View Full Version : A Lively Hive

12-04-2012, 05:40 AM
Not pro, but I wanted to make something that allowed me to play around with different elements. Check it out if you want. :)





https://lbpk-production.s3.amazonaws.com/player_creations/119407/preview_image.png (https://karting.lbp.me/v/2k4v)

12-04-2012, 08:27 AM
I just played this one. Seriously some impressive stuff going on here. The accent lighting and attention to detail is simply amazing. Tracks like this are really what set this game apart from other kart racing games.


The only thing i'd ask is if you could put in a before race camera? I found myself looking around the track while I was racing wanting to see all of the things you built then snapping back into reality where I am going 2mph in a puddle of honey xD

12-04-2012, 12:19 PM
qued it up :D

12-04-2012, 03:02 PM
Not pro? You're kidding, right? :D

12-04-2012, 06:56 PM
Q'd, will play later. :)

12-04-2012, 08:38 PM
Actually this was really good. You're just being modest.

A couple parts of the track seemed oddly darker then others, perhaps you could throw a bee in there holding a light bulb? And I personally had a difficult time every time I hit the corner without the fence.

Other then that, everything is great.

12-05-2012, 10:07 PM
Glad you all enjoyed the track! I'm going to go back in and clean the mentioned areas up. Anarchowolf, there are a few places without a fence, but I'm guessing you mean after the first jump. That part of the track messed up when I was figuring out how to place breadcrumbs. I raised the track too much, so I'll have to reroll it. :(

As for the lighting, I'll add some accents into the dark areas. I need to adjust some that are already there as well. The camera may or may not be tricky since I don't know how to use one in Karting yet. :blush:

Thanks for the suggestions!

12-06-2012, 11:01 PM
Queued - looks delicious!

12-08-2012, 01:53 PM
qued it for l8r

12-12-2012, 02:07 AM
I updated this track. Some of the score bubbles were oddly placed. I fixed the jump at the end so that if you hit the far left corner, you won't go out of bounds as long as you follow the score bubbles as a guide. Finally, I added a couple of custom weapons and a camera as well. The custom weapons include a honey-colored Paintinator weapon that slows your opponents down, and a swarm of bees to replace the Flash Bang to paralyze your controls. Finally, I added lights in the darkened areas, and naturally I added two more prize bubbles for the custom weapons if anyone would like to collect them. :)

12-12-2012, 03:47 AM
Awesome Remy! Thanks! I need to play this track a couple more times to improve on my pathetic score I received the first time around.

12-14-2012, 12:37 AM
Okay this track is fun to play on, me and my bros had some interesting races on this track good times! The overall beehive design is good, if i could imagine being in a bee hive I would picture it something like this. The only gripe we had was you placement of item pods towards where the dandelions are, I think you should change the placement of how they are staggered. we can only collect one item pod, so having them line up like is sort of pointless, but overall this track is a blast to play on :)

12-15-2012, 12:52 AM
Great track. The hive design looks brilliantly made. The curves and bounce pads are well-put, too. Congrats on the spotlight.
SOUND: 5/5
OVERALL: A yay, heart, and positive review

12-15-2012, 06:22 AM
Just played it, it was very nice, even though I kept getting hit by bees XD