FreakySacky
02-04-2011, 05:01 PM
First of all, what is a cutscene?
A cutscene is basically a level that tells a story, rather than play a game. You could say that it's like you create a movie - and that is precisely what you do.
So, I assume that you've found this nifty little option in the "Level Properties" section of the Toolbar. If not, then it's on the last page, at the very top. The default option should be "Cooperative". Change it to "Cutscene".
Now that you've got the setting correct, it's time to make your movie. Place all of the props, sackbots, magic mouths, fireballs, blablabla, etc. Whatever you need to make your movie.
You've got your props, you've got the setting to "Cutscene", and now it's time for the first day of recording. ACTION!
Place down a microchip somewhere in you level. Anywhere, really, just as long as it is on something that does not get destroyed. After you place the microchip down, put a "Tag Sensor" on its circuit board, and then put a "Sequencer" next to it. Link the Tag Sensor to the Sequencer, and then open up the Sequencer. This Sequencer will act as the "Timeline" of your movie.
Now is where we actually work with the cameras. Place a Movie Camera onto the sequencer, and tweak it. Move the angle, shakiness, etc. however you want, and exit out of the tweak menu. Select the camera, and use up and down on the RIGHT analog stick to adjust the time you want that shot to be active.
But now what do you do? How do you get one camera to transition to the other smoothly? Put another Movie Camera BELOW the original, and adjust it's length. Make sure that they both overlap on the timeline.
But WAIT! When you put it into Play Mode, it doesn't do anything!
This is where the "Tag Sensor" comes into play. Place a "Tag" right near the microchip (because the Tag Sensor on the microchip is linked to the timeline).
Now, go into Play Mode, and your movie should work!
BUT WAIT! How do I end my movie?
Go into the toolsbar, and select "End Game" in the World Tweakers. It's near the bottom on the second page. Place it at the end of your timeline.
This method is for those who are slightly experienced with LBP2, but it's very logical, and a little easier to understand. If anybody needs any more explanation on this tutorial, please comment and I will be happy to answer any questions that you might have! :D
-FreakySacky
A cutscene is basically a level that tells a story, rather than play a game. You could say that it's like you create a movie - and that is precisely what you do.
So, I assume that you've found this nifty little option in the "Level Properties" section of the Toolbar. If not, then it's on the last page, at the very top. The default option should be "Cooperative". Change it to "Cutscene".
Now that you've got the setting correct, it's time to make your movie. Place all of the props, sackbots, magic mouths, fireballs, blablabla, etc. Whatever you need to make your movie.
You've got your props, you've got the setting to "Cutscene", and now it's time for the first day of recording. ACTION!
Place down a microchip somewhere in you level. Anywhere, really, just as long as it is on something that does not get destroyed. After you place the microchip down, put a "Tag Sensor" on its circuit board, and then put a "Sequencer" next to it. Link the Tag Sensor to the Sequencer, and then open up the Sequencer. This Sequencer will act as the "Timeline" of your movie.
Now is where we actually work with the cameras. Place a Movie Camera onto the sequencer, and tweak it. Move the angle, shakiness, etc. however you want, and exit out of the tweak menu. Select the camera, and use up and down on the RIGHT analog stick to adjust the time you want that shot to be active.
But now what do you do? How do you get one camera to transition to the other smoothly? Put another Movie Camera BELOW the original, and adjust it's length. Make sure that they both overlap on the timeline.
But WAIT! When you put it into Play Mode, it doesn't do anything!
This is where the "Tag Sensor" comes into play. Place a "Tag" right near the microchip (because the Tag Sensor on the microchip is linked to the timeline).
Now, go into Play Mode, and your movie should work!
BUT WAIT! How do I end my movie?
Go into the toolsbar, and select "End Game" in the World Tweakers. It's near the bottom on the second page. Place it at the end of your timeline.
This method is for those who are slightly experienced with LBP2, but it's very logical, and a little easier to understand. If anybody needs any more explanation on this tutorial, please comment and I will be happy to answer any questions that you might have! :D
-FreakySacky