View Full Version : VioHazard

04-04-2011, 03:23 AM
A classic LBP platformer featuring some entertaining gameplay and bright visuals. Level features bounce pad, grapple and splash cannon sections all rounded together with a "Tower of Whoop" style ending...I hope you enjoy!

Thanks to Comph for the video!


04-04-2011, 05:54 AM
Looks great, will check it out.

04-04-2011, 08:00 AM
Wow pics look amazing sure gonna play this soon, just have to hope that ill get my PS3 fixed because of the Yellow Light of Death :p

04-04-2011, 09:26 AM
Quicktip: Bio, not Vio. :p

04-04-2011, 11:04 AM
Quicktip: Bio, not Vio. :p

Named vio on purpose because of the color...

But thanks anyway!

04-04-2011, 05:55 PM
Great level, Shawn. Funny that I played this level the moment you published it all thanks to recent activities.:p

The materials and details are really cool. Just like my last two LBP1 levels, "The Hero Chronicles LV8 Phantom Planet part 1 and 2", it has nifty violet lighting colors, and it is neatly polished.

"New Family" is a great music, but I don't think it fits in this level, however not a complaint. Although "A Fifth of Beethoven" fits the end of the level because of the "Da Vinci's Hideout" level obstacles.

Impressive platforming and fun ways to use the grappling hook and creatinator. Funny that the end of the level feels like I'm playing the "Tower of Whoop" level all over again, you did a great job taking on that level into this one. The only thing that needs to be fixed is the barrels that move through the toxic waste, it moves wobbling when you stand on the edge, so it's recommend that you place the gyroscope tool into the barrels to make them stable.

It's a very fun platformer. A :), a <3, and a positive review.

04-05-2011, 01:00 AM
Amazingly done level ^_^ i really enjoyed it ^_^

04-05-2011, 02:10 AM
Dang that looks awesome! Saw it as the 2nd highest trending level! Nice!

04-05-2011, 03:20 AM
nice, i check out later :)

04-05-2011, 09:12 PM
Just played it! And let me say, this is my new favorite level! The theme was sooooooo cool, I loved just watching all the subliminal details, and all the toxic goo I could never have imagined to make such a pleasant level. I was trying to find something to criticize, but I really liked all of it.

Great job! A :) a <3 and a creator <3 (and just a minute ago, a friend request :D)

04-05-2011, 09:26 PM
If shawneboi made it, i need to try it.
added it to queueueueueueuee

04-06-2011, 10:52 PM
I've just played your level and enjoyed it. I don't see any negative aspect, so I will highlight 2 things that were incredibly good in your level : first, the visuals are stunning, you managed to create beautifull sceneries, with an attention to little details, that was brilliant. I loved the way you put bubble points together, it's a detail but I found it brilliant.

Second thing : the final. It was really fun. Colleting the point bubbles, dont beaking the combo, that was really good.

Thanks for this level !

04-06-2011, 11:23 PM
I played this the other day and was really impressed with the theme and the platforming. Lots of fun and loved the Tower of Whoop feel at the end.

Amazing work!! One of the best platformers I have played in LBP2. Very clean, very fun and quite challenging. Congrats! :)

04-07-2011, 09:48 AM
Hey I really like the colours and the way your level looks from the pictures so I'll give it a try. At the moment my internets has died :( & I can't even sign into PSN anyway since it's down in the UK, so it may take a while before I do.

04-07-2011, 01:26 PM
This was a blast. Lots of fun gameplay here with an interesting and bright look. And I never concern myself too much with score, but the bubble chains were just incredibly addicting. You couldn't help but try to combo them all. I plan on retrying again to see how high of a multiplier I can get, and I rarely, if ever, say that about a level. Definitely a top-notch platformer. Well done.

04-07-2011, 02:56 PM
Fantastic level. Top notch all around. I don't see why some of the comments ingame were saying the ending is too similar to Tower of Whoop like that's a bad thing. You added your own flair to it either way, something that's not easily done by a lot of creators. Easily one of my favorite levels in recent memory. :)

04-08-2011, 02:45 AM
Hey I saw in the reviews and comments ingame a lot of people were complaining that the ending was too similar to tower or whoop. I really wouldn't worry about it, it looked to me like you wanted to sort of regenerate it with your unique theme, and I thought it was great, it's not like the tower or whoop was a bad level, so thought I'd reassure you if you maybe ever questioned whether or not that was a good choice :)

04-08-2011, 03:21 AM
People have complained about that? I thought it was a cool nod to it, sorta like how a live band will cut into another great song by some other band in the middle of theirs for fun. I thought it was an unexpected, but fun twist.

Ahh well.. trust me, you never will please everyone. lol

04-08-2011, 10:16 AM
Good fun level Shawn, my favourite bits were the floating cannisters (there's not enough physics based platforming in LBP) and the last third of the level, which really had a nice pace to it. Great use of colour too, very eye popping. No problems to report!

04-09-2011, 02:10 AM
Just have to say great job on a great level dude. Loved the ending. No problems noted at all. Very fluid design and mechanisms, perfectly tested and smooth. Good job.

04-10-2011, 01:28 AM
Found this today on the highest-rated for this week, and I must say, I was extremely impressed! Before playing the level, I failed to look at who the author was, and I do say, I thought that it was a Lockstitch level that I hadn't played yet! You two have a very similar style when it comes to visuals. And that's quite an impressive thing. The way you have part of the background showing at almost all times really looks great!

Anyway, the materials all go very well with theme that you were using. All the gameplay mechanics worked in perfectly well with the overall level/theme. And speaking of the gameplay, it was fantastic! You did some pretty fantastic things with those tubes and bounce pads. I've seen the Creatinator be used the way you used it before, but it was still very fun nevertheless. There was also an amazing amount of fantastic corner editing!

So, basically, you did an absolutely outstanding job with this level! Great job, and I can't wait to see more levels like this.

Hearted. :)

04-10-2011, 01:36 AM
I loved this level.

I played it a couple of times and had a blast each go. The platforming is enjoyable and the layer works was outstanding. It's a good time in multiplayer, and it's a classic platformer, which is always a good time. The race at the end was given a hard time for being like the Tower of Whoop, but I feel like it's more interactive than Tower of Whoop. Also, people seem to forget that Tower of Whoop is a great level!

The visuals were clean and pleasing. No complaints. I actually laud you for the purple/green combo.

In all, it was good fun. I'm happy to be bumping this into LBPC's Cool Levels and provide you with this video:


04-10-2011, 04:48 PM
A nice fun level with a really well done theme all round. Wasn't keen on how the ending felt really similar to Tower of Whoop, but it was still a fun ending regardless and didn't spoil the level. :)

04-10-2011, 07:56 PM
What a fun level!

Comphy showed it to me since I've had my head in create the last few days and missed it. Loved the color choice. Green and Purple together are a favorite of mine and this level balances them nicely. The hampster tubes are brilliant and the way you change directions is inspired and keeps things feeling unpredictable and fresh. Particularly enjoyed your bubble arrangement, both the size combinations and the placement. Made for great flow and challenge to try and get the multipliers.

The end "Tower of Whoop" style race is epic and about the most fun I've had in a level yet. Loved the twisting layer changes and the energy of that area. I've played it twice so far and I know I'll be back many more times just to perfect that area alone!

Well done!

04-10-2011, 09:08 PM
This level was a blast to play! I love all of the tight gameplay and direction changes. Also like some of the sneaky, insight secret areas you put in the level. They can't hide from me XD. Like everyone said the art style is superb and the ending was great fun. I really dont see how it was like ToW...The only thing that was similiar to me was the pillar bouncepads. And who doesnt get inspired by MM story levels?! I bet nobody cant say they don't. Just tune those reviews out your head 'cause you created a fun masterpiece from scratch. I only played once but ill be back to get a top 20 spot like I do for most of the levels on my hearted list. :)

04-11-2011, 04:43 PM
Another awesome level dude. I had a blast.
The level plays perfectly and visuals very top nocht.
Another awesome platform goes to my hearted list.
Good job!