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snory8
12-30-2012, 03:41 AM
Hello I am patrol96 in little big planet and i decided that i am going to make FTL: Faster Than Light the game come to life in LBP vita. I already have started the project with the layout of the kestral, reactor and menu. I have figured out what costumes im going to use for the charaters. My goal is to come out with a alpha level and ect by the end of march or april or sooner.

ALPHA LVL GOAL:
-4 enemys to battle
-1 sector
-1 or 2 Shops
-3 Random events
-5 different weapons
-All species of crew members
-1 ship to operate (The KESTRAL)
-PUBLISH LVL END OF MARCH-APRIL

FULL LVL RELEASE GOALs-
-Have all ships available with an additional of 2 other ships i want to add
-Have 2 other species that are not in the game into the level
-Have a randomized sector system
-Have the final boss in the level (thats gonna take forever :( )
-Not make it crappy.
5 DAY PROGRESS pictures :4353443535
(PS: i am not good at music so im not even gonna try to remake the 27 Tracks in FTL)
(Any other suggestions you would like to give me would be great THANK YOU)

LukeCF
12-30-2012, 06:13 PM
I've had inklings of ideas to make an FTL inspired level as well. Do you know how you're going to make all of this? Just curious.
I may be able to help you out some if you'd like.

(Oh and do you have any screen shots?)

snory8
12-31-2012, 04:56 AM
Well first i am going to make the ship layout make the systems and the store layout make the weapons and then i am going to make the crew AI and enemy crew AI then it goes from there ill post what i got done so far soon.