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View Full Version : LBP2-Design Team #1: Visual Aspect



Arnald23
07-01-2011, 02:51 PM
Hello everyone, im Arnald23 I dont consider myself as an advance creator YET but im still pretty good at creating if I may say myself even if I don't have a lot of hearts -_-

Anyways this is LBP2-Design Team! this will be a multiple tutorial series that will teach you how to create awesome, fun, and jaw droping LBP2 levels. Now lets get started.


Part one of this tutorial will be visualization of a level, this will show you how to obtain a visual aspect of a level that is beautiful and majestic. You don't have to follow this rules you can do it another way but this is how I do it and it works for me in most of my levels.

Step 1 Theme
To create a level you first need a theme or a mix theme which incorporates the use of multiple theme which achieve a visual aspect. You can pick from thousands of themes like forest, cave, factory, horror, savanna, war, and my favorite of all of them steampunk!

Before anything lets take a look at some levels that achieve some awesome visual and which i suggest you check out.

http://i8.lbp.me/img/ft/28897d461f517f30ca9d74d6d0797a24bf4594e8.jpghttp://id.lbp.me/img/ft/08d121f7b8d9e251aa9b30e9a42af1eefd67a305.jpghttp://i5.lbp.me/img/ft/e45b519013138c7e1d4d4afa9ed79cc4c3536b8a.jpghttp://if.lbp.me/img/ft/bcf2b62c5bbda7585ea2465a731acc1b3a14a03a.jpg

This are just some levels that have some sweet visual aspect, so please don't get discourage because im going to create 5 different themes for this tutorial. Now is your turn to pick a theme. If you are having problems finding one remember that google is your friend dont be afraid to google, is not like they are going to search your history

Step 2 layout

Now we get to create a quick layout (remember you don't need to follow my rules) create a quick layout with 1 or 2 materials, I suggest you start with cardboard just like in the picture bellow.

Note: This theme I pick is jungle because this was one of the last visual I was working on and I just started from scratch.


http://if.lbp.me/img/ft/1ffd1361cee6a2c11b7f24c34aeb28b63b82e588.jpg

Step 3 material

Now picking the material for the level is very important, this is what brings the level together. I strongly suggest you dont use more that 5 materials in a level this will increase the thermo alot so pay attention to that ok. Here I only use 4 materials.


http://ib.lbp.me/img/ft/6ab46f1dad211e843f1d934231e30e12f8b1d8f1.jpg

Step 4 Sticker/decorations

This is a very important one, stickers and decorations is one of the main structure for a level visual but you need to use them wisely. If you use way to many sticker and decorations it will create lag for the level and the thermo will increase. Don't use to many because is the same thing as material. Also dont place stickers and decoration where player will never look, if you put some decorations of the top just to make the level look cute to you it just pointless.


http://if.lbp.me/img/ft/fef87b6b100eaa9b7a914dbd34ddadb6c5ad55b4.jpg
http://if.lbp.me/img/ft/bdfb39caf538a90e654160fa810ddf917c93954a.jpg
http://if.lbp.me/img/ft/dff9b3a1ed3500b0ef1abb81eeb8e67ab3c82b39.jpg

Step 5 Lighting

Lighting is also very important, the color, dimmer, and fogginess makes the level stand out. Putting different lights that top from the top of the level makes it look beautiful, also you can use it one different thing from sparks to explosions. Remember there are like 20 different type of light in LBP try all of them and see which one is better for you. Also the background color and fogginess also helps to keep all of this things in mind.


http://i2.lbp.me/img/ft/4e294e643d95de0294c8421cb013cd639111e30a.jpg

Final result

This is the final result, you can keep adding to the level but please remember the thermo use the visual will increase the thermo.


http://i9.lbp.me/img/ft/0498b88ad2fa6b8ccb7f64fe3114fc220541c76f.jpg

Remember all the note I posted it will help you, also if you want to see other pics of my levels or others here is my account (http://lbp.me/u/Arnald23) and some pics.

http://i4.lbp.me/img/ft/934a6755f92039fc1be367eabde4e751653146ef.jpghttp://i8.lbp.me/img/ft/298cdf12905ab5db4389bf31f283e2b456990002.jpghttp://i5.lbp.me/img/ft/2d54faa926b5089606108aa9aea63c0035e0c5b7.jpg

Hope you enjoy, more coming soon XD

Slaeden-Bob
07-01-2011, 03:07 PM
Great tutorial Arnald!
I DO consider you an advanced creator - especially when it comes to visuals :D
I think a lot of people can sucessfully apply these few steps to their creation process.

(Did you use the same image for picture 5 and 6 on purpose?)

Arnald23
07-01-2011, 04:08 PM
Great tutorial Arnald!
I DO consider you an advanced creator - especially when it comes to visuals :D
I think a lot of people can sucessfully apply these few steps to their creation process.

(Did you use the same image for picture 5 and 6 on purpose?)

thank you and sorry i have another pic for that XD

iBubek
07-01-2011, 04:25 PM
Yeah Arn, you are definetly and advanced creator, a lot more than me atleat. :p
These are great, and can be really helpful to many people who are struggling with visuals.

CYMBOL
07-01-2011, 04:46 PM
Looks great. Looks like the work of an advanced creator to me. :)

TREMIC1
07-01-2011, 10:49 PM
Thanks Arnald. Great tutorial. Although I'm not new to art, design, and the world of little big planet, I am new to creating and sometimes have trouble translating my skills and ideas into creations on my moon so this is very helpful. Can't wait to see the next tutorial!

Mr_Fusion
07-02-2011, 12:58 AM
I think even your cardboard level looks great!. If I could build that I'd be happy.

vezonfan01
07-02-2011, 02:46 AM
I most definetley try this method it seems very effective :D!

Arnald23
07-02-2011, 03:07 AM
I think even your cardboard level looks great!. If I could build that I'd be happy.

Anyone can build it, is LBP after all :p

I know you have the creative power in you XD

Mr_Fusion
07-02-2011, 04:08 AM
I HAVE THE POWER *turns into He-Man*

I think of my self as a kind of ok-to-good logic creator... but only have made one thing. My attempts at level design are getting better, practice makes perfect.

sforrester
07-02-2011, 04:49 AM
You said in the title that this is a level design team, so can people join this team?

GribbleGrunger
07-02-2011, 02:45 PM
brilliant! just the thing for us budding designers :)

Arnald23
07-02-2011, 06:17 PM
You said in the title that this is a level design team, so can people join this team?

Well im sorry but I already have a team :p

RabidJellyfish
07-05-2011, 04:30 PM
Thanks for the tutorial! I do consider myself an above average creator, but I'm better at making gameplay mechanics than actual levels. It seems that my levels are most lacking visually. Maybe this will help me :D

Arnald23
07-08-2011, 04:29 PM
thanks everyone for all the feedback, I hope this tutorial help you. The next tutorial will be gameplay, some of the same concept from this tutorial will be use but it will be fun ^_^

BlackThornDust
07-08-2011, 10:38 PM
im wondering this for quite some time now where do i get the animated water?

Mr_Fusion
07-08-2011, 11:27 PM
Other most recent time asked (http://www.lbpcentral.com/forums/showthread.php?59611-The-Waterfall-material-Where-is-it&p=883205#post883205)

Arnald23
07-26-2011, 12:34 PM
Thanks for all the feedbacks guys, next one will be awesome XD

SSTAGG1
07-28-2011, 05:04 AM
This was great, how you going to top it with the next :p. What's the next one based on?

Arnald23
07-28-2011, 01:44 PM
This was great, how you going to top it with the next :p. What's the next one based on?

Well ok I cant hold it any longer, the next one will be a nice one! is character and camera tutorial where you will learn how to create your own character, voice, and awesome transition with the camera.

Also I will teach you guys a trick that spaff and daniel from Mm tough me using a sequencer and and cameras and it could be use in many different ways and makes the level look pretty bad *** XD

mattman111
08-03-2011, 04:35 AM
Thanks for the tutorial Arnold! =D I normaly get ideas in school and draw out the level before even starting with cardboard. :P

Arnald23
08-17-2011, 03:09 PM
Everyone the next tutorial will be up today!

bluesteel789
05-06-2012, 09:26 AM
Great tutorial, it pretty much captures my design process from start to finish! However when I'm doing the layout stage i start with the grid, then use the corner edit tool to pull out corners and make things look more natural. :)

Kaboosh99
05-07-2012, 04:23 AM
If you are having problems finding one remember that google is your friend dont be afraid to google, is not like they are going to search your history

What if they do?! DUN DUN DUN DUN... :kz:

pivottt
05-07-2012, 10:33 PM
Wow, that's pretty! Not anything new, but pretty, and if you plan to continue with gameplay tutorial, that's great! :D
You see, art isn't my stuff, so I do simple levels, mostly minigames.

Wolffy123
05-08-2012, 01:32 AM
thanks everyone for all the feedback, I hope this tutorial help you. The next tutorial will be gameplay, some of the same concept from this tutorial will be use but it will be fun ^_^
This tutorial is very helpful! But, I have one concern for you next tutorial. Make sure you specify what type of gameplay. There are 230948 (Exageration) types of gameplay out there, so some people may have trouble applying your one tutorial to all of them. Just keep that in mind while making it :) . Good luck on the next tutorial!

Arnald23
07-09-2012, 05:38 PM
Hello everyone im back! yes Arnald23 is back, I could finish pother tutorials due to school and other problems. If you wish to read more about it visit this thread: http://www.lbpcentral.com/forums/showthread.php?72211-Arnald23-is-back!

I will finish this tutorial series along with some other things :D