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Kaique
09-16-2013, 05:42 PM
Hello everyone!

I just published my new level, "Sky of Cards", heavily inspired by the level Cardbridge, from Alice Madness Returns.It's a floating castle of cards, with tight turns, and mostly a platforming track, without weapons.

http://4.bp.blogspot.com/-uwgRf4RHCkk/UjdBYVdKDeI/AAAAAAAAMH0/PA3I5pYxCHA/s1600/LittleBigPlanet%E2%84%A2+Karting_3.JPG
http://1.bp.blogspot.com/-pXVm6PkQFTM/UjdBX7ku4vI/AAAAAAAAMHk/zCl4rW_NTME/s1600/LittleBigPlanet%E2%84%A2+Karting_1.JPG
http://2.bp.blogspot.com/-3DW4yZjN_oI/UjdBYmZzBkI/AAAAAAAAMHw/D6ymt_ZIpPE/s1600/LittleBigPlanet%E2%84%A2+Karting_4.JPG
http://3.bp.blogspot.com/-LH-z1bnuDuc/UjdBZe17AiI/AAAAAAAAMIA/OncKy4Vantc/s1600/LittleBigPlanet%E2%84%A2+Karting_5.JPG

LBP.me page
(https://karting.lbp.me/v/lsjy)

I hope you enjoy!

hyperdude95
09-16-2013, 06:05 PM
Looks cool, queued! :)

-hyper

gipsy
09-16-2013, 06:09 PM
Whoa it looks really good
I queued it

Edit: Played it. It's one of the most original track i have played.
Did you made your cards with a picture. They are hyper realisic.
The are some spawn point glitch but the effects are so great.
I hope you'll make some other track like that

fireblitz95
09-19-2013, 07:00 PM
Queued! Looks great. :)

KingRyuukuro
09-23-2013, 01:59 AM
Hopefully you saw my review already. Sky of Cards is absurd with it's design and I LOVE IT. The tunnel is especially fantastic and so is the sick looking vortex. What did you make that out of?

Kaique
09-24-2013, 08:59 PM
Thanks guys, I'm glad to hear that!

KingRyuukuro: The vortex is simple, it's a big smoke emitter in the center and a bunch of small smoke emitters around, all conected to a force field and a rotate motor.

Sirr
09-25-2013, 05:03 PM
Yeah this track is probably the most original track I've seen and played on Little Big PLanet Karting. The visuals were spectacular. I really like the how you had the card moving throughout the track it truly was something else. and that vortex wow, I seen that done on argos Sky temple track. I'm a sucker for visuals and this was a gem, a lot of work went in to this you can just tell. How'd you make the cards path way so thin, you cant even see the track you paint with?

I had a few problems navigating the hairpins near the vortex. I fell nearly every time, but as you mention in the description its a platforming track so its understandable. I have a suggestion, maybe you should turn off the A.I and make it, almost like a mini-game where the players are trying to set the fastest time, just me thought though. Other that this track is one that stands out, and I like it :)

Kaique
09-25-2013, 09:21 PM
Yeah, it's a great idea. The AI is useless in the race, I tried many times but they don't understand the path to follow lol. I will update it!

The track is hidden under the cards, except for some places where the path is tight, like the turn around the vortex.

gipsy
09-26-2013, 07:51 AM
May be you can add the vortex as a prize too :) That would be great for the community.:royalty:

Kaique
09-26-2013, 02:54 PM
Ok, added!:)