View Full Version : Timber Hopping
03-02-2011, 03:09 AM
Hey everyone, I just cranked out another platformer since I completed my last one, I'd love it if you gave it a shot!
It's a wooden platforming level, with the dark brown and black wood as the main material palette. Like my other platforming level, it uses many movers, especially in and out. The level has many opportunities for score bubble chains, so try for the highscore! When I tested I could get some pretty high scores, so I bet you can too!
So far the ratings have been good, so I hope they stay that way and you'll agree with them! Thanks! :p
03-02-2011, 06:46 AM
Can I say, the logo looks amazing! My logos are always really bad. If the secret's not too secret, can you tell me the secret? :p
But yeah, your previous platformers have been pretty good, so this is all queued up for me.
I'll play it later today and leave feedback here. :)
03-02-2011, 04:33 PM
I played this level and I truly enjoyed it! The level had nice detail, the gameplay was fun, and I also loved the unanimated freaky cloud grabby platforms. Another wonderful platformer, keep up the great work!
03-02-2011, 11:08 PM
Hey thanks guys! I fixed a lot of stuff recently and it's doing well, so I'm happy as can be presently. Thanks!
And mutant_red_peas, I just used a circular ring of fire to make that, I really wanted to put that on a badge, so I finally did. The logo's are probably what I try hardest to make look just right :)
03-02-2011, 11:45 PM
Just played it
Brilliant when's the next instalment ?
03-03-2011, 01:17 AM
Will Look into this level
try My level Out!!!!
03-04-2011, 01:17 AM
Hey thanks everybody, I'm glad to see it made the cool pages and the general public thinks well of it so far with a thumbs up to thumbs down ratio of 18.44:1 I'd say it's doing rather well :D
03-04-2011, 06:43 AM
Well, I'm back with my feedback (finally) :p
First off, the visuals are nice and the gameplay is cool and original. You make use of the new tools such as bounce pads. :)
The section where you throw coloured circles into the corresponding areas is 'entertaining' (:p) and well thought-out but there is an easy way to bug it and that's to not move when you throw the circle and it stays put, so you can't reach it and can't bounce up to it and it's not in the area. That nearly happened to me. I was waiting like 5 seconds after I threw the last one (I threw it a li'l wavy-davily) and I thought it hadn't worked. Is it just a delay?
I thought the 'leap of faith' section was very good (but then again, they all are) and if you don't know which bit I mean, it's the one with a cutscene camera before it and when you walk along the bridge the platforms come out. I like sections like those. :)
(Mah rating! :p)
Gameplay - 9/10
Visuals - 8/10
Fun Factor - 9/10
Leap Of Faith! 20/10 :p
Overall, average 9/10. Very good. :) I enjoyed this level.....
I don't really have any LBP2 levels yet..... except a lockbox which I have forgotten the code for and a locked Prius_ level which will never be finished because I can't be bothered. So when I have some levels, could ya do me a favour and play them and please leave some feedback on the thread? Thanks, PEACE OUT! :p
03-04-2011, 11:21 AM
+Platforming was pretty good
+Visuals look great
Keep up the good work..
03-04-2011, 08:42 PM
Hey thanks you guys! The circle-bounce-color zone are thing does have a slight delay, they are meant to become ungrabbable as soon as you put them in their zone, so if it let you continue on then it probably did what it was supposed to. And I'd be happy to play any of your upcoming levels mutant.
Thanks again! :)
08-21-2012, 01:36 PM
Here's the video of this great level:
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