameplay-wise was consistent which I prefer. I don't like it when people want to put all of their ideas into one level.
This was a timing-based plattforming level.
I especially liked the "boss fight". It was challenging but not incredibly so.
The story was simple enough and well driven with the small speach bubbles every here and then.
I hearted it and I'll look forward to more stuff.
11-12-2008, 02:25 AM
Kizo, thanks for the positive feedback.
I'm continuing to work on my creation skills so I can deliver some high quality levels. I have another level in the works. Hopefully it will flow even more smoothly, and i'll definitely produce an even tougher boss battle for the next one.
Powered by vBulletin® Version 4.1.12 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.