guy12345
03-18-2011, 09:55 PM
Hey guys, I was wondering how i could make it so that different types of attacks on my level could take away a variable amount of health. For example:
Arrow: 1 damage
Explosive Arrow: 5 damage
Fire arrow: 10 damage
Thanks fo the help!
Arrow: 1 damage
Explosive Arrow: 5 damage
Fire arrow: 10 damage
Thanks fo the help!