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hardyboys-
05-27-2011, 11:14 PM
Welcome, Folks! I've Make a Poll, The Winner Was PORTAL® And Now I Present My New Project, The Name Of This Game Is "PORTAL®: The Dark Files":

This New Idea Is About Chell, The Protagonist of the 1st Portal and the Sequel in a Adventure to Find His Complete Name

Characters:

-Chell
-GLaDOS
-D4CA (Antagonist)
-Wheatley
-Core 1 (In-Game: Spaceball)
-Ratman
-RoboPirate (Like A Pirate But It Have A Robot Skin)
-[CO-OP ONLY] Atlas & P-Body

Chapters:

Chapter 1- Paranoia
Chapter 2- Welcome Back
Chapter 3- Dark Memories
Chapter 4- Death Or Alive
Chapter 5- Fight With Me
Chapter 6- Credits

OK, I Need Help You To Make This Level:

Object (1/4)
Music (1/4)
Scenarios (1/4)
Logic (1/4)
Menu Logic (1/4)
Voice Acting (2/4) (Craigmond As Wheatley)
Hardyboys-

Nurolight
05-27-2011, 11:17 PM
This New Idea Is About Chell, The Protagonist of the 1st Portal and the Sequel in a Adventure to Find Her Complete Name

Chell is female.

hardyboys-
05-28-2011, 03:01 PM
Chell is female.

Oh! Sorry, My English Is Not Very Ok...Sorry

Hardyboys-

SuddenEnigma
05-28-2011, 09:22 PM
I've actually been working on a Portal level myself, though I'm starting to lose interest in making it. It's not done, but I have most of the objects working so far: Chell (A Sackbot), Portal Gun, Portal Wall, Weighted Cube, and some hologram walls. The game's in a workable state, though there are no real puzzles designed, or even any decoration.
Some holo walls are lethalized, making it so Chell and even the cube are destroyed when touching it. Another thype of holo wall is the thing that closes your portals and destroys the cube, though I'm currently working out the kinks in that.
As far as the Cube, you can pick it up the same way you can the games, except with the circle button instead of square. I tried it with square, but it just doesn't work.
The portals are actually part of the walls, since that made for a lot easier coding, not to mention only allowed one portal to be on a wall at a time. It also avoided some little bugs I found with emitted portals which caused the sackbot to completely disappear.

abyssalassassin
05-28-2011, 10:11 PM
I've actually been working on a Portal level myself, though I'm starting to lose interest in making it. It's not done, but I have most of the objects working so far: Chell (A Sackbot), Portal Gun, Portal Wall, Weighted Cube, and some hologram walls. The game's in a workable state, though there are no real puzzles designed, or even any decoration.
Some holo walls are lethalized, making it so Chell and even the cube are destroyed when touching it. Another thype of holo wall is the thing that closes your portals and destroys the cube, though I'm currently working out the kinks in that.
As far as the Cube, you can pick it up the same way you can the games, except with the circle button instead of square. I tried it with square, but it just doesn't work.
The portals are actually part of the walls, since that made for a lot easier coding, not to mention only allowed one portal to be on a wall at a time. It also avoided some little bugs I found with emitted portals which caused the sackbot to completely disappear.

Have you tried disabling the popit in the controllinator? :p

hardyboys-
05-29-2011, 12:16 AM
Sure, Boys, I Have: Chell Costume, Atlas Costume, P-Body Costume, GLaDOS, Aperture Science Logo and Companion Cube

But I Need: Maps, Logic, Main Menu Logic, In The End...

Hardyboys-

SuddenEnigma
05-29-2011, 12:54 AM
Have you tried disabling the popit in the controllinator? :p

Yes, I did. Granted, I'm using a wireless signal, and that might be the problem, but just changing it to the circle button was an easy enough fix.

Edeslash
05-30-2011, 09:28 AM
Chell Johnson.
Just sayin'.

craigmond
05-30-2011, 10:27 AM
Good idea, very good. If you need help (Voicing Wheatley (cough) or anything else) Just ask.

grayspence
05-30-2011, 09:06 PM
Chell Johnson.
Just sayin'.

You might wanna wrap that in spoiler tags m8 ;)

Nurolight
05-30-2011, 09:12 PM
You might wanna wrap that in spoiler tags m8 ;)

true, but its still only rumours - nothing confirmed.

hardyboys-
05-30-2011, 10:01 PM
Sure, Folks, If You Want Help Me, Add Me in PSN...PREPARE YOURSELF!: Chapter 1: Paranoia's Place is City 17 (Half Life 2) But More Old (COMMING: The Creatures and Characters) Hardyboys-

hardyboys-
05-30-2011, 10:02 PM
Sure, Folks, If You Want Help Me, Add Me in PSN...PREPARE YOURSELF!: Chapter 1: Paranoia's Place is City 17 (Half Life 2) But More Old (COMMING: The Creatures and Characters) Hardyboys-

craigmond
05-31-2011, 03:14 PM
So I can do Wheatleys voice?

hardyboys-
05-31-2011, 08:26 PM
So I can do Wheatleys voice?

Yes! Why Not? Hardyboys-

hardyboys-
06-01-2011, 09:27 PM
Hello! You Want Know About The Creatures Of This Game? (More Creatures Comming Soon)
Creatures:

ReaperBot
City 17's Zombie Guard (Like The Half Life 2's City 17's Guard)
Giant Spider
Hunter (He's A Cyborg)
Aperture Paladin (A New Guard)

Hardyboys-