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View Full Version : Some nice tool & powerup ideas of mine.



Lord-Dreamerz
06-26-2012, 10:33 PM
Here is some nice ideas i think about sometimes. there was one more i wanted to add to the list. but i've forgotten what it was. ohwell. *mew

Hit buffer powerup. If you don’t know what a hit buffer is. Just think back to rings on Sonic the hedgehog or mushrooms on Mario games. The powerup would be a bubble container on sack’s back. When you get hit you’d lose bubbles instead of dieing. And before you say. (Can’t we fake something like this with sackbots and logic?) maybe but that’s not the point. You can fake almost any powerup idea with logic and sackbots. But the real deal is always better. Plus some people don’t like playing as sackbots. it’s more nice having stuff for our normal sack person anyways.

Running shoes powerup. Again the answer to everything in life is not sackbots. It’s nice to have powerups for normal sacks. Basically this power up lets you run faster depending on what you set the speed to. They also could have a sticky setting bar. So you can run up walls if you are going really fast.

Spiky Hazard tool. they should add it in as a tool instead of just a set of objects in the tool bag. Many expert creators use a glitch made spiky hazard material in LBP2 that can be made in to any material type and is fully editable in general. It’s really nice. But it should be added as a real tool. Keeping it only as a small set of objects is dumb.

Quicksand Hazard tool. It turns any object in to quicksand, it slowly pulls you under. But you can escape by jumping quickly. But if you go completely under in to the object you will die.

Sticker UV tool (you can move and resize stickers on a object/sackperson without having to remove it and replace it)

PS: please don't argue that any of these ideas could be made with logic. i don't want to hear it.

unc92sax
06-26-2012, 11:21 PM
That would be nice. Because i don't know how to use sackbots anyways. Lol. I'm more of a psp/vita person.

L1N3R1D3R
06-27-2012, 12:16 AM
Umm...fumetsusozo, did you not see my "Gameplay Kit Improvements" thread? You can post your powerup ideas there.

As for the information, those are actually good ideas! Kinda thought of them, never really mentioned them.

Lord-Dreamerz
06-27-2012, 12:20 AM
Umm...fumetsusozo, did you not see my "Gameplay Kit Improvements" thread? You can post your powerup ideas there.

unless forced to put my posts in someone else's topic. i like having my topics more.