View Full Version : Summer Garden Storm

07-27-2013, 01:14 AM
Hello all you happy Gadders, and welcome to my first track.

http://littlesigplanet.com/karting/v/ims4/levels_lbp1_gardens/full/sig.png (http://lbpk.me/v/ims4)

It took me 3 days to accomplish as I had to get used to the dampened logic change from LBP2, and accustom myself to the 3d working environment. But it's done to my satisfaction now, which it wouldn't be if it wasn't for Hiroshige0(technical advice) and Pookachoo(some of the decoration objects)!

I'm more then happy to recieve any feedback on this track, to help improve my future works.

This track features my own:
Track Design
Dynamic Sun(From midnight up to mid-day with realistic color change phases to represent the different times)
Dynamic Lights
Dynamic Weather Effects(such as the thunder and lightning, fog changes, and water evaporation over time)

The jump branches around the mountain...and those stars pack a punch.
The entire track is driftable even with the boosters.
The water level is not too high to get the booster on the bridge, it's just a skill spot.
And yes I know it starts off really dark. That's intentional.

Now for some snapshots!




I hope you all enjoy yourselves! (but I'm pretty sure you will!)

07-27-2013, 01:25 PM
Looks great, queued!

07-29-2013, 04:46 PM
No feedback from anybody?

07-29-2013, 06:42 PM
Hey hey! Took a look over the weekend, and besides my original review it's pretty sweet. How much thermo do you have left on this track? You could really spice up some of the effects used.

Also, have you had any trouble taking those traffic cones head on at all? On my first pass I ended up in the drink after colliding with them and just avoided the boost pad altogether because it was too risky, attaching physics tweakers to reduce the mass on these might make it less likely it'll screw up your run, unless you intended it that way.

07-29-2013, 10:02 PM
Queued! :)

07-30-2013, 11:18 AM
I did play this when you first released it and, other than the transition from night to day being pretty neat, couldn't think of anything else to say about it. Then again, I'm pretty rubbish when it comes to critiquing, unless the artistry jumps out and smacks me in the face with it's beauty i'm always a little bit lost for what to say, other than 'nice track', lol.

07-31-2013, 04:50 AM
Queued! :D