View Full Version : Queued levels

07-30-2014, 10:32 AM
This is kind of a weird suggestion but I think most of you will be guilty of this. Continously queueing levels so that the older queued levels gets pushed down so low that they don't get to be played for years. I still have LBP1 levels I never played because of I keep queueing levels from this website. I personally think they should reverse the system and put the newer queued levels at the bottom so it goes first queued first played system. I guess it is minor but it can get over whelling when multiple good levels are posted at a time.

I know it is a simple fix but I am sure it would make everyone's lives a little easier

07-30-2014, 10:46 AM
Yeah, I was wondering why they did new first with this type of systems.

Should be going to back of the line, not cutting in front ;]

07-30-2014, 01:25 PM
Yeah, queues are First In First Out, the way it's currenty working like Last In First Out it should have been called a stack! Didn't these guys pay attention in programmer classes? ;)

07-30-2014, 02:12 PM
I used to have Tons of locked levels in my list clogging it up, Unfinished projects. Which was a problem in itself since locked unfinished project levels would often be deleted when the full level is published (If you see what I mean). Yea the queued system could work a lot better.

07-30-2014, 03:10 PM
I usually work my queue list backwards. I always have LBP.me open when I'm playing LBP so I go to my queue list and start at the bottom. Hit the "play now" button on lbp.me and watch the creator's Earth spin to my pod. Only way for me to play