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Avatar_of_Chaos
11-25-2014, 12:09 AM
Hi, I don't own LBP3 yet but I'm drawing up level ideas in anticipation for it and I have a question. What options are there to hide or conceal bounce pads? So for example, a player walks along a path and suddenly gets launched upwards by a bounce pad, even though it doesn't look like there is one, or hits a wall and gets forced backwards. I know there are ways to conceal pistons to launch players, but I'd prefer if it was done with bounce pads so I can program bounce height etc much easier. Any suggestions?

CHiMES_D
11-25-2014, 01:41 AM
Well one idea I know works is placeing a bounce pad and put an opacity tweaker on it and set the opacity to 0, then the bounce pad will be completely invisible!

JKthree
11-25-2014, 02:31 AM
Not only can you make them invisible like previously said but it has an output to trigger things when bounced on as well as disabling the bounce pad noise

Avatar_of_Chaos
11-25-2014, 02:33 PM
Thanks! I had no idea you could tweak object visibility. This should definitely help with my designs. :) I can't wait until Friday when I can finally get the game and play with all the new features myself.

Biv
11-25-2014, 02:41 PM
Well one idea I know works is placeing a bounce pad and put an opacity tweaker on it and set the opacity to 0, then the bounce pad will be completely invisible!
In addition, you could ad a tweaker to a second piece of material so it is dematerialized (no collisions) and place it over the bounce pad.

Avatar_of_Chaos
11-25-2014, 02:45 PM
Really? You can do that!? That's excellent! I can use that to make custom bounce pads for my levels.