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View Full Version : 8-way grab switch



staticvoid
11-20-2008, 03:37 PM
I think an 8-way grab switch mapped to the left analog would be handy. The switch should have 8 wires that can be connected to rockets, pistons etc.

imagine if you could grab a sponge with the switch applied. Each direction attached to a rocket. This would give more direct control of vehicles.

DrunkMiffy
11-20-2008, 04:05 PM
Huh?

Don't understand at all.

Creative
11-20-2008, 04:13 PM
I think I underst- *error: cannot compute*

dorien
11-20-2008, 04:47 PM
I think what he's trying to say is, when you grab a grab switch you should be able to have 8 wires coming from it that you can attach to different switches.
So whilst holding the grab switch you would be able to push the left stick in one of 8 directions (left,right,up,down and all 4 diagonals) to select each function from just the one switch.
Think it could be useful

Linque
11-20-2008, 04:47 PM
He means that once you grab the sponge, you can trigger different things by pressing a certain direction with the stick.

Kind of like the cockpit trigger I wrote about. (http://www.lbpcentral.com/forums/showthread.php?t=4883)

Gilgamesh
11-20-2008, 04:49 PM
An "8-way-switch" could easily be made by attaching 8 switches (proximity or magnetic key) to a circle, and giving Sackboy a limited-range jetpack.

Justin Hopewell
11-22-2008, 07:05 PM
An "8-way-switch" could easily be made by attaching 8 switches (proximity or magnetic key) to a circle, and giving Sackboy a limited-range jetpack.

Yeah, but that causes a small lag between pressing the left stick and the actual movement. Libidius.jp (the gradius remake) is an example of this.

whatisnarwhal
11-27-2008, 06:38 AM
This is a good idea.
Doubt MM will make it, though.