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View Full Version : LittleBigPlanetorials Vita 02 - Video Tutorials by comphermc



comphermc
02-03-2013, 07:59 PM
Hey guys, I decided to try bringing my (mostly dead) LittleBigPlanet tutorial series over to the Vita. The title of this thread will reflect which number tutorial has most recently been published. To view my LBP2-focused tutorials, you can follow this link: LBP2-Torials (http://www.lbpcentral.com/forums/showthread.php?51232-LBP2-Torials-Video-Tutorials-by-comphermc-(Updated-Mar-31))

Full List of Vita Tutorials:
01: Memorizers and App Style Games (http://www.youtube.com/watch?v=dp2IZlGF1Gs)
02: Touch Interaction (http://www.youtube.com/watch?v=xt2bzsgWDOY)

Without further ado, I present...

LBPlanetorials Vita - 01: Memorizers and App Style Games by comphermc

In celebration of releasing another app-style minigame for LBPVita (and also getting a quality video camera for Christmas), I thought I'd try my hand at making an LBPlanetorial for the Vita folk. Today I go over Memorizers and implementing a three-star system for app style games. In it, you'll also see a few additional tricks that I expect to be new to many creators. Enjoy!


http://www.youtube.com/watch?v=dp2IZlGF1Gs&hd=1

Rough-Tea
02-03-2013, 08:06 PM
Way too cool!

I need to finish watching your LBP2-Torials, but im glade u bring out some Tutorials especially for the vita. I believe u got some on of the finest LBP Tutorial Videos on youtube, interesting, informative, sympathic and well explained + presented. Glade something like this exists. Thx.

Edit: Gonna DL it and watch it later, quite a long video lol

gamerguy5432
02-03-2013, 08:30 PM
Awesome! Ive wondered how to do this! Thanks! (By the way, I love the new level. :))

evret
02-04-2013, 02:45 AM
nice tutorial, the only thing new to me is that ports with no inputs are not overwritten, in my own tutorial i had all other ports wired back into themselves as to not lose those values.....lol

SuperROBO1
02-04-2013, 03:09 AM
I watched that video 6 hours ago, the last 6 hours I've been working on a app like level on my own. It's related to the famous addictinggames game "The Classroom"

comphermc
02-04-2013, 12:51 PM
nice tutorial, the only thing new to me is that ports with no inputs are not overwritten, in my own tutorial i had all other ports wired back into themselves as to not lose those values.....lol

Yeah, it will leave empty ports unchanged, but any hidden ports will be reset. If you trigger a 6-port Memorizer, the data stored in ports 7-32 will be reset.

yugnar
02-04-2013, 02:37 PM
Awesome! Your tutorials and awesomeness were the thing that inspired me to create stuff! I'll definitely check this out later! Thanks comph!

Pulparindo15
02-04-2013, 10:17 PM
Mmm, a tutorial about memorizer I could use, I'll take a time to watch it.
Thanks comphermc :p

Woutery
02-05-2013, 06:12 PM
Whow. I have no idea how that all worked, but i was glued to the screen. Amazing tutorial! I think i do know a bit more about memorizers now though...

Masseyf
02-06-2013, 05:05 PM
How easy 18 minutes passed :)

Didn't even have a specific desire to learn about this tool just yet, but knowing your other work I was delighted to see you're doing some Vita stuffs. Keep it up, I always learn something!

Shade_seeker
02-08-2013, 12:17 PM
So glad you are back, and now on the vita woohoo! Can't wait for the next!

Coxy224
02-08-2013, 05:47 PM
I've been creating loads on the PSV and this is still all really helpful and contains a bunch of stuff I didn't know! Thanks a bunch Comph, you rock! :D

Pulparindo15
02-15-2013, 03:42 AM
Oh yeaaah! Thank you! Really, Thank you! Your tutorial helped me advance my app style game I'm doing and I had problems with memorizers! but not anymore. THANKS! :)

comphermc
02-16-2013, 09:29 PM
LBPlanetorials Vita - 02: Touch Interaction by comphermc

First of all, really sorry about the quality. Getting the lighting right is not easy, and neither is keeping the zoom at the right level (I failed at that).

That said, today I illustrate how I would go about making simple Touch-based motifs with three examples: a spring launcher, a back-and-forth sliding platform, and a vertical sliding platform. The ideas are simple, but implementation can be a bit funky. Hence, the tutorial! Enjoy.


http://www.youtube.com/watch?v=xt2bzsgWDOY&hd=1

megaplanet60
02-19-2013, 04:11 PM
Best Youtube videos ever!!!!!!!!!!!!!!!!

yugnar
02-28-2013, 02:20 AM
Wow just watched your second tutorial and I must admit it sounded quite simple at first but those tricks can really make the difference in making the level's touch obstacles' quality much better and enjoyable. Thanks as always!

Protoraptor
02-28-2013, 03:27 PM
These are pretty great! Also, what material did you use for the background? I don't recall having it in my Popit.

comphermc
03-02-2013, 01:19 PM
Also, what material did you use for the background? I don't recall having it in my Popit.

I don't recall the name, but it's from the Coaster Valley theme, and it is originally a different color (green maybe?). It's color-tweakable, so I just set it to purple.

It might be called something like "Craft Grid" or similar.

doggy97
04-17-2013, 11:57 AM
Wow! :) The second tutorial is useful! I'll try those "Logics" in the future after I have finished my 2 levels what I am working on right now :) Thanks for the Creatifily Great Tutorials :D

Filipuntik
10-12-2013, 05:26 PM
I smell something in here...
In the second tutorial, when your OH WHAT THE- you're making the third motif, you set the minimum lenght of the piston to 10 and it works normally, but doesn't the piston add 2.5 to everything?
Oh, and about the OCD sorta thing - Are you annoyed sometimes with the placement of logic in microchip? I doesn't happen really often that you come up with a straight wire when working with logic :p

poorjack
11-10-2013, 05:55 PM
Any more Vitorials coming out soon? I am hooked on your videos, but primarily playing Vita, I feel a bit left out ;)
I would like a detailed and dedicated tutorial on various uses for Memorizers.
That is the subject I struggle the most with.