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View Full Version : Custom wepons pick up makes me crash when I try to Tweak it



LittleBigFan123
12-10-2012, 06:49 AM
Every time I try to Tweck it it just makes my game frezz plz someone help its on my best Course and I do not want to start over

zzmorg82
12-11-2012, 12:19 AM
Ok do this, save your level and then delete the custom weapons, then re-add them and see if that does any justice. If that doesn't work then Copy your level into another crater, and then use the copied level to delete all of the scenery and objects, then re-add your custom weapon pick-up and try to tweak it. If it allows you to then save it and delete the copied level and go back to the original level and add it in.

Hope this helps :)

Manlius10A
12-11-2012, 04:45 PM
I had the same problem. I couldn't find a fix, and had to delete the level :(. Now I make all my custom levels in "test" arenas not the actual track I am working on.

What happens is that every time you make a new weapon and test it in a select weapon weaponator. The game saves that weapon with 50% probability on the randomized weaponator. Even if you delete the weapon after testing it (to edit it or whatever), the game still saves the weapon resource on the randomized weaponator as a "?" without adjusting probability (therefore just deleting custom weapons won't do anything). Obviously, the game can only handle so many weapons at a time (I would love to know what the number is), and once the randomized weaponator is too crowded - it will ALWAYS FREEZE your level whether play testing it or just opening up custom options for the randomized weaponator. This happened to me so badly that just opening up the level froze the game!

Unfortunately, I don't think any of zzmorg solutions will work.....

Rogar
12-11-2012, 05:12 PM
There is another option. Make sure UFG knows about this problem... post on getsatisfaction, tweet @michaelbuffaloe, etc. Then wait for a patch. The problem seems clear and reproducible, so there's a fair chance it's easily fixed. You'll need patience though, it might be a few months (if at all). :p

zzmorg82
12-12-2012, 02:30 AM
I had the same problem. I couldn't find a fix, and had to delete the level :(. Now I make all my custom levels in "test" arenas not the actual track I am working on.

What happens is that every time you make a new weapon and test it in a select weapon weaponator. The game saves that weapon with 50% probability on the randomized weaponator. Even if you delete the weapon after testing it (to edit it or whatever), the game still saves the weapon resource on the randomized weaponator as a "?" without adjusting probability (therefore just deleting custom weapons won't do anything). Obviously, the game can only handle so many weapons at a time (I would love to know what the number is), and once the randomized weaponator is too crowded - it will ALWAYS FREEZE your level whether play testing it or just opening up custom options for the randomized weaponator. This happened to me so badly that just opening up the level froze the game!

Unfortunately, I don't think any of zzmorg solutions will work.....

I've done this plenty of times and it always helped me out. Although my game has only crashed about 3 times in a 1 month span, mostly in play mode. But you do have a point about the max amount of weapons.