kvbkvb
03-16-2011, 12:28 AM
Okay, this is pretty easy, but you have to pay attention. I made this step by step for convenience.
What you'll need:
A circle of hologram (If you want to aim your weapon)
Multiple microchips
Multiple joystick rotators
One OR gate
Multiple AND gates
A follower
Step 1: Take the hologram circle, and size it so it's about the height of your sackbot.
Step 2: Place a microchip in the center of the circle.
Step 3: Place a tag in the sackbot's circuit board.
Step 4: Place a follower in the circle's microchip, set it as follows;
Speed: 100
Acceleration: 100%
Can Change Layers: Yes
Minimum: 0
Maximum: Whatever you want as long as it follows the tag
Tag: Yes
Tag Color: Set this to the sackbot's tag color.
Step 5: Place a joystick rotator on the circle's microchip, and set it to the sackbot's right stick controls.
Step 6: Place an OR gate, and plug in the two right stick outputs.
Step 7: Place a selector in the circle's microchip, and set the number of outputs to the number of weapons.
Step 8: Place as many AND gates as selector outputs.
Step 9: Place the same number of emitters.
Step 10: Set one AND gate to activate one emitter, and do the same for the rest of the AND gates and emitters.
Step 11: Set one of the inputs on the first AND gate to the selector's #1 output, and so on.
Step 12: Set the other AND gate inputs to the OR switch (ALL of the AND gates)
Step 13: Set a certain button from the sackbot's controls to the cycle input on the selector.
Step 14: Make your weapons. Put microchips on them, and place an anti-gravity object tweaker.
Step 15: Now place joystick rotators set to the sackbot's right stick.
Step 16: Save all your weapons, and make them emit how you want.
*TIP* Make your weapons emit ABOVE the sackbot, or the joystick rotators won't work properly. (If you emit them to the side by accident, don't worry. Pause, and set your Angle Snap to 90. Now if you emitted them on the right, turn the microchip to the left. If you emitted it to the left, turn it to the right.)
<*OPTIONAL PART BELOW*>
You can make holograms to indicate what weapon is selected; I won't go in depth, I'll make that in another tutorial, but you want it to emit above the sackbot (and follow) at the same time the weapon is selected. So do the same emitter theme, but make the selector number emit it, not the AND gate.
ENJOY! :idea:
What you'll need:
A circle of hologram (If you want to aim your weapon)
Multiple microchips
Multiple joystick rotators
One OR gate
Multiple AND gates
A follower
Step 1: Take the hologram circle, and size it so it's about the height of your sackbot.
Step 2: Place a microchip in the center of the circle.
Step 3: Place a tag in the sackbot's circuit board.
Step 4: Place a follower in the circle's microchip, set it as follows;
Speed: 100
Acceleration: 100%
Can Change Layers: Yes
Minimum: 0
Maximum: Whatever you want as long as it follows the tag
Tag: Yes
Tag Color: Set this to the sackbot's tag color.
Step 5: Place a joystick rotator on the circle's microchip, and set it to the sackbot's right stick controls.
Step 6: Place an OR gate, and plug in the two right stick outputs.
Step 7: Place a selector in the circle's microchip, and set the number of outputs to the number of weapons.
Step 8: Place as many AND gates as selector outputs.
Step 9: Place the same number of emitters.
Step 10: Set one AND gate to activate one emitter, and do the same for the rest of the AND gates and emitters.
Step 11: Set one of the inputs on the first AND gate to the selector's #1 output, and so on.
Step 12: Set the other AND gate inputs to the OR switch (ALL of the AND gates)
Step 13: Set a certain button from the sackbot's controls to the cycle input on the selector.
Step 14: Make your weapons. Put microchips on them, and place an anti-gravity object tweaker.
Step 15: Now place joystick rotators set to the sackbot's right stick.
Step 16: Save all your weapons, and make them emit how you want.
*TIP* Make your weapons emit ABOVE the sackbot, or the joystick rotators won't work properly. (If you emit them to the side by accident, don't worry. Pause, and set your Angle Snap to 90. Now if you emitted them on the right, turn the microchip to the left. If you emitted it to the left, turn it to the right.)
<*OPTIONAL PART BELOW*>
You can make holograms to indicate what weapon is selected; I won't go in depth, I'll make that in another tutorial, but you want it to emit above the sackbot (and follow) at the same time the weapon is selected. So do the same emitter theme, but make the selector number emit it, not the AND gate.
ENJOY! :idea: