View Full Version : Artie Fartie's Adventure (great platformer)

12-12-2012, 01:42 AM
Always wanted to be a fart,zipping around the air? Now you can!!!:boo:
Play as Artie Fartie,a young fart in need of a better home,and make your way through an adventure to find the Great Stink In The Sky!

feel free to add me
PSN- Skitzstatus

http://littlesigplanet.com/vita/v/er6dg/popit_coolisland/full/sig.png (http://vita.lbp.me/v/er6dg)


this is the first time ive actually finished and published a level that took long to make
ive published others,but nothing near this good.keyword there is published lol.

so go ahead and give this long time sackhead some numbers and queue this level and play!!
but most of all have fun!!!!
may the stink be with you!!!

12-12-2012, 10:12 AM
Ahahah no way! :D You are crazy man! Absolutely queued!

From one who has Beetlejuice as profile pictures I expect this and more!


The level is nice but need some fix: the controls are not perfect, jumping often involves a lot of effort. Unfortunately, sometimes it's frustrating to play. I suggest you try to fix the mechanics of jumping and moving. ;) Oh, and also the fart projectile need some little improvement.
There are also problems with the audio parts you have recorded ... well, I could not hear them! I hear only a short break start and then silence. But I think this is due to a bug in LBPV! :/
I report you a little issue: In the cutscene with the, I don't know he's name, the great ugly fart ok? Due to the tilt of the camera, we can see the Sackbots behind Artie Fartie! ;)

In conclusion, you did a great job, you've created very funny characters with personality, you had the patience to record a lot of dialogue. And you had the original idea to create a level with a subject so bizarre.
So, with some corrections and some more details you will get a good result! :D

12-12-2012, 07:00 PM
I have to totally agree with Intangir85.

It has some flaws, the jumping is really wierd at times.... but its still an interesting idea and level.

Keep´em coming.

12-12-2012, 10:42 PM
great feedback,thanks.that is SUPER disappointing about the audio.but you must be right about it being a bug,cause i went thru it like a gazillion time to make sure tht wouldnt happen...but i guess it did :grr: it probably wasnt a good idea to be the only tester either :rolleyes: maybe some suggestions on improving the movement? basically how the jumping is rigged now,is when you hit x it activates an anit- gravity tweeker for a second,then another to make him come down.i can screenhot if youd like. the regular jump just wasnt high enough.but i want to keep the movement drafty since afterall,he's a fart lol.
as for the cutscene where you see the sackbot,im not sure how this is happeing,because other then when your inside the ventalation,the background wall is infront of the sackbot! and its set to not change layers.so somewhere from start to finish hes moving up a layer.making this level has been very frustrating :mad: haha but i want want it to work great so im deff taking these suggestions.
maybe i can make some buddies here to help out :D thanks again!

o yea,i wish i could take credit for voice acting :cool: but believe it or not all dialouge is text to speech that i recorded.i do a terrible british accent lol.

12-12-2012, 10:51 PM

This looks amazing.

Love the avatar by the way. :)

12-13-2012, 06:02 PM
Why do u use a Sackbot anyway? This could have been perfectly realized with just an Controllinator (cause it sounds strange that the fart makes jumping sounds... can u make the sackbot silent?), and about the Anti Gravity Tweakers, i think thats what make it so awkward, u can just move Movers... with Timers... its abit complicated, but its possible, allthough... i had problems myself with a level, where i got complaints about the controls lol... but actually i allready could do it better now... (but u allready build your level around the sackbot, so it would be quite a pain to change that lol)

Your Level mainly suffers from the Controls.... otherwise its cool. I sometimes heard the Voice Recording, it was very good.

12-13-2012, 08:31 PM
i feel so dumb right now lol idk why i didnt think of tht to begin with.(not including a sackbot at all) it wouldnt be hard to change cause of how i used tags to activate everything,just time consuming as all heck.looks like i found what im doing this weekend. thanks!

12-14-2012, 12:39 PM
Rough-Tea has hit the problem, why a sackbot? I fully agree with what he said, and I'm sorry to say seeing how much work you did! Keep it up man!