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View Full Version : LBP3 Sticker And Decoration Dissusion Thread.



CamostarAtIsabella
10-03-2014, 08:45 PM
I Made This Because All I Saw In The Suggestions Thread Was RPG Stuff. So Feel Free To Talk About The Decorations And Stickers You Want In LBP3. :p

amiel445566
10-03-2014, 11:15 PM
Stickers:
Placable on decorations, normally unplacables, microchips(and to stay on microchips; the circuitboard) and transparency options

Decorations:
Custom 3D mesh for custom decorations, effects(hue, contrast, glow, etc.), thickness, transparency

SEWO97
10-04-2014, 01:14 AM
Stickers:
Placable on decorations, normally unplacables, microchips(and to stay on microchips; the circuitboard) and transparency options

Decorations:
Custom 3D mesh for custom decorations, effects(hue, contrast, glow, etc.), thickness, transparency

Stickers do stay on microchips and transparency can be achieved using sticker panel but I like the idea of being able to place stickers on decorations. Would come in handy in a couple of situations.

I would love to make our own decorations too but I doubt that would be happening anytime soon in LBP. How would thickness work?

cuddelbunny
10-04-2014, 06:19 AM
Decorations:
Custom 3D mesh for custom decorations, effects(hue, contrast, glow, etc.), thickness, transparency

that wold be 3d modleing and onitly i wold like it but i do not think ther ser and ps3 can handel that

SEWO97
10-04-2014, 03:30 PM
that wold be 3d modleing and onitly i wold like it but i do not think ther ser and ps3 can handel that

You would have to make the 3D meshes within the PS3. It could be modelled using Blender and other modelling software. Imagine the power we would have over our levels!

cuddelbunny
10-04-2014, 09:26 PM
yes but look at it this way the 3d meshes have to be stred in 2 plases the ps3/ps4 and the servers that host the levls it wold be rilly nice thing but im loing at it a gamedev that wold make so much lag and 3d modling is hred to do so ppl may not like it be cuse it probly going hared

SEWO97
10-05-2014, 12:30 AM
yes but look at it this way the 3d meshes have to be stred in 2 plases the ps3/ps4 and the servers that host the levls it wold be rilly nice thing but im loing at it a gamedev that wold make so much lag and 3d modling is hred to do so ppl may not like it be cuse it probly going hared

Sorry but I just cannot understand this.

cuddelbunny
10-05-2014, 02:58 AM
Sorry but I just cannot understand this.
sorry have a hangover rite now
um but i wus gust saying thay cant do it rite now maby in lbp4 wen it comes out for ps4 ;)
but rite now it cant be done be cuse of the ps3 that would lag evry thing on the ps3

SEWO97
10-05-2014, 02:26 PM
sorry have a hangover rite now
um but i wus gust saying thay cant do it rite now maby in lbp4 wen it comes out for ps4 ;)
but rite now it cant be done be cuse of the ps3 that would lag evry thing on the ps3

So you think if someone was able to create meshes externally in a 3D modelling application the game would lag when imported?

Dobbed
10-05-2014, 08:19 PM
So you think if someone was able to create meshes externally in a 3D modelling application the game would lag when imported?

I always figured we'd make decorations using the 16 layers. Like if we wanted to make a spike, we'd have to start at the 16th layer, make smaller and smaller circles up to the 1st layer, to give the illusion of a spike. Things would be like a layered cake, but we could still make pretty cool decorations. :)

SEWO97
10-05-2014, 08:51 PM
I always figured we'd make decorations using the 16 layers. Like if we wanted to make a spike, we'd have to start at the 16th layer, make smaller and smaller circles up to the 1st layer, to give the illusion of a spike. Things would be like a layered cake, but we could still make pretty cool decorations. :)

And then capture it as a decoration and make it thinner and small so it looks more detailed? If so I like this. Where's the developers when we need them?!