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fly_4_a_jedi
07-20-2011, 06:19 PM
So I am making a new RPG, and I wanted to know what you wanted class wise. I will take most ideas, but for now I just have basic red, white, black, and time mage. Also I have a summoner, and warrior. Any Ideas?

Zero10100
07-21-2011, 04:03 AM
Archer, Paladin, Dark Knight, Unicorn, Thief, Orc and a Rocket Launcher. You might say that some of these aren't classes but what kind of game doesn't have them?

fly_4_a_jedi
07-21-2011, 04:06 AM
I have thought about the paladin and thief. I don't think unicorn or rocket launcher will be in this, but I will try to get the others.

poorjack
07-21-2011, 12:36 PM
Theif, Barbarian, Necromancer, Priest, and a generic class.

fly_4_a_jedi
07-21-2011, 02:01 PM
What do you mean by generic?

Nurolight
07-21-2011, 02:06 PM
I'll guess he means almost neutral - Which in most games is a typical Warrior.

poorjack
07-21-2011, 02:16 PM
I mean like a class with no restrictions but no specialties. Like non specified class

fly_4_a_jedi
07-21-2011, 02:18 PM
That is pretty much what a red mage is, so it is covered.

Rpg Maker
07-21-2011, 04:46 PM
Generic classes are specified, in terms of rpgs it means "common or commonly used" and usually refers to the three general class archetypes: Warrior, Thief, and Mage, are the three "Generic" classes of any roleplaying game. Every other class builds off of these classic character builds into something else.

With that said, you want those generic classes in some form, especially if this is going to be multiplayer. Personally a type of Monk class i think would be cool. They typically trade defense for powerful focused attacks. Plus its cool punching monsters in the face :)

fly_4_a_jedi
07-21-2011, 05:08 PM
I lol'd at the monk comment. As for what your definition of generic is, we have those, and yes it will be multiplayer.