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View Full Version : Fumito Ueda(SotC director) and other devs could be designing Little Big Planet level



Forsaken
08-10-2008, 06:04 PM
From 1up

"Media Molecule raved about massive boss battles that require flipping 120 switches to defeat, and they once again hinted that other internal Sony developers (such as Killzone creators Guerrilla Games or Shadow of the Colossus director Fumito Ueda) might be designing their own unique LBP showpieces.""

http://www.1up.com/do/previewPage?cId=3168921

I swear I wouldn't be suprised if we get to fight SotC look-alike bosses <_<

ConfusedCartman
08-10-2008, 06:08 PM
That would be cool. I'd love to fight against a massive boss as a "sack-soldier" in a Resistance 2 themed level.

DrunkMiffy
08-10-2008, 06:14 PM
That would be cool. I'd love to fight against a massive boss as a "sack-soldier" in a Resistance 2 themed level.

Haha, does anyone remember those massive ogre troll things that had a fireball gun in R:FoM? Imagine fighting one of those as Sackboy :P

OverZee
08-10-2008, 06:18 PM
haha, a Shadow of the Colossus-level with a boss from that game would just be too great!

bbroman
08-10-2008, 06:20 PM
LBP would be a great way for developers to get easy publicity. I expect a lot of Sony's games to end up making levels.