docpac
08-13-2008, 11:20 PM
Some of the levels I want to make, besides the basic competitive coop ideas i have, would be designed on a massive scale. Like...
1. A Tank, I love everyones ideas but my [working?] tank would fill up the map. You wouldn't be able to drive it around but with some trickier it would look like it was rolling along.
2. Perhaps a machine gun. I want to take some schematics from a HK MP5 and design a level around it. Just climbing around in the clip would be a challenge.
3. Car engine. Someone else mentioned this but I think it would be cool to design a honda motor with working pistons and valves. [RUN! Before you're crushed!]
Each level uses a real world object as a theme. All the platforming occurs inside the object.
I also wanted to make some interesting story levels set in some odd realities but that's for another thread.
1. A Tank, I love everyones ideas but my [working?] tank would fill up the map. You wouldn't be able to drive it around but with some trickier it would look like it was rolling along.
2. Perhaps a machine gun. I want to take some schematics from a HK MP5 and design a level around it. Just climbing around in the clip would be a challenge.
3. Car engine. Someone else mentioned this but I think it would be cool to design a honda motor with working pistons and valves. [RUN! Before you're crushed!]
Each level uses a real world object as a theme. All the platforming occurs inside the object.
I also wanted to make some interesting story levels set in some odd realities but that's for another thread.